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Furore Bug Fixes and Adjustments
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Yeti Face
Yeti Face
Pinball Amateur

May-1-2017 05:48

A number of bug fixes and adjustments have been popped into the game today with relation to the Boardwalk content.

Significant bug fixes:

* Players who have had problems with Furores kicking them out instead of letting them start should no longer have this problem.

* The Mirror Clues should be displayed properly on the case page.


Significant adjustments:

* There'll now be eight Furores a day, but players are limited to two tickets.

* There's a Furore schedule in the City Hall, so they can be viewed anywhere except Shangri-La.

* An accessory can now be stored almost entirely without complaint with Jonny the cotton candy seller.

* After 40 minutes the Hall of Mirrors will become significantly easier to solve.

* Any players engaging in espionage will now find there's a delay between uses.

* Clues will immediately re-drop after a player finishes the Furore.

* The 'community clue' locations, i.e. the helter skelter, cinema and telescope will potentially change clues with a clue drop, making them worth revisiting.

* It's now only possible to gain one clue at a time from the roller coaster (though you will still have up to three chances to get that one clue).

* If you're the last player standing the big wheel and roller coaster queues will disappear.

* A badly written Furore read me has appeared.

* Furore ticket offers can be turned off from the Options menu on the Detective Page.


As ever please let me know if you spot any bugs/typos. There's good odds I'll be hanging out in chat whilst Furores are going on for the near future, so feel free to drop in there if there's any problems. Happy Sleuthing.

Replies

miss snopes
miss snopes
Special Deliverance

Jun-8-2017 10:47

Yeti, while you're fixing all these things, do you think you can work some magic on my computer since it happened to crash during a Furore?

Never hurts to ask. ;)

Miranda Tempest
Miranda Tempest
Bloodhound

Jun-24-2017 15:52

Not sure if this is a bug or not. During the 15:30 furore today, I was at 19/20 clues and tried a steal for the one remaining clue I needed. Bought some candy, the youths took it, and I selected the one person who had this clue - but nothing. Is it sometimes meant to happen that we don't get the clue even if it is available for a steal?

Yeti Face
Yeti Face
Pinball Amateur

Jun-25-2017 00:37

You probably tried to steal the person's starter clue. That's the only condition under which it fails prior to the first clue drop (after that starter clues are fair game).

Blanche de Beaumont
Blanche de Beaumont
Con Artist

Jun-25-2017 07:05

Does this mean you lose a steal?

Miranda Tempest
Miranda Tempest
Bloodhound

Jun-25-2017 12:58

Thanks Yeti, but this occurred toward the later stages of the game. So other clues had 'dropped' after the starter clue.

Do you mean that a player's starter clue is never available to steal?

I guess that means that we all get different starter clues too?

Riza Hawkeye
Riza Hawkeye
First Nomad

Jun-25-2017 15:54

Yes Blanche, it means you lose a steal. The youths will take their payment anyway for trying. :)

Miranda, a person's starter clue is unavailable to steal until the first clue re-drop. After that it can be stolen. Not sure what happened in your case. But you're right, we all get different starting clues!

Miranda Tempest
Miranda Tempest
Bloodhound

Jun-26-2017 05:57

Thanks Riza : )

Blanche de Beaumont
Blanche de Beaumont
Con Artist

Jun-26-2017 07:30

Thank you Riza :-)

Cro Magnon
Cro Magnon
Huntsman

Jun-26-2017 09:31

Where's the option to choose which specific clue you want the youth to steal?

Theodora X
Theodora X
Huntmaster

Jun-27-2017 08:01

Not a bug report - just a query. If you have booked a furore time slot, say, a day ahead (as I did in error), are you not offered any other furores until after that one has taken place?

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