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                SM writing question - no of suspects?
                     
                    
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                    Stooby 
					Well-Connected 
                    
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                Jul-15-2007 13:35
                
                
  
                Does anyone know if there is an upper limit on the number of suspects you can have in an SM you create?
                
  
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                                Stooby 
								Well-Connected 
                                
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                            Jul-16-2007 04:35
  
                            Also can anyone remind me which faction it is in the SM's like Doomsayers that does the mind control/hypnotism?
 
 If it's nto the Dies Arcanum Brotherhood what do they tend to get up to in them?
                        
  
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                                AmazingAmanda253 
								Well-Connected 
                                
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                            Jul-16-2007 16:46
  
                            The brotherhood pick pockets, the order of Socrates takes over your mind. 
 
 Hope that helps.
                        
  
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                                yoyofoshow 
								Old Shoe 
                                
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                            Jul-18-2007 01:38
  
                            I THINK Stoob, that the maximum amount of suspects is 11. 
                        
  
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                                Stooby 
								Well-Connected 
                                
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                            Jul-18-2007 12:49
  
                            Thanks all.  I'll plot the SM out with a max of 11 and test it out if I hit that many!
                        
  
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                                lilangel 
								Sleuth About Town 
                                
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                            Jul-18-2007 20:39
  
                            Actually Suspects can be any number... I think mine has 15 for an FM but it'll take some time writing.
                        
  
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                                Secret_Squirrel 
								Safety Officer 
                                
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                            Jul-18-2007 20:44
  
                            I just stopped adding suspects at 17 to my list test this as well. I assume if it lets you keep adding them, then it lets you use them.
                        
  
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                                Secret_Squirrel 
								Safety Officer 
                                
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                            Jul-18-2007 20:45
  
                            ...to my list 'to' test this as well...
                        
  
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                                Jojo 
								Old Shoe 
                                
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                            Jul-18-2007 22:45
  
                            Watch how many suspects you use. Contrary to popular belief, more suspects does NOT mean a better FM.
                        
  
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                                Stooby 
								Well-Connected 
                                
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                            Jul-18-2007 23:58
  
                            That's the one Jojo but all will become clear if I can get the dreadfuly convulted SM I'm working on to... well work :-) Top Secret for now but trust me if I put in more it will be with good cause and SS knows (I hope) I don't cram suspects in for the sake of things.
                        
  
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                                Secret_Squirrel 
								Safety Officer 
                                
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                            Jul-19-2007 00:33
  
                            My only comments about a really long suspects' list would be:
 
 (a) be mindful of the map screen. A lot of scrolling up an down to see the suspects list could get annoying.
 
 (b)  Killing off a suspect, or the use of twists to remove a suspect from your case is great, but it still leaves their name on the list.
 
 (c) There's no way that I know of to 'sort' the suspects' list mid-case, to alleviate (b).
 
 This all might seem obscure, but to those planning complicated plot lines with lots of people, they'll probably understand where I'm coming from.
                        
  
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