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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Piccolo
Piccolo

Jun-3-2007 01:42

ah! perhaps I just look for it on the occasions that it's not working! Thanks, I'll keep my eyes open for it's return.

Piccolo
Piccolo

Jun-3-2007 01:57

It's my age you know. One's eyes aren't so good when one reaches my advanced years. I see the search facility on the first page - I tend to look for it within the specific board! My fault - as I say, age! Thank you again, Ms Helen.

GM Sakis
GM Sakis
Well-Connected

Jun-26-2007 18:28

1) I would say, kind of fun (could be more fun)
3) Let me reply to question #3 first. After a sleuth joins an agency, the whole game changes! All cases can now be solved. The drawback is obvious, the game now is not so fun, when you can't solve a case, your teammates help you solve it and it more or less reminds me of work that needs to be done in time and every single day. The GOOD point is that it really helps people get in touch and help eachother, which I find invaluable. So, the answer is : the game is very easy.
2) The game is rich, but it can be richer. Necessary to my opinion is a sort of cases that you cant rely on your teammates's help to solve, just like favors, but more difficult maybe and with a higher reward. Rare items, or rare skills could be added.
4) You asked about some general comments in question #4, didn't you? Well, a contact should tell you at once who owns some PE, instead of torturing you...also townies should be "temporary contacts" when doing favors for them...another thing is I have not yet fully understood how Smarts, Toughs etc work and I have not met a single person that really knows...Finally, I'd like to complain for the server sometimes lagging really bad (5-6 sec per click, just think that for a single case one needs more than 100 clicks...)

GM Sakis
GM Sakis
Well-Connected

Jun-26-2007 18:38

1)-
2) Also, when some limits are reached, (money or experience or ....whatever), the sleuther should obtain a privilege eg. change his photo, or be given a somewhat rare item...you know, to keep having targets...
3)-

crunchpatty
crunchpatty
Old Shoe

Jun-27-2007 00:04

lol, 5 or 6 seconds per click...just wait until you've endured through 2 minute clicks while you're desperately jamming cases at 5 minutes before reset :)

Some interesting ideas there GM. The 'contact should just spill the name on PE' thing has been raised before, but it's important to remember that clicks produce revenue (for unsubbed players, anyways) as they are associated with advertisements. There's also been a few incarnations of the 'contacts should be temporary' idea. Watch how fast cfm produces the relevant links :)

Your idea about exp-related perks as targets is interesting. Like say a groovy magic calendar that told you in advance when a particular suspect was going to be away from home when you arrive to question them.

and hey...your #2 almost perfectly describes Villain Hunting. I say 'almost' because you forgot to say 'Delhi should be inexpicably but consistently worse'.

biggie528
biggie528
Lucky Stiff

Jun-27-2007 10:38

4) another thing is I have not yet fully understood how Smarts, Toughs etc work and I have not met a single person that really knows.

Theres lots of information to be found on these subjects on the newbie board. The experienced players all know how this works, so maybe you're just not asking the right people GM :) If you can't find the info on your own, try PMing any of the players who are on at any given time with over 5000 exp.

Sophie4
Sophie4
Gopher to the Sleuth Gods

Jun-27-2007 12:08

A bit further down the thread the suggestion was made to have your contact tell you outright who the evidence belongs to. I would think this would take a small load off the server and speed things up for everyone if we weren't going back and forth 11 times to check the PE.

prince1886
prince1886

Jun-27-2007 22:07

Why can't you pay more money and be able to add more cases to your detective load? Wouldn't it eventually equally out instead of everyone(who is into the game) having more then one detective?

crunchpatty
crunchpatty
Old Shoe

Jun-27-2007 23:08

Having more than one detective doesn't necessarily translate into more cases and experience for an individual player. In fact many people have detectives that compete against each other. It's Bro v Bro here, like the civil war. Or niche porn, but you choose the simile you like best. Also there's been a general consensus that aside from the basic distinction between people who subscribe and people who don't, real life money shouldn't be used as a way to gain advantages. Try recruiting yourself a sidekick or eight.

Lady Jas
Lady Jas
The Chosen One

Jun-28-2007 14:09

ROFL....crunchy.....not quite at 8 but I do have 6 :D

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