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What skills made you go....
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R Anstett
R Anstett

Jan-24-2006 16:14

In training some of the new people for Mojo we were having the never ending discussion about skills.

We where talking about when we first used a skill what it felt like.

So for the rest of Sleuthville...

What Skill made you go "COOL!"
What Skill made you go, "oh that's it?"

Replies

bitter_suite24
bitter_suite24
Well-Connected

Jan-25-2006 10:11

I love research and lock picking. They are both amazing skills.

I don't have judge of character with this detective, but I had it with my old one, and didn't find it very useful.

BadAss
BadAss
Charioteer

Jan-25-2006 18:21

Of all the faction skills I think pick pocketing sucks the most. That would be a waste of hard-earned skill points, unless one is so greedy to get money for every solved case.

reda
reda
Well-Connected

Jan-26-2006 05:00

I find judge of character very usefull, but it only became usefull much later in the game.
Now I really cant do without.

Makensie Brewer
Makensie Brewer
Super Steeper

Jan-26-2006 12:42

Im very greedy then :) LOL because I think it is great to get money out of the guilty client :) After that hard work and that sucker lied? heck yeah, Im taking every penny I can get from him/her!! LOL :)

BadAss
BadAss
Charioteer

Jan-26-2006 21:56

Pugilism turned out to be a substantial help in unclamming witnesses & suspects. I expected the effect would be a bit more dramatic though ("attempt to beat the crap out of him/her")

jaypee
jaypee

Jan-27-2006 14:00

I started out with Lock Picking and Judge of Character (and another skill that I dont remember right now). I like lock picking a lot while judge of character is pretty useless, especially if you don't have Sweet talking or Interrogation skills *roll eyes*

Peter Gunn
Peter Gunn

Jan-27-2006 15:53

I highly suggest getting lock picking, it's a huge help on harder cases where the suspect clams before you even ask a question. I've found stress detection and interrogation very helpful too.

.vellocet.
.vellocet.

Feb-6-2006 01:31

research-wow!
Lock picking-cool
garbage:
judge of character for sure and I rarely use stress detection

Whitemane
Whitemane

Feb-12-2006 09:39

I was so infuriated when they told me I had to waste 12 skill points on Pickpocketing. I swear, if I could, I would have gotten La Cosa Nostra to gun down every single one of those Dies Arcanum freaks.

Sam Average
Sam Average

Feb-12-2006 10:23

Pickpocketing sounds like a huge waste of skill points to me. 12 skill points just to get a little extra money?

JoC is useful when my Charm skills weren't too great. I'd save a case an ask a more experienced to unclam a suspect if I thought there was too much risk that my skill wouldn't work. I'm sure it'll come in useful again as I develop tough skills. JoC would be more use if the difference between tough or charm working were greater.



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