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The Resistance: Return to Paranoia
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The Announcer
The Announcer

Jan-20-2017 08:24

Hello everyone. It's been some time since we've had a game of Resistance, so I'll be hosting one (without story) for everyone to enjoy. If you've never played before, feel free to jump right into the world of uncertainty and lies. I promise lots of fun. :)

The game takes place over a series of 5 "missions." The Resistance is trying to complete 3 missions successfully, while the spies are attempting to sabotage 3 missions. First one to 3 wins.

I will serve as game master. Once we get enough people to play (5-10 total), I will PM everyone their allegiance (either "Resistance" or "Spy"). If you are a "Spy," I will also PM you the names of your co-conspirators.

A "leader" will be chosen at random for the first mission. The leader has 2 important functions:
1) The leader will assign various "role" abilities to players. These are one-shot special powers a player can use to learn more information about someone.
2) The leader will assign players to the "team" for that mission.

Missions will have a varying number of players who are selected; the leader picks a team, then every player will vote on whether or not they approve the team by PMing me. Once all the votes are cast, I will post the voting results. If a majority approves the team, the mission starts. If not, the mission does not start, and the next player in line becomes the new "leader" for that round. This continues until either a mission is approved, or 5 consecutive mission teams are rejected (in which case the spies win automatically.)

Once a mission team is approved, those players will PM me their choice of action during that mission. Resistance players will ALWAYS choose to have the mission succeed by sending "Success," while spies have a choice: they can either elect to have the mission succeed (to throw off suspicion), or they can "Sabotage" the mission.

Replies

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:19

Okay, so why trust someone who is good at being a spy? The mission could either fail or go through and we still wouldn't have any more information about who's a spy than we did at the beginning of the game.

Lou Hoyle
Lou Hoyle
Wordsmith

Jan-24-2017 13:20

Cathy there is no reason for a NO vote, I understand what you're saying, but Yeti was forced to go first and publicly voted Yes or am I missing something? So unless one of the other two is a spy, I'd say 45% chance of that, they would have to cast a No vote for the mission to fail, supposing that happens, it means one of them would have to be a spy. I don't see any spy making such an obvious blunder this early in the game, the safe choice not to be discovered would be to vote no, if by some unfortunate stroke of bad luck, both of the remaining team members were spies, one of them would have to fall on their sword and cast a no vote for the mission to fail, therefore we should all vote yes and take an easy resistance win. This would put the spies at a minor disadvantage but I'll take what we can get. We wait and watch for their mistakes because for the spies to sabotage a mission they must vote contrary to the resistance best interests, remember if they vote yes to remain hidden to prevent discovery, the resistance reaps the benefit, if they vote no the resistance gains information that puts us closer to uncovering them, the spies are the ones that are most at risk.

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:21

Okay, I'm not accusing anyone of being a spy... yet. I am just trying to find the best possible for us to win the game with minimum losses. And right now the proposed team doesn't make sense.

If there's anything I've learned from reading the threads, it's that the spies don't make much sense when they justify their actions, and Yeti Face certainly made no sense at all when we justified saying Yes to the mission.

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:25

Lou, I'm not sure I follow what you are saying at all.

Lou Hoyle
Lou Hoyle
Wordsmith

Jan-24-2017 13:31

The spies know who the other traitors are but can't coordinate, thus each must vote for their own interests and remain hidden or give away valuable information, I'm confident that they will make their missteps.

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:37

Again, if this mission either fails or goes through we won't have any more valuable information than we did at the start.

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:39

Sindy, would you mind me giving me examples of said Resistance games?

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:41

If the mission fails we will think that Yeti is a spy, as he said he was.

If it passes, we will think there could still have been spi(es) on the team, but that they hid. As we do now.

Lou Hoyle
Lou Hoyle
Wordsmith

Jan-24-2017 13:43

You can't win the game in the first two missions, so the resistance players job is to watch and gather information to deduce who the spies are, if the spies have a member on a team the only way they can get a win is to risk exposure/discovery, if no spy is on the team for mission 1, the resistance wins, if there is one on the team, and they vote yes to stay hidden, the resistance wins, if they vote no we know somebody was a traitor, thus narrowing or search. So best case scenario, no spies on the team for mission one, then we choose the same team members again. Think of it as a chess match, moves and countermoves, the long game to win in the end, rarely will a match between good players be decided quickly. But please remember it's a game for fun and bragging rights, but not true life and death. Hope this makes sense.

Cathy Rose
Cathy Rose
Lucky Stiff

Jan-24-2017 13:46

The point of the game is to try to suss out who the spies are while taking minimum damage.

There's no point in trying to suss out someone who has already planted reasonable doubt in our minds that they could be spies. Even if someone other than him sabotages on the team, it won't give us any additional information as to who anyone is, because Yeti can still say that it was him. So, no, I don't think that going ahead with this mission serves the best interests of the Resistance in any way.

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