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Change to Agency Lockers
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Sleuth Admin
Sleuth Admin
Tale Spinner

Oct-13-2004 11:22

I've made a couple changes to the way agency lockers handle hand-held "accessory" items.

1) If you are holding two items and swap out one in the locker, your item in your right hand will go in the locker, the item in your left hand will go in your right, and the new item will go in your left. This is just a convenience thing to make it easier to rotate items in and out.

2) Lockers were never supposed to allow you to hold two of the same item. This was really a bug that I took a long time to fix. It should be fixed now. If you are already holding one of a particular item, and you try to get out another, it will force you to swap that same item out. So it should no longer be possible to hold two of the same.

If you have any comments, or experience problems with the new lockers, please let me know here.


Replies

Sleuth Admin
Sleuth Admin
Tale Spinner

Oct-13-2004 12:09

Please try swapping in and out a few things. Don't worry, I'll replace anything that disappears.

I haven't been able to repeat any of the problems with things disappearing myself.


Slim T
Slim T

Oct-13-2004 12:15

I havent had any more problems either. But I think its also because i cant hold more than one of the same item anymore, so the situation isn't the same as when the problem first occurred.

Sleuth Admin
Sleuth Admin
Tale Spinner

Oct-13-2004 12:17

Yeah, I thought that might be part of it, but Murdox reported it happening when he was holding two different items and attempting to double up on one of them.

Orbitrux
Orbitrux
Well-Connected

Oct-13-2004 12:18

Swapping items doesn't seem to be a problem anymore, except for the fact that I still get kicked out sometimes.

jstkdn
jstkdn
Well-Connected

Oct-13-2004 12:18

I'm sorry Ben. I really appreciate your hard work. I always like your changes. This change is fine, with some advance notice.

Although, I think you are doing a great job. I do want to express how badly this sets back some agencies.

It took us a long time, money and effort to build our locker. To get it, to what we call perfect status, ie for 2 smart, tough, charming detectives to play at the same time with the best items. Hence it is built to hold 4 Tommy guns, 4 shortwave wristwatches, 4 perfumes. Many of us, have built their own personal items around this as well, or haven gotten great with a faction on it.

If the rules of the game change I am fine with that but:
1. Notice would have been nice.
2. I can not go back to winning the items that we could win on non-incredibly hard cases.

This is really affecting my agency. But also me as an invidual player. For instance today, I have to play on smart and tough, holding one item less in my hand. So I guess playing rediculous cases are out of the question. :(

Murdox
Murdox
Well-Connected

Oct-13-2004 12:21

I'm not having any more trouble with getting kicked off. The items swapping seems okay now too Ben ;)


Lisa Carol Freemont
Lisa Carol Freemont
Well-Connected

Oct-13-2004 12:21

Right, everything seems fine now, also tried to wear two of the same item and I couldn't wear them. it just got swapped around with the same one.

Orbitrux
Orbitrux
Well-Connected

Oct-13-2004 12:21

We adjusted our locker by purchasing items from factions to achieve a similar level of balance that we had before the change. I hope this will be possible for other agencies as well.

Sleuth Admin
Sleuth Admin
Tale Spinner

Oct-13-2004 12:36

OK, I'm pretty well convinced everything is working as intended.

I'll replace what was lost now, all that I know of is I owe the underground 3 cameras and E.R.F. a cane and a chemists kit. Is that correct?

Remember a lesson that Sunny's little sister is still learning, a little perfume can go a long way, a lot of perfume: not such a good idea.

Slim T
Slim T

Oct-13-2004 12:38

Thats why i had two canes, Ben!!
You're correct on the E.R.F. missing items.

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