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cfm
cfm
Nomad

Apr-9-2006 22:34
(sticky post)


WARNING GAME SPOILER!!

If you wish to enjoy the adventure of figuring out this game on your own, DO NOT read the rest of this post.

If you are too lazy to read through a page or two of threads to see if your question has already been asked a zillion times, then PLEASE read this first!

Welcome to Sleuth, and your new addiction.  There is no cure, so just accept it and enjoy it! Here are a few tips and hints that you should find helpful, and are among the FAQ of the newbie boards.

First, a great place to FIND ANSWERS and cool history threads about Sleuth is in the Moderator Picks Board. The Mods have picked out their favorite bits and made them easy to find. In addition to personal favorites, try looking over the Newbie FAQ. This can be found on the bottom of most pages as a tiny little grey link. Also the Help file at the upper right of most screens is packed with little useful tidbits.

HOW DO I SOLVE a case? First off…we recommend that you try the tutorial found on the front of the case page. It won’t count against your daily caseload, and it will give you an idea of how the game works. It’s not set up to walk you through the most efficient course through the game, but to show you how the game works, leaving you to find your own strategy. The following formulas will help you find your murderer.

PE+Fake/"none of your business" Alibi=guilty
WE+Fake/"none of your business" Alibi=guilty
2 WE = guilty

PE=Physical Evidence WE=Witness Evidence

Having a clammed suspect that will not give you an alibi is not the same as a fake/none alibi.

PE+WE DOES NOT = Guilty



Replies

cfm
cfm
Nomad

Apr-11-2006 17:04

Random Horace...Random. It could be your 5th, your 10th, or 50th solved favor. Usually though, the first contact happens rather quickly. The second can be rather difficult to gain, not always, but if you happen to struggle with it, at least know that by 150,000 exp, the chances of getting your contact increase.

*bows a thank you to Ben, still grateful for this change he made*

cfm
cfm
Nomad

Apr-12-2006 08:23

What is in the SAFE and how do I get in? The safe is only useful if you are subscribed, in an agency, hunting, have the LCN skill, and it's a "key" hunt. So if you aren't subscribed, DON'T GET THE SAFECRACKING SKILL.

Secret_Squirrel
Secret_Squirrel
Safety Officer

This reply has been deleted by a Moderator

ichiban
ichiban
Well-Connected

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Paranoid_Android
Paranoid_Android
Story Teller

This reply has been deleted by a Moderator

cfm
cfm
Nomad

Apr-15-2006 22:42

How do I CHANGE Avatars (NEW FACES) ? Go to...
City Hall

Submitting Content (currently the very last link on the bottom of the City Hall page)

Read and follow the directions.


Secret_Squirrel
Secret_Squirrel
Safety Officer

This reply has been deleted by a Moderator

Lucian Ty
Lucian Ty

This reply has been deleted by a Moderator

cfm
cfm
Nomad

Apr-18-2006 15:27

Secret Squirrel, I thought all those grey hairs came from having to watch the same newbie questions clutter up the board again and again and again.

By the way....How do I change my avatar?

*grins wickedly and runs for cover*

Lucian Ty
Lucian Ty

Apr-18-2006 17:35

FACTION: The Green Hand (London, Delhi)
SKILL: Pugilism
COST: 14 skill points
TYPE: Toughness

FACTION: La Cosa Nostra (New York, London)
SKILL: Safe Cracking
COST: 12 skill points
TYPE: Smarts

FACTION: The Circle of Light (Shanghai, Delhi)
SKILL: Surveillance
COST: 15 skill points
TYPE: Smarts

FACTION: The Dies Arcanum Brotherhood (New York, Delhi)
SKILL: Pick Pocketing
COST: 12 skill points
TYPE: Toughness

FACTION: The Order of Socrates (New York, Shanghai)
SKILL: Hypnotism
COST: 12 skill points
TYPE: Charming

FACTION: The Eastern Triads (London, Shanghai)
SKILL: Underworld Connections
COST: 17 skill points
TYPE: Charming

If you are Very Tough, all Tough skills will be reduced by 4 points.
If you are Very Smart, all Smart skills will be reduced by 4 skills.
If you are Very Charming, all Charming skills will be reduced by 4 points.
If you are Tough and Smart, all Tough and Smart skills will be reduced by 2 points.
If you are Tough and Charming, all Tough and Charming skills will be reduced by 2 points.
If you are Smart and Charming, all Smart and Charming skills will be reduced by 2 points.

Also, to quote cfm from earlier...
"You are better off building your interview and smart skills before worrying about the faction skills. "

Also, here's the faction points necessary to do the things there...
1 point - you may now visit this faction's headquarters.
10 points - if you are in an agency you may purchase any hunt information.
25 points - if you have enough skill points you may now purchase the faction skill
30 points - You will now receive the highest discount on items.

Hopefully I have helped cfm build her lifesaver newbie thread with this information... of course, more faction information can be found at
http://pachome2.pacific.net.sg/~simbp76/site/
I just wanted to cheat a bit and post the info here. ;)

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