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Magdalene
Magdalene
Old Shoe

Dec-4-2008 14:21

what can you do when you know who did it, but they don't have a motive and all the other characters won't talk.

I have a character with a fake alibi and a witness pointing to them. But, no motive.

Help...

Replies

Huglover
Huglover
Old Shoe

Dec-6-2008 06:21

Just this situation is the reason why many players with experience consider the motive question the most important question. While the tutorial slightly got me feel the alibi question was the most important...


Barry Grant
Barry Grant
Old Shoe

Dec-6-2008 06:32

FYI: the motive question is the most important because if you don't have all the suspects you lessen your chance of having the guilty one in your list.

Alibi is less important because you can still determine guilt without it.

*tips hat*

Makensie Brewer
Makensie Brewer
Super Steeper

Dec-6-2008 09:40

I agre e with Barry.....I definitely ask motive first to make sure I have all the suspects

Huglover
Huglover
Old Shoe

Dec-6-2008 16:37

Problem with determining guilt without the alibi, are that you need the answer from two suspects, and if your case are so clammy you will have to choose between motive and alibi, you are very likely to not get those 2 witness evidences to accuse without being guessing, and hence have the option of getting a false accusation.
It's true that you migth not get all the suspects if you choose alibi before motive, on the other hand, all the suspects's motive can be given by 2 other suspects, while the alibi can only be given by the suspect him/herself. Also, I have the experience that more often than seldom, even if I don't have all the suspects, when the case is clammed up, I do have the guilty one among the suspects. This have even been true when I had only 3 suspects on an AI case.
But, of course, I have only done some 10 000 cases, so I guess people with more experience will know better than me. And, besides, I don't really know what's the most important question to ask.... There are so many factors weighing all directions.

Makensie Brewer
Makensie Brewer
Super Steeper

Dec-6-2008 16:44

Actually....I have accused on one answer from suspect,(witness evidence) but then, they had a fake alibi too . I wont do that if I dont have an alibi lol I think its just personal choice, is what it comes down to. :)

In my opinion, the most important question to ask, still, is motive. If you dont have the suspects motive, and he or she ends up to be the guilty one, you can't accuse them..which means a quit case.

To each their own, I guess :)

Cordelia Falco
Cordelia Falco
Battered Shoe

Dec-7-2008 09:36

Since there's a known formula for how many people will have fake alibis for each level of case, then as long as you have all the suspects it's often possible to deduce whether one suspect has a false or real alibi. For this reason I think it's better to ask motive first.

Joey
Joey "Bulldog" Bane
Washed Up Punter

Jan-14-2009 07:59

To answer the first question of this post, I think the surveillence skill helps in this matter, at least according to [Sleuth Tips - "The Unfair Sleuth Advantage"]. If you have the skill, aparently you can unclam a suspect to give you more motives info, but it only works once per case, so you still need some luck.
Also, as I remember from a past detective of mine, if you are the second in command for a faction, that faction can help you by unclamming a suspect in a case, but this only works once per day. Now...I have to appologize, but I am not sure here if it is a suspect or a witness...hmmm. BUT, if this works on suspects and if you can somehow store your case, you can put it away for a bit and work on your relations with a certain faction.

David Adams
David Adams
Red-Nosed

Jan-14-2009 11:22

Hi there Joey -- I'm afraid your information is inaccurate.

Joey
Joey "Bulldog" Bane
Washed Up Punter

Jan-14-2009 11:41

Ok, I'm listening...or do I have to use my interrogation skills on you to find the rest of your answer?

In other order of business, the reason I came back into this this post for the 2nd time today was to point out yet another option for solving such cases: from my experience, if some other detective opens a case and has different approach skills, sometimes suspects are unclamed. For example, if a charmer opens a case that I have handled with my toughness skills he/she may have a chance of opening a suspect's mouth and find out the needed info. The thing is this doesn't happen every time and the opened suspect can be any of the involved ones. It's not something you can rely on and also it can only work whilist being part of an agency. as otherwise your cases are not accessible to others.

Now, David...patience is not one of my qualities and...how should I put this...my relations with Cosa Nostra are getting tighter every day...hehe.

Lady Jas
Lady Jas
The Chosen One

Jan-14-2009 15:39

Surveillance CAN work once in a case, but it's not 100% in guaranteeing that it will work. In other words, it's not foolproof.

As for the faction head-it's not second in command, essentiall you need to be the highest person in terms of standing points with them before turnover. Higher than any other sleuther that is also aligned with that faction. This special skill can only be used once a day and will only work on the suspects, not the townies.

As for your second post Joey, lets say I stored a case and I had clammed suspects in the case. Another one of my agency mates can take the case and open it in hopes of unclamming suspects. They only way they'd be able to help is to either use surveillance , which will give them 2 more questions out of a suspect OR upon opening the case, in red there will be one or two at most names in read saying that those names look familiar and that they'd worked with them before and they might be able to help them answer some questions. If they get those red names upon opening the case, then they can go to those two people and question them and unclam them. Then store the case back in the file for me to take back.

Hope that clears things up for you.

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