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Mojo Enterprises
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R Anstett
R Anstett

Feb-12-2006 17:59

The time is here to start invitations to Mojo Enterprises.

http://www.geocities.com/sleuth.mojo/home.html

This is a group effort by several detectives to create a fun, helpful and competitive enviroment for people to participate in.

We welcome you to look over our guidelines, our code of conduct and mission statement.

To show that we want to help everyone we are also posting for the first ime in public some (not all ;) ) of Mojo's hunting guidelines.

Replies

Dogberta
Dogberta
Nomad

Feb-21-2006 12:58

Thanks, Ben. Nothing like a little hard data to bring the voice of reason back to the table. And welcome back!

R Anstett
R Anstett

Feb-21-2006 17:01

I am glad this shows that we are about community and helping each other. Not about trying to overwhelm others in hunting.

I like to think we are very good at what we do, and our detectives seem to thrive.

Morley Dotes
Morley Dotes
Well-Connected

This reply has been deleted by a Moderator

R Anstett
R Anstett

Mar-19-2006 19:26

just about 4 weeks later and all is well in Sleuthville.

Mojo Enterprises is thriving and doing well.

Other agencies continue to do just as well.

There is a nice three way race to see who can make 200,000 Fame next.

Lots of fun.

BadAss
BadAss
Charioteer

Mar-19-2006 20:02

yeah...

Charlie Cain
Charlie Cain
Thespian

Mar-20-2006 10:26

I cant wait until Ben gets my subscription I want to join a agency sooooooooo bad. Hurry up mister postman. I dont have a atm or credit card so had to do snail mail. but I still cant wait.

jstkdn
jstkdn
Well-Connected

Mar-20-2006 11:26

Remarkable that you come with this statement Ran. Considering I told you less then 24 hours ago, that there are still a lot of people hurt, and (in the process of) leaving.

Your posts makes me feel very uncomfortable. Why push this thread up?????????????????

Why not just leave it at that, you got your way, despite what other people wanted. Lets just let the people who don't like it, leave the game quietly, they don't want an audience, no need to kick them in the ass on their way out. Give them at least that, and accept their departure.

R Anstett
R Anstett

Mar-20-2006 12:40

I make this statment publicly exactly because of that Jst.

I let this drop a long time ago, I have been working as Director of Mojo Enterprises for over 3 months. We have had a very good time doing so.

I did not bring this topic up in chat, or on the boards, you and others did.

As I said much earlier in this thread, this is something that has happened, and people need to realize that not wanting change is not going to stop it.

Where in my posts have I ever said that I want anyone to leave? That I am forcing people out? I am trying very hard to be INclusive, and not tell people they have to change or leave.

You have chosen to take that post as directed at you and somehow are reading that I want people to leave. If I post or not - if someone is upset with the changes in the game they will leave.

Sleuth needs active players that are willing to help each other out and work together to make the community stronger. Leaving very rarely helps people work together.

Chrysalis
Chrysalis

Mar-20-2006 14:55

I want to start by saying that I am a Newbie and a notorious 'fence sitter'...
I read this thread on my first day and to be honest it doesnt 'sell' the site... If I wasnt made of such stern stuff I would probably not still be here as it all seems far too 'political'. I have spoken to a lot of people about this and it does seem that the majority arent happy about it.

My personal view aside (fence sitting tacktic) I think its too late to go back. Its out there now and unless something is put in place to prevent it from happening it will continue either up front (as it is now) or secretly. I know which I prefer. I am sure Ran is just the first of many as now the idea is out there like minded individuals will follow. Pandora's box has been opened and like it or not this is now part of the game.

Basically admin has two choices.
1. Implement something to stop this sort of thing.

ie. not just 48 hours before returning to the same agency but 48 between leaving an agency and joining another so people would really have to think before leaving.

or

2. Implement something to incorporate a monopoly on agencies as part of the game.

ie. Make becoming an international agency the next stage in the game but you can no longer compete in treasure hunts. You have some other thing you can do (I have no idea what)

There is option 3... Do nothing... but that doesnt seem to be working at the moment.

Why can't we all just get along???

hugs to all those who know me

jstkdn
jstkdn
Well-Connected

Mar-20-2006 17:31

Ran stop twisting things around, and putting words in my mouth.

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