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violette
violette

Oct-15-2005 18:45

im not sure what the hints that the townies give mean. when they say that X hasnt heard anything and X thinks they know who the murderer is. i just cant quite figure out how to put them toward the case.

Replies

hazelnini
hazelnini

Oct-15-2005 20:12

When you talk to your suspects, do you notice theres an option where you can ask them if they've seen anything suspicious? (option above "leave") Thats what it's used for..

"X hasn't heard anything.." really means X wouldn't know anything even if you ask them if they saw anything suspicious..

"X thinks they know.." means that X saw something, and if you choose the option to ask X if they saw anything suspicious, you can choose another suspect (lets call him A) , and X will tell you whether he saw A doing suspicious things or not..

please tell me if you understand or not.. Forgive me if you don't understand, i'm not really good at explaining things.

Smoky Joe
Smoky Joe

Oct-15-2005 23:46

ok.. then help with this one..
i jus started a case, and i only had 3 suspects on the hard case. the third suspect that i discovered was out, so i picked her lock to find her alibi, then when i clicked on her again right, she clammed at the first question i asked.
izzin't each suspect supposed to answer at least one question from you? cuz now i have no way out of getting anymore suspects.. :/ (cuz i used the second suspect to discover the third see, and now the third one's clammed up)

Smoky Joe
Smoky Joe

Oct-15-2005 23:51

ahhh god.. now she's dead..


hazelnini
hazelnini

Oct-16-2005 01:17

No, there isn't a minimium number of questions to be answered by suspects, depending on your luck, and the difficulity level, your suspects WILL clam on you (the more difficult, the faster they clam) It really helps if you have the skills to unclam these suspects..

Also, if a suspect dies, that usually means she's not the killer... =P

violette
violette

Oct-17-2005 11:03

you did a fabulous job explaining, thank you. :D

Moonshh
Moonshh
Well-Connected

Oct-17-2005 11:53

Hee hee, Hazel! Dead suspects were NEVER the killer! I am sure you meant to joke, but someone out there will read what you wrote and think the dead suspect can still be guilty - not so!

reda
reda
Well-Connected

Oct-17-2005 11:56

Smokey Joe - In harder levels all suspects and townies clam right away. You need interview skills and the right outfit in order to get any info.
If your suspect died and you are stuck, try asking the townies what they know. This will release new suspects. But be carefull you'll still need to find their motive later.

hazelnini
hazelnini

Oct-17-2005 23:45

oops, my bad!! Moonshh, you're so mean!!

*runs to a corner and starts crying*

(hehehe... just kidding)

Andiyana
Andiyana
Super Steeper

Oct-18-2005 20:21

...the right outfit?

I currently have a black trench coat, a plaid scarf, a golden turban and a switchblade. I am so stylin' right now, lemme tell ya.

However, I assume you mean ones that enhance what skills you have, in which my bizarre assortment of er, totally fashionable garments does... kind of. But is there more to it than that? Like should you have only ones that enhance charm, smarts, or toughness, etc? I know you obviously don't want objects that enhance charm if you have no charm skills, but I saw someone mention a "good smarts outfit" or something in another thread. So... just a little curious about what makes "the right outfit".

R Anstett
R Anstett

Oct-18-2005 20:33

By the right outfit we mean maximizing what ever side you want.

Using all smart gear (bloodhound, white lab coat, etc.) will give you a very high Smart bonus. Using the tough gear (sword, tommy gun, etc) will give you a vey high Tough Bonus.

When you are in an agency (you have to be subscribed to join an agency) you have a locker to store things in. And you can wear Smart gear to find evidence, then Tough (or Charming) gear to talk to suspects.

The right outfit depends entirely on your preferences as a detective. There is no definative right or wrong outfits.

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