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Yes another thought
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Reverend
Reverend

Apr-19-2005 13:28

Pick Pocketing is kind of a whimpy skill. Since it was little effect on the actual case (only allowing you to get $$ if the client did it), perhaps there would be another way that Pick Pocketing could used for.
1. (this come come up when you first meet the suspect) You see (the suspect's) journal laying on coffee table. As he turns to shut the door, you silently flip through a couple pages. As you glance down, the names (answer to a question)

or

2. When used with Survielence, since you are watching a suspect, it raises the proability of successfully tracking down the suspect's movements.

Replies

Dogberta
Dogberta
Nomad

May-5-2005 09:11

Perspective from a 'closet bean counter'. I have kept records of my cases, and I have gotten 3 client cases out of the last 57 played - mostly at Incredibly hard and above levels.

So the skill has probably saved me a couple thousand dollars over that time. Chump change compared to what I've gotten from favors. I agree that the longer the suspect list, the less often the client shows up as the culprit.

that said, I find it IMMENSELY satisfying - far in excess of its practical value. I'm glad I've got it.

Scruffy - re factions and skills

Dies Arcanum - pickpocketing
Socrates - hypnotism
La Cosa Nostra - safecracking
Green Hand - Pugilism
Eastern Triad - underworld connections
Circle of Light - surveillance

P. Rockwell
P. Rockwell
Well-Connected

May-5-2005 09:17

OK OK. But you should still look at the websites that people from sleuth have made. Even if you don't have to anymore.

http://pachome2.pacific.net.sg/~simbp76/site/city.htm



Scruffy Outlaw
Scruffy Outlaw

May-5-2005 10:39

That's very helpful, thank you both. P. Rockwell, so glad you decided to post the info...my other full time job doesn't give me the "time" to detect so far back on the threads and play the game too! LOL

P. Rockwell
P. Rockwell
Well-Connected

May-7-2005 13:29

To find this and other fun triva and facts:

Go to --- City Hall
then to---- Sleuth Community Sites (its near the bottom of the list-hidden but handy)

*ok it was a plug, but it needed to be done :D *

bigdoc
bigdoc
Nomad

May-7-2005 14:17

I found a problem a while ago with one of the early community sites, that had info for the factions, but had gotten some of the things backwards - like which skills went where. Probably worth checking again, though

P. Rockwell
P. Rockwell
Well-Connected

May-12-2005 15:35

Hmm...I report after further digging (like a good little detective.)
Try this:
Almost Impossible case
client guilty
pickpocket the reward.

How much did your pocketbook increase.....?

woody2
woody2
Old Shoe

May-12-2005 23:37

when we were young we found it was handy for one member of the agency to have pick pocketing as we would save cases for them and use money to pay rent etc but now with all the travelling and such and the cash not as important we dont worry about it much except maybe on the real hard levels

Dogberta
Dogberta
Nomad

May-13-2005 10:30

I think DaRu (forgive me if I credit the wrong source), did the math, and you get $1000. Before Ben tweaked it, the case files showed various amounts in that range ... like $1120... or $980... but you always got $1000 regardless of what it said. Now it just says special, and the confusion is gone.

It wouldn't be hard to double check, though. Just see how much cash you are holding before you accuse and after.

P. Rockwell
P. Rockwell
Well-Connected

May-13-2005 11:03

Right. Anyone actually do those steps yet? I noticed something different, maybe I'm just wrong.

Meglet
Meglet

May-13-2005 13:17

Now you have me curious P., what did it do??

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