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Role Playing Tips
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Barry Grant
Barry Grant
Old Shoe

Apr-7-2007 09:33
(sticky post)


As you all probably know, I am more than willing to answer any questions you may have about role playing. Those of you who have contacted me with questions have asked some very good ones and I thought the answers would be best shared by all.

In addition to the basic tips Miss Parr has shared:

1. Assume & maintain an identity (know your character)

2. Contribute to existing story lines (know the story)

3. Review past stories for guidance (http://www.freewebs.com/yoyofoshow/sleuthcliffnotes.htm) (Many thanks to Mr. Yoyofoshow)

4. Keep within the time frame (1920-1940, no microwaves, cell phones, or telephone answering machines)

5. Feel free to take risks (don't be afraid to join in or start a new story)

I would like to add the following writing tips that I find aids the reader:

6. One person speaking per paragraph

7. Double space between paragraphs

8. Use capital letters for SCREAMING

9. Double quotes for conversation

Probably the most difficult thing for people to do is get started. My recommendation would be the following:

10. Start slowly. It is not necessary to write a huge entry. A few sentences is all you need to introduce your character.

11. Respect the other characters. It is very difficult to write someone else's character without knowing him well. Be mindful of the different personalities and be sure you are representing them accurately. Be careful not to add attributes to anyone's character that have not already been established.

12. Don't rush the story. Be sure to write connecting content that supports the actions of your characters.

The written word is vastly different from the spoken word. No one can hear inflection nor see the face of the person speaking. It is important that what you write stands on it's own.

Replies

Razamatazz
Razamatazz

Dec-28-2007 21:22

WOW these tips will come in handy for my writing class.

Nauhteeboy
Nauhteeboy
Well-Connected

Jan-2-2008 22:19

You need to add Defibrillators to your list devices that did not exist in this era.

Izabella Leeton
Izabella Leeton

Jan-12-2008 18:16

Great job , I wouldn't have put it any
other way.

Jesse Hunter
Jesse Hunter
Huntsman

Mar-22-2008 13:04

Another tip:

Be careful about acting on knowledge your character does not have. This involves being aware of where your character is in relation to others. If, for example, you clearly stated that you've left the city to pursue a lead, then your character won't be aware of the actions that occurred in your absence (even though it's all written out in the thread).

Similarly, look for indicators from others such as "he/she THOUGHT" or "I FELT". Although YOU know these thoughts and feelings, and they can serve as hooks for interaction with that sleuth, your character is probably pretty much clueless (unless you're an established body language expert or psychic).

Often there is a fairly simple work around:
"As soon as I got back into town I dropped in for a quick drink at the Ritz. The bartender Zheng told me to mind my p's and q's; he didn't want his joint busted up again. I managed to fish the story out of him, paid for my brew, and left to question [sleuth] about his involvement in the matter."

However, easy fixes don't always work (especially with thoughts and feelings):
"I returned to the city and knew something was wrong. I could tell from their body language that Barry, Crunch, and Sophie had conspired in my absence to knock me in the back of the head, feed my body to pigs, kick my dog, and make souvenir necklaces from my teeth. I could sense it in my gut."

Generally, the more complicated and specific the knowledge, the more you should have to roleplay for your character to discover it. It's worth the effort; a world full of omniscient sleuths gets pretty silly sometimes.

Kid Wolf
Kid Wolf

Mar-28-2008 12:41

u guys really no a lot about role playing

Kid Wolf
Kid Wolf

This reply has been deleted by a Moderator

Breitkat
Breitkat
Pinball Amateur

Mar-28-2008 13:02

It helps to use standard English, Kid. We find people understand us better that way. Thanks. ;-)

Joseph Zeo
Joseph Zeo
Tale Spinner

Feb-15-2009 03:38

I've the same question as Jeanne De La Motte (who posted the question 19 months ago..., i just hope this will be answered...):

What if we wanted to post on many threads and run parallel stories.
I can stick with the same character traits, but the role of the character would be different due to what the story requires (burglar in one story and investigator in a parallel one).
Would there be any rules against that?

Makensie Brewer
Makensie Brewer
Super Steeper

Feb-15-2009 10:43

You can be apart of as many stories on The Stage as you wish, in different roles. So post as many different storylines as u wish Joseph, and have fun :o)

Joey
Joey "Bulldog" Bane
Washed Up Punter

Feb-15-2009 13:33

Zeo, I don't think there was ever made a rule about this and even more, I don't think anyone was ever entitled to enforce such a rule. But I will give you my own opinion on the subject, although you may not like what I am going to say.

The art and the challange in role playing is to create, grow and develop a character and to manage to find a way of puting him into the largest variety of situations. It is a child's play to switch from Captain Planet to Spiderman, but it is an elevate mind's pleasure and delight to find the ability of switching a hero into an anti hero (just as an example). I find that switching through characters as you are suggesting practically makes all of them lose personality. In my line of work we have a phenomenon very similar to this and we call it with a very simple word: prostitution.
But, as I said, this is only my personal opinion.

Now, since you seem to enjoy RP-ing and your righting is good and captivating, I have to point out one very important thing to you. There is one rule that has been written and has been respected all along with only minor flaws: RESPECT YOUR RP PARTNERS. This basically means to respect their work. If you may like shapeshifting into different characters, other RP-ers may not and your duty is to respect their approach on the subject, as it is their choice. If you would've not jumped in shouting your mouth and you'd have had the patience of reading what was posted on the stage through time, you would've seen that some of them invested some hard work into shaping their characters. You jumped into "The Heist" with your head ahead, assuming an identity that was not there to be taken. If you would've had the decency to just read my character's description, you would've found out there was a certain J.C. Tombstone in my past, who had a bank robbing history, who also named my agency and who...SURPRISE!!!...is a member of my agency!

to be continued...

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