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Old Difficulty Level Guide?
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Ramses Emerson
Ramses Emerson

Aug-5-2005 02:30

What ever happened to the old guide that suggested to you what level of cases to take based upon your experience points??? I was gone for a long-time (under my other account) and am finding that I REALLY miss that guide! :( It used to be part of the selection of cases....

Replies

Luniar Arkain
Luniar Arkain

Aug-16-2005 20:49

I believe it's 1, 2, add 0, Greyling.

For example, I believe Really Hards require 1000, and Really Really Hards require 2000. And then, Incredibly Hards require 10000, and Stupendously Hards are 20000.

Greyling
Greyling

Aug-17-2005 03:18

Okay after a little poking around the list for how much experience is required to access the various levels is as follows:

Beginner - available from the beginning up to max. 200
Easy - available from the beginning
Intermediate - available from the beginning
Hard - available from the beginning
Really Hard min. 400
Really Really Hard min. 1000
Incredibly Hard min. 2000
Stupendously Hard min. 10,000
Ridiculously Hard min. 20,000
Almost Impossible min. 100,000

:)

Luniar Arkain
Luniar Arkain

Aug-17-2005 12:45

Damn, I was close. But the sequence I had it in was right! :< Yargh.

Greyling
Greyling

Aug-18-2005 02:13

Yep - so close but no cigar :p

croesy2002
croesy2002

Aug-18-2005 05:33

useless info on "close but no cigar". In the late 1800's and early 1900's a prize of a cigar was given to winners at fairground attraction. If you just missed out on a prize you were close but didn't get a cigar
Sad but i love to know where everyday phrases come from ;)

Autumnsprings
Autumnsprings
Con Artist

Aug-18-2005 11:30

Very interesting croesy, thanks for sharing!! (i, too, am sad, lol)

Luniar Arkain
Luniar Arkain

Aug-18-2005 23:28

Good, Greyling, 'cause I don't smoke. :D

Deborha Lee
Deborha Lee

Sep-13-2005 13:27

We've finally figured out that the difficulty level of our favors was based on the number of cases solved. Any stats on that per chance? :) That would be cool!

We found that people who solved a ton of easy cases, found themselves with fewer points and harder favors. :/

cfm
cfm
Nomad

Sep-13-2005 15:49

Hmmmmm....I thought we decided it was based on the number of FAVORS solved....

Moonshh
Moonshh
Well-Connected

Sep-13-2005 16:53

cfm, I did too. So the jury is apparently still out on that one? I've been helping a character recently who was starting right from 0 experience recently, and that seems the be the lesson from that, as he can now open almost impossibles but still has intermediate favors, I think, due to the number of quit favors in pursuit of a specific contact.

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