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Change to Agency Lockers
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Sleuth Admin
Sleuth Admin
Tale Spinner

Oct-13-2004 11:22

I've made a couple changes to the way agency lockers handle hand-held "accessory" items.

1) If you are holding two items and swap out one in the locker, your item in your right hand will go in the locker, the item in your left hand will go in your right, and the new item will go in your left. This is just a convenience thing to make it easier to rotate items in and out.

2) Lockers were never supposed to allow you to hold two of the same item. This was really a bug that I took a long time to fix. It should be fixed now. If you are already holding one of a particular item, and you try to get out another, it will force you to swap that same item out. So it should no longer be possible to hold two of the same.

If you have any comments, or experience problems with the new lockers, please let me know here.


Replies

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Oct-15-2004 18:47

And can you make there a way for us to name our new doggies?

Please?

Rivergallery
Rivergallery

Oct-16-2004 07:32

humm dogs as items, hope PETA doesn't come after you ben :)

M. Zane
M. Zane

Oct-17-2004 16:05

Oh Ben, It was a great idea and I hope you can get the bugs worked out.

Sleuth Admin
Sleuth Admin
Tale Spinner

Oct-18-2004 09:27

Oh, yeah, I really should make there a way to name them.

You can thank jstkdn for those new companions. The dogs were his (her) idea.

I will be adding more items soon, but I need to adjust the way items effect certain tests first. For instance, there is currently no reason to have a smarts test bonus of more than 20, because at 20, your advanced smarts skill would work 100% of the time. I might have to bump the base down a little to make room.

Elsey
Elsey

Oct-19-2004 14:48

I like my puppy very much, but I feel bad keeping him cooped up in a locker with all the clothes. What if the ASPCA somes after me?!
:o

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