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            | What Can We Do to Help Sleuth? 
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				nicnic 
 Battered Shoe | 
                Mar-9-2009 21:36
                
                
 Last night I spoke of some ideas I wanted to discuss with everyone on how to give a little kick-start to Sleuth. I would like to share these now and hear feedback. These things are not required of the Admin, but things we can do as a community to try to get things flowing again.
 
 NOTE: Please do not bring up the development team. That ship has come and gone. This post is aimed purely at community-oriented initiatives, not changing the game itself.
 
 Also, I would like to note that many players have been doing some really good things around here. The contests for free subs, ctown's radio show, AVH matches. I do not mean to discredit any of this. It's all wonderful. I just think we can do a little more :-)
 
 #1 Advertising - Let's get out there and spread the word. This is a great little gem that we have found and there are probably others that would love it as much as we do. Do you belong to another internet site? A Group for Nail-Biters with Herpes? Post on the message board about Sleuth! (well maybe not that, but you get my meaning) Let others know outside of Sleuth what a great place this is. I would especially target (for Noir) adults who enjoy logic-type puzzles. That is what kept me addicted to this game for so long.
 
 
 
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							Sleuth Sindy 
 Pinball Wizard | 
                            Mar-23-2009 07:50
 Having just read the thread immediately above this, "Pyramids," perhaps you could open up a way for Sleuth's to get the skill they *didn't* get the first time from Shangrila?  (negotiation/trap detection)  I don't know how much work that would be, but it's something I would like to see if it doesn't involve a lot of time/effort.
 
 Thanks, Ben, for your open and honest response.  I'm also very sorry Sleuth hasn't turned out to be what you had hoped.  I know it's very hard to see a dream die.
 
 I'm very, very glad you created Sleuth, though, as I met my fiance through Sleuth.  We never, never would have met if it hadn't been for Sleuth!
 
 
 
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							detectivehappy 
 Old Shoe | 
                            Mar-23-2009 12:54
 Thank you so much for replying!!  It means a lot that you care about the community to take time off of your busy schedule and share your thoughts with us.  I really appreciate it and wanted to thank you again for creating such a fun game.
 
 As far as game play goes, I would love the option to get trap detection.  Also a lower subscription fee if you join the other Sleuth game would be really nice.
 
 Thanks again!!
 
 
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							Brasco De Gama 
 Old Shoe | 
                            Mar-23-2009 13:25
 Ah cool... :)
 Well, TIA will be opening it's doors again in April, so I'm looking forward to hearing more :D
 I might even finish my Scripted Mystery then!!
 
 
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							detectivehappy 
 Old Shoe | 
                            Mar-23-2009 14:29
 Oh, and congrats Jas!!   You'll be a fantastic moderator  :-D
 
 
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							Secret_Squirrel 
 Safety Officer | 
                            Mar-23-2009 16:15
 lol middle management is always the first to go. So I assume with the culling of all the mods that my pay will rise proportionately. :D
 
 ...and 'grats to Jas of course.
 
 
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							nicnic 
 Battered Shoe | 
                            Mar-23-2009 19:22
 Wow.
 
 
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							ctown28 
 Huntmaster | 
                            This reply has been deleted by a Moderator
                        
 
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							Makensie Brewer 
 Super Steeper | 
                            This reply has been deleted by a Moderator
                        
 
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							Secret_Squirrel 
 Safety Officer | 
                            Mar-23-2009 20:41
 That was just a bit ambiguous guys, sorry.
 
 
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							ctown28 
 Huntmaster | 
                            Mar-23-2009 20:50
 So sorry, allow me to rephrase me original post:
 
 Let it be known, that here on the 91st day of 2009, Ben has broke his silence
 
 
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