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Scarlettreneeweatherton
Scarlettreneeweatherton
Well-Connected

Aug-15-2005 20:58

I've been thinking about a couple of things that might be good to add for detectives to buy, and I want to get your opinion. The first one is a pet monkey. As we have bloodhounds, I think it's only fair that we have other animals too. A monkey on the shoulder could be very charming , drawing people in. It could also be trained in pickpocketing, so as to give detectives another choice other than to spend their skill points on the skill. plus, a monkey could be trained to be tough. A snarling monkey can be very intimidating.

The other idea I had was to have a make up kit, comprised of some rubber makeup, a couple of wigs and some other stuff I haven't thought of yet.:) It could be used to enhance the surveillance skill, or charm or tough skills, depending on what is in the kit.

I would appreciate any input on these ideas.:)

Replies

Autumnsprings
Autumnsprings
Con Artist

Aug-16-2005 10:08

I love it!!!!! I think these are great ideas!!!!

LilRach
LilRach
Well-Connected

Aug-17-2005 18:29

I would especially like some new tough equipment. The most you can get total is 20, while in charm you can get at least 21. So I like the idea of adding new equipment.

Luniar Arkain
Luniar Arkain

Aug-17-2005 18:46

When I first heard of the Bloodhounds, I thought I was insane. I didn't think Bloodhounds would be considered an "accessory". Scary. But yeah. Now I'm better. I know about it. Still scared.

And LilRach, with all due respect, the one percent difference... boo hoo. =P

LilRach
LilRach
Well-Connected

Aug-18-2005 06:59

With all respect, after playing the game for over a year, one percent can make a huge difference, especially in almost impossible cases.

Dogberta
Dogberta
Nomad

Aug-18-2005 11:42

Luniar...depending on how you do the math, you could actually think of it as a 5% difference (1 point is 5% of 20)

That said, I am not sure how much difference it really makes, LilRach. Since I've been playing Almost Impossible cases, I've started relying on judge of character, and it seems that the randomized clam-up range is so broad it washes out the 1 point difference. (example - I have had some suspects clam up even though my charm influence adds to over 110 pts, and others happily answer two questions when my charm points are less than 90.

LilRach
LilRach
Well-Connected

Aug-18-2005 11:54

Hmm...I do wonder how the clam-up range is determined though. It would be more interesting to know, than necessity.

cfm
cfm
Nomad

Aug-18-2005 15:20

I want a pet monkey! He can cause the mischief I'm no good at. :) Can I name him KooRoo?? :)

Luniar Arkain
Luniar Arkain

Aug-18-2005 15:55

Dogberta, my point exactly. You don't know WHAT numbers are going to show up. All that's known is that most of the time, it ain't pretty. And... *pokes the 110"%" clam* ...I'm afraid that'll happen to me...!

P. Rockwell
P. Rockwell
Well-Connected

Aug-20-2005 16:01

Yes a pet monkey! With a spiked dog collar!

And more dogs. For tough a buff Raut like shown here!

http://www.princehaus.com/Litters.htm

or a German Sheppard! (like a police dog)
http://www.home.earthlink.net/~vomalyeska/



And whats says cute like my person favorite!
The spaniel! Like this Britney Spainel

http://www.pin-mark.com/entryservice/spanielhunt.htm

Charming and Smart!

P. Rockwell
P. Rockwell
Well-Connected

Aug-20-2005 16:03

Ben you could put a cat in, but its set up would probably need to be:

Tough: -5
Smart: -5
Charming: -4 (because even those they may be cute isn't not like they are going to let you use them anyway) :D

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