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The Resistance: Round Yeti
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Yeti Face
Yeti Face
Pinball Amateur

Sep-8-2014 10:51

After a period of absence, THE RESISTANCE has returned to the Sleuth boards with a healthy Yeti-flavoured taste.

For those unfamiliar, The Resistance is a social game of limited information. Players are split into two teams, one team being true members of the resistance, and the other being spies who have infiltrated the group. Over a course of five missions, resistance members aim to have three missions succeed, whereas spies aim to sabotage three of them. The only way for players to communicate with each other will be through this thread.

I'll post a detailed set of rules once the sign up process is over, but to give you an idea of how the game goes the first The Resistance thread on the Sleuth boards is here: http://noir.playsleuth.com/map/cityhall/post.spy?id=34582&first_record=302111

We'll need five to ten players in order to start the game. I'd like to keep this game flowing, so before putting your name down please make sure that to the best of your knowledge you'll be able to log in at least once a day for the next two weeks. You will not receive financial payment for playing THE RESISTANCE.

Sign up today!

Replies

Lou Hoyle
Lou Hoyle
Babelfish

Sep-18-2014 09:56

Not so creepy, and no I don't have you office bugged nor did I visit the Fortune Teller, it's just the next logical step. I agree with your excellent choices, it's EXACTLY what I would have chosen , but it's risky because it most most assuradly puts a spy on the team and possibly both . If we can get a positive identification on at least one of them we are half-way home. Let's see how the vote turns out I'm thinking that it will be positive because Spies usually vote yes on missions where they know that there is a spy on so they can sabotage. Also a very good call keeping the power card for yourself as I'm resonably sure you're part of the resistiance.

Lou Hoyle
Lou Hoyle
Babelfish

Sep-18-2014 10:15

Soheir help me out; from my perspective Mission 1 was TD and Devi, you were leader but I don't think that count's for ruling you out as a spy because you didn't get to vote. Not trying to be difficult just trying to understand your logic and make sure I didn't miss something.

Everything should be made as simple as possible, but not simpler.

Soheir Hassan
Soheir Hassan
Sleuth About Town

Sep-18-2014 10:56

You're absolutely right Lou, somehow I remembered being on the first team, lol. Sorry, my bad.

DevilishWings
DevilishWings
Charioteer

Sep-18-2014 11:40

After fuming for a few hours over the failed mission, Devi was sure that she knew who the spy was. Now that she was preparing her weapons for yet another mission she breathed out a sigh of relief because they still had a chance to win this whole thing.

Wrapping the cote around her, Devi pulled up the hood over her head, tucked one gun in her knee-high boots and another in her pocket and moved towards the meeting spot.

Soheir Hassan
Soheir Hassan
Sleuth About Town

Sep-18-2014 12:41

Just within visual range, Soheir lit up another doobie as she watched Devi make her way to Turtle's designated meet-up spot. Even from this distance she could tell that Devi was quite pissed off, and rightfully so. She shook her head at not being able to accompany her if the mission was approved, and wished with all her might that the spies were outnumbered on the upcoming vote.

A sudden tap on the shoulder made her turn around only to find a policeman with fixed eyes on what she was smoking. She smiled, took out a 10 LE note and offered it to his waiting hand.

"Actually, keep the money and I'll take a drag of that." said the policeman.
"Here, keep it," said Soheir smiling, "Something tells me I'll need something stronger for what's to come."

Mac Kerrell
Mac Kerrell
Well-Connected

Sep-18-2014 20:46

I've read Lou Hoyle's deductions (brilliant reasoning by the way!) . Correct me if I'm wrong, but it irresponsible to send a mission out that is guaranteed to contain either one or two spies? Even a single spy guarantees failure, and it seems to me like the decent chance of catching one spy is outweighed by the likelihood of a second failed mission.

I'll follow the group's decision if we do proceed but I'm just not sure that this roster is the best approach. Even though I'm on it, I'm not 100% sure I understand the rationale for each of us being there.



Yeti Face
Yeti Face
Pinball Amateur

Sep-19-2014 00:51

Mission 3 Team 1

Soheir Hassan NO
DevilishWings YES
Turtledove YES
Lou Hoyle YES
Sal Iva YES
Mac Kerrell NO

YES: 4
NO: 2

The mission has been approved. Sal, Devi, Mac and Turtledove, please message me privately with your SUCCESS/SABOTAGE votes. Resistance members must vote for SUCCESS, but spies have the added option of voting SABOTAGE should they wish.

Soheir Hassan
Soheir Hassan
Sleuth About Town

Sep-19-2014 06:32

Mac, you won me over with that vote. That's exactly how I felt. Looks like it's out of our hands now, though. Good luck on the mission. I really hope you're not a spy because at this point I really need a second person to trust. :)

Lou Hoyle
Lou Hoyle
Babelfish

Sep-19-2014 09:03

Soheir what about Devi? correct me but didn't you confirm her as resistiance too?

Mac everything you said is true from a certain point of view. I did say that this is a risky play, but at least this spreads the risk to both teams and if the spies play it safe the resistiance gets the win. and the smart play for the spies would be to play it safe. And I get to pick the next team and I'm fairly confidient we will get a win or the spies will have to vote it down.

Lou Hoyle
Lou Hoyle
Babelfish

Sep-19-2014 09:08

Oh and because we had to choose four members for the team it was almost certain for us to assign a spy to the team, without knowing exactly who they were, we couldn't eliminate the chance or even lower the probability.

The only sure way to avoid making mistakes is to have no new ideas.

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