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The Resistance: Order of Socrates Restores Order
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nicnic
nicnic
Battered Shoe

Jun-18-2012 11:08

Once again, turmoil is brewing in the underground crime world of New York. The city is slowly being taken over by La Cosa Nostra, the New York underground mafia. They are recruiting members at record numbers and they can be seen in every night club and bar scaring away customers. And now Joseph Hollis, the High Philosopher of the Order of Socrates, and mayor of New York, has learned of a secret plan by his rival faction, La Cosa Nostra, to go on a crime spree and make off with money, valuables, and ultimate control of various establishments in New York.

Mr. Hollis, being not only concerned with the livelihoods of the patrons of his city, but also with his rival faction gaining too much power, has decided to put together a team of trusted Order of Socrates resistance operatives to foil the plans of La Cosa Nostra. Unfortunately, there has been a lot of attrition lately, and certain people have been going to the highest bidder to offer their services as a spy working from within the Order of Socrates. Joseph is aware of this and he's put together the best possible team he can think of, but unwittingly will be inviting some spies for La Cosa Nostra to his team of operatives.

As long as the loyal Order of Socrates operatives can figure out whom amongst them is untrustworthy, their mission should be a success. But if they trust the wrong people, La Cosa Nostra will succeed and cause severe damage to the New York economy, while gaining enough power to take over the city.

Will the mayor and his team be able to restore order to New York? Or will the underground mafia, take over the city's resources? That's for you to decide in this version of The Resistance: Order of Socrates Restores Order


Replies

Serges
Serges
Vigilante

Jun-18-2012 23:35

First leader, huh?

Seems fitting, all things considered.
Follow me to glory people!

nicnic
nicnic
Battered Shoe

Jun-19-2012 00:15

MISSION 1: The Meaty Treat

Mayor Hollis has learned that La Cosa Nostra is planning a hit on the most prominent Butcher Shop in NY, The Meaty Treat. They aim to stake the shop out in the middle of the night, steal all the available meat, and then burn The Meaty Treat to the ground. Isabella Santanelli, the Dona of La Cosa Nostra, heard through her network that Sylvia Lee had let her insurance policy lapse, so if she lost the shop to a fire, she would have no resources to start up again. This would allow La Cosa Nostra to corner the meat market in New York and sell their own that they acquire on the black market at exorbitant prices.

Mayor Hollis must ensure this doesn't happen and the people of NY are not bound by a mafia-run meat monopoly. He relays the details of the planned attack to his chosen team of operatives.

Serges is the leader for Mission 1.

Mission 1 will consist of THREE team members.

Mayor Hollis gave his first team leader two special advantages to distribute to whom he sees fit. They are:
- OVERHEARD CONVERSATION - Owner of this card learns the allegiance of either the player above or below him/her on the player list via PM from the game master.
- ESTABLISH CONFIDENCE - The Leader's identity will be revealed to the player of their choice via PM from the game master.

Since Serges received the ESTABLISH CONFIDENCE card, his allegiance will be revealed to a player of his choosing via PM from me.

He will then distribute OVERHEARD CONVERSATION to another team member or keep it for himself.

Serges please feel free to assign these abilities whenever you are ready.


Serges
Serges
Vigilante

Jun-19-2012 00:20

I could agonize over the decision over who to give the powers to...

But, seeing how well the two abilities mesh with each other, I think what I'll do is:
Give ESTABLISH CONFIDENCE to Eden Zweig
Keep OVERHEARD CONFIDENCE and use it on Eden Zweig

He'll know for sure that I'm Resistance, and I'll know for sure what his allegiance is. Seems a fair cop.

Also, be advised everyone that the mission proposal will include me, Eden if he's really resistance, and Ms Helen, for no better reason than she didn't play the first game. This is NOT binding, mind you... :)

nicnic
nicnic
Battered Shoe

Jun-19-2012 00:24

Serges has chosen to give his ESTABLISH CONFIDENCE ability to Eden Zweig. Eden will receive a PM from me revealing the allegiance of Serges.

Serges has chosen to keep his OVERHEARD CONVERSATION and find out the allegiance of Eden Zweig. Serges will receive a PM from me revealing the allegiance of Eden.

Serges and Eden are both free to post what has been revealed to them after they receive the information.

At that point Serges can make his proposal for Mission 1, Team 1.

Serges
Serges
Vigilante

Jun-19-2012 00:30

OK, I got the PM from nicnic. Eden, thankfully, is Resistance too.

So, let's go with the original plan. The mission I propose is:
Serges
Eden Zweig
Ms. Helen

I'm confident about 2/3 of this mission, and literally have no idea about Ms. Helen, so she's a shot in the dark as much as anyone else would be at this early point in the game. Also, the way I see it, if she IS a spy, she'll be hard-pressed to sabotage since Eden and I will have mutually confirmed each others Resistance-ness.

Game on!

nicnic
nicnic
Battered Shoe

Jun-19-2012 00:36

Mission 1, Team 1

Team Leader: Serges
Team Proposal: Serges, Eden Zweig, Ms Helen

It is now time for the rest of the team to vote to either approve or reject this mission proposal. You may wait to vote until Eden decides whether or not to reveal the allegiance of Serges to the rest of the team in this thread.

When you do vote, please send me a PM stating "Mission 1, Team 1: YES or NO"

I would also encourage discussion amongst the team members in this thread. Don't feel rushed to vote.

Illicit
Illicit

Jun-19-2012 00:49

JASON IS A DIRTY SPY!!! I am concerned deeply that Jason kept both of the cards between himself and one other person. To me this implies spies trying to remain undiscovered...

Serges
Serges
Vigilante

Jun-19-2012 00:53

That, my dear, is a QUICK leap to assume. Like, SUPER quick.

Eden is going to confirm my identity soon enough, I imagine.

What do you suggest as an alternative, by the way... if you were in my shoes, what would you have done? I basically put Eden and myself in mutual assurance of each other, since I could only pick from 2 people to overhear. Also, I picked him over whoever was at the bottom of the list because he is going to be leader next and I want to be confident I know where he stands.

As it stands, we all know putting 2 or more spies on a mission is dangerous for the spies to remain hidden; why in the world would I intentionally do that in mission 1 if I were a spy?

Fact is, I'm Resistance. And now, I'm concerned for Illicit's allegiance because she leapt so quickly to an accusation.

nicnic
nicnic
Battered Shoe

Jun-19-2012 00:59

Sorry guys. I messed up. Rookie game master mistake. Because we are playing with 10 people, THREE cards are actually given to the first leader of each mission. Therefore Serges gets another power to distribute:

*digs into Glad tupperware container*

- OPEN UP - The recipient of this ability will have their allegiance revealed to a player of their choosing.

So Serges, what say you? Who will you give this card to?



***Also if you have already voted and want to retract in light of this new information and await the results of this ability being used, please feel free. Also Serges may reserve the right to change his mission proposal after this card is played***




Illicit
Illicit

Jun-19-2012 01:00

Ah sir but I as an experienced player know that the best thing to do is to get in the early mission as a spy but play a Victory card. You come up clean and people are lulled into a false sense of security. Also, as you know I love accusing you of being a spy lol. Frankly sir I see no reason to change my thinking on this because again if you are a spy forced to reveal your identity to another why would you choose anyone other than a spy. Additionally, if you are able as a spy to have someone reveal themselves to you it makes the most sense to throw people off another spy's trail.

The part of nicnic in this game will be played by me...maybe

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