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Suggestions box? Too many links!

The Goliath
The Goliath

Jul-6-2006 12:22

Hey all! Does anyone, like me, get so lazy when they have to check an alibi at the banker, priest, or bartender? Or when trying to get PE, when you first ask for analysis, then choose a name, then ask another question, and so on ...? I think it would make the game a lot faster if there were less links. Like instead of asking another question, then asking again for an analysis, maybe there can be an option that says: ask the same question again, ... or something.

And more advice on skills in the skill help would be appreciated, like what is best to buy at the beginning or later on in the game, which skills would be useless for certain archetypes. JOC is still killing me! ... Unless that limits the players' desire to experiment on their own.

Oh, and also, after researching and finding out that a person is innocent, why isn't the option of asking him/her for an alibi taken out, like in lock picking. So many times I forget that I researched the person and ask anyway! Also to decrease the links, maybe there can be the option to research each person when we visit them.

I know, I'm a lazy detective! How sad lol

Replies

Serena Siren
Serena Siren
Well-Connected

Jul-6-2006 12:39

Just a quick point..No skills are useless for a particular archetype. Skills are cheaper to learn based on your archetype. JoC is really on useful if you have both the charming and tough interview skills and desire to switch back and forth for more effective questioning.

As for too many links...There is only one place where Serena feels like a lazy detective. And she is in no way complaining because Ben is making a nice new expansion ;)

But at the same time, sometimes it would sure be nice to be able to walk into the bank in NYC and go up to Ruby my contact and click a link (kinda like research in City Hall) that says, "Who the heck does this note belong to?" instead of going through each of my 10 or 11 suspects individually and having the writing inevitably belong to the last one on the list.

Okay, Serena has stopped whinning now and has visions of arch villians dancing in her head :P

AndreaX
AndreaX
Thespian

Jul-6-2006 14:04

About skills: your acheotype is tough and smart, so I would concentrate on building up those two aspects (buy one tought, then one smart skill, etc.) before starting on the charming ones. I have almost all the smart and tough skills and nothing charming and I am able to get pretty far on tough cases with the right gear on.
As far as the links, I agree. If you have a contact you should just be able to ask who it belongs to instead of going through all your suspects. But, hey!, what's it matter anyways, you know she/he won't clamm up anyways...

R Anstett
R Anstett

Jul-6-2006 20:27

I will say that forcing people to click on each name recreates the leg work that would be involved in checking each of the leads, tracking down and cracking a hard boiled bank teller.

Having a link as suggested above would make the fortune teller fortunes less meaningful also.

I simply get a list with a few names on it, and go visit my contact. I will quickly know if I have the suspect or I need to go get more names. No paying out any cash.

As to skills the two lovely ladies have summed it up nicely. The only skill that comes close to being useless in my book is pick pocketing. It would be much more worthwhile if you got the piece of gear you would have received also instead of only the cash rewards.

Reese Withers
Reese Withers
Well-Connected

Jul-6-2006 23:02

I actually don't mind all the clicking of links. It makes it more real...like, in real life, a detective would have to really do all that leg work so....I think it's fine just as it is :)

jroepel
jroepel
Con Artist

Jul-7-2006 01:29

I definately agree. To take away the links would harm the game. You would lose the aspect of doing the legwork like stated above. Without that, the game wouldn't be worth playing.

I feel for you on the researched alibi and then accidently clicking on ask for alibi. Oh the horror of wasting a perfectly good question like that. Oh I can kick myself for the many times i've done it and will do it again. lol.

The Goliath
The Goliath

Jul-7-2006 07:07

Hmm I feel I have been misunderstood. It's not the clicking on names that bothers me, removing that would be removing the whole elimination process! What I meant was at least 2 clicks could be taken out. Like I said, first we go to the tailor for example, ask for help in analysis, then click on a name, then ask another question, then ask for analysis ... instead of clicking ask another question, then for analysis again, ... why can't we just have a link that says "ask again" for example. And instead of going back and forth from map to city hall (wherer you still have to click hall of records, then research your current case) each time i find a new suspect, there could be a link to research each one when we visit them.

BadAss
BadAss
Charioteer

Jul-7-2006 07:55

There are indeed a number of clicks that could be reduced. If you have the banker or postal clerk as a contact, you know you always have to make that extra click. I agree that clicks are a necessary part of this game but if we can reduce them every here and there why not?

Reese Withers
Reese Withers
Well-Connected

Jul-7-2006 09:37

As said, lessening the "leg work" would take away from the game...no matter how u do it. So, I still, think it is fine as is :) (my opinion)

As far as accidentally asking a suspects alibi after you've already done research...take notes, it helps tremendously :)

Rhiemma Moon
Rhiemma Moon
Well-Connected

Jul-7-2006 09:45

I find that when checking evidence, especially if it is with my contact, the 'back' button on my browser works wonderfully. *grin*


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