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What Can We Do to Help Sleuth?
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nicnic
Battered Shoe
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Mar-9-2009 21:36
Last night I spoke of some ideas I wanted to discuss with everyone on how to give a little kick-start to Sleuth. I would like to share these now and hear feedback. These things are not required of the Admin, but things we can do as a community to try to get things flowing again.
NOTE: Please do not bring up the development team. That ship has come and gone. This post is aimed purely at community-oriented initiatives, not changing the game itself.
Also, I would like to note that many players have been doing some really good things around here. The contests for free subs, ctown's radio show, AVH matches. I do not mean to discredit any of this. It's all wonderful. I just think we can do a little more :-)
#1 Advertising - Let's get out there and spread the word. This is a great little gem that we have found and there are probably others that would love it as much as we do. Do you belong to another internet site? A Group for Nail-Biters with Herpes? Post on the message board about Sleuth! (well maybe not that, but you get my meaning) Let others know outside of Sleuth what a great place this is. I would especially target (for Noir) adults who enjoy logic-type puzzles. That is what kept me addicted to this game for so long.
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Rosamund Clifford
Tale Spinner
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Mar-23-2009 07:00
Personally, I'd be more than happy with AV hunts and apartments in Cairo. As you know, I've been begging for them for ages :)
I'm also more than happy to leave everything in your hands rather than make the game an open project, but I'm aware that opinions difer on that subject.
And finally, I'd be glad if you processed a batch of new avatars three or four times a year, but that's really not crucial to the game. Thank you for your response, Ben.
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Sleuth Sindy
Pinball Wizard
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Mar-23-2009 07:50
Having just read the thread immediately above this, "Pyramids," perhaps you could open up a way for Sleuth's to get the skill they *didn't* get the first time from Shangrila? (negotiation/trap detection) I don't know how much work that would be, but it's something I would like to see if it doesn't involve a lot of time/effort.
Thanks, Ben, for your open and honest response. I'm also very sorry Sleuth hasn't turned out to be what you had hoped. I know it's very hard to see a dream die.
I'm very, very glad you created Sleuth, though, as I met my fiance through Sleuth. We never, never would have met if it hadn't been for Sleuth!
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detectivehappy
Old Shoe
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Mar-23-2009 12:54
Thank you so much for replying!! It means a lot that you care about the community to take time off of your busy schedule and share your thoughts with us. I really appreciate it and wanted to thank you again for creating such a fun game.
As far as game play goes, I would love the option to get trap detection. Also a lower subscription fee if you join the other Sleuth game would be really nice.
Thanks again!!
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Brasco De Gama
Old Shoe
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Mar-23-2009 13:25
Ah cool... :)
Well, TIA will be opening it's doors again in April, so I'm looking forward to hearing more :D
I might even finish my Scripted Mystery then!!
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detectivehappy
Old Shoe
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Mar-23-2009 14:29
Oh, and congrats Jas!! You'll be a fantastic moderator :-D
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Secret_Squirrel
Safety Officer
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Mar-23-2009 16:15
lol middle management is always the first to go. So I assume with the culling of all the mods that my pay will rise proportionately. :D
...and 'grats to Jas of course.
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nicnic
Battered Shoe
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Mar-23-2009 19:22
Wow.
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ctown28
Huntsman
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This reply has been deleted by a Moderator
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Makensie Brewer
Super Steeper
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This reply has been deleted by a Moderator
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Secret_Squirrel
Safety Officer
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Mar-23-2009 20:41
That was just a bit ambiguous guys, sorry.
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