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Basil Bradford
Basil Bradford

Sep-18-2005 23:47

I think it would be a great incentive for players if we could aquire more than 2 contacts per city. I don't mean right away of course, but say every 500 or 800 thousand experience points, get another one. Why limit to just two contacts when you're bustin' your butt working in the city, doing favors left and right etc? you're bound to make more than two contacts at some point I'd think.

Replies

Crash Walker
Crash Walker
Old Shoe

Sep-19-2005 09:05

Just to make it intriguing, yes have more than two as possible, but also make it possible for existing contacts to decide they're fed up with you keep pestering them for information, and they have decided to no longer function as your contact. Wouldn't that be a shocker.

Basil Bradford
Basil Bradford

Sep-19-2005 10:10

that'd be a kick in the pants crash...good idea!

Makensie Brewer
Makensie Brewer
Super Steeper

Sep-19-2005 10:35

That would be interesting Crash but I dont think I like the idea of the possible chance of losing a contact LOL ;)

Thaddeus Mint
Thaddeus Mint

Sep-19-2005 10:50

Mind you, if we went along the "Sleuth to be more realistic" lines, we wouldn't get clients who hire a detective and then won't give him/her any information, and/or turn out to be guilty themselves!!

Crash Walker
Crash Walker
Old Shoe

Sep-19-2005 12:52

Doea anyone else get lots of favour cases where the person asking for the favour is the first to clam?

Crash Walker
Crash Walker
Old Shoe

Sep-19-2005 12:52

or *does* even :)

jstkdn
jstkdn
Well-Connected

Sep-19-2005 15:43

I think this is much along the same line as deteriorating skills and equipment. But I have no idea for the life of me, what we all thought about it when we discussed it. :)

reda
reda
Well-Connected

Sep-20-2005 03:26

Maybe CFM can dig it up?? ;)
I do remember some talk about the possibility to loose a contact. It was back in the days when we could have 2 PE contacts (or 2 WE if you had bad luck).

Anyway about the realism in the game. I think its nice but to a point. Some things cant work as in real life just because they will make it much too easy to play.

Gena Long
Gena Long
Sleuth About Town

Sep-20-2005 06:41

In answer to your question crash, I always have felt that the person requesting the favor should be a contact for that favor. I mean they do want the case solved don't they?

LastTrain
LastTrain

Sep-20-2005 07:30

Quote: Mind you, if we went along the "Sleuth to be more realistic" lines, we wouldn't get clients who hire a detective and then won't give him/her any information, and/or turn out to be guilty themselves!!

My reply: OJ!

It is somewhat unrealistic that clients clam quickly when they are NOT the actual guilty party. But since there are times they are guilty, it wouldn't be fair or perhaps even possible to have them be very open when not guilty.

I do agree with crash's 'reality' thought that favor-seekers shouldn't clam.

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