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The Resistance: Battery Boardwalk's Opening Day
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The Announcer
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May-24-2017 19:07
After years of anticipation, the Battery Boardwalk has finally opened its doors to the general public. The residents of Sleuthville come streaming in through the ticket booth--a line stretching as far as the eye can see. Among those gaining entry is a group of elite detectives with complimentary day passes to the attractions, invited specifically to keep an eye on things. A week prior to opening, the higher-ups at the Boardwalk had received anonymous threats of sabotage and murder if the Boardwalk was not torn down immediately. However, the proprietor was not one to submit to intimidation. Thus, on opening day, a group of highly-ranked detectives were tasked with keeping the park safe.
Unfortunately, there have been rumors floating around that some in the ranks of the elite had been approached by the mysterious threat-maker, and were now working for him to guarantee the day would end in disaster. It is said only those who turned to the dark side knew who the others were; everyone else had to eye each other with suspicion and make their own judgements. Although the team has been compromised, there is no time to vet and assemble another one on such short notice. Yet the day is young and there are plenty of opportunities to ensure opening day is a success.
The detectives’ job this fine day is to make the rounds of the park and keep an eye out for any suspicious or potentially dangerous activities. If opening day goes off without a hitch, the Boardwalk is sure to bring in millions, and the detectives would stand to receive a substantial cut for their services. But if it were to fail, then Sleuthville would be plunged into financial ruin and return to the days of never-ending guilty clients and exorbitant Shady fees. Oh no.
Will the Battery Boardwalk’s grand opening be an unparalleled success, or will it go down in flames accompanied by nothing but the screams of disappointed visitors? Stay tuned to find out in this installment of The Resistance.
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Replies |
Bela Talbot III
Con Artist
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May-24-2017 21:06
Count me in! :D
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Zara Bande
Bounty Hunter
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May-25-2017 00:01
I'm happy to play :)
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miss snopes
Huntmaster
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May-25-2017 11:38
Sign me up!!
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The Announcer
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May-27-2017 06:06
We'll be starting this game with 5 people, most likely tomorrow afternoon. As most of you are new to this game, I have compiled a list of all previous Resistance games, which you're free to read up on for information/strategy purposes. :)
6/1/12
http://noir.playsleuth.com/map/cityhall/post.spy?id=34582
6/18/12
http://noir.playsleuth.com/map/cityhall/post.spy?id=34655
7/5/12
http://noir.playsleuth.com/map/cityhall/post.spy?id=34775
7/19/12
http://noir.playsleuth.com/map/cityhall/post.spy?id=34870
9/8/14
http://noir.playsleuth.com/map/cityhall/post.spy?id=36142
7/1/15
http://noir.playsleuth.com/map/cityhall/post.spy?id=36555
7/16/15
http://noir.playsleuth.com/map/cityhall/post.spy?id=36578
7/10/16 http://noir.playsleuth.com/map/cityhall/post.spy?id=37069
8/1/16
http://noir.playsleuth.com/map/cityhall/post.spy?id=37191
9/5/16
http://noir.playsleuth.com/map/cityhall/post.spy?id=37356
1/20/17
http://noir.playsleuth.com/map/cityhall/post.spy?id=37594
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The Announcer
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May-28-2017 14:12
There are five players in this game: TWO spies and THREE resistance operatives.
The mission details are as follows:
Mission 1: Two Team Members
Mission 2: Three Team Members
Mission 3: Two Team Members
Mission 4: Three Team Members
Mission 5: Three Team Members
The player order is:
Zara Bande
Sal Iva
Bela Talbot III
AspenK
miss snopes
I will now send out your allegiances via PM. DO NOT talk to ANYONE about this game outside of this thread.
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The Announcer
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May-28-2017 14:31
MISSION 1: Roller Coaster Catastrophe
As people mill around the boardwalk, the sun is shining and the air is filled with the sound of laughter and uplifted spirits. It is a promising start to the day. Zara wanders around the park, indulging in some extremely overpriced cotton candy, trying to convince herself she deserves a treat every now and then. As she approaches the roller coaster, there is a loud BOOM from overhead. Zara looks upward to see a blaze of orange in the sky. The people around her scream in terror as small fragments of wood come raining down upon them. Someone has blown off a section of the ride!
Zara drops what remains of her cotton candy, and it is trampled underfoot by fleeing people. She immediately bolts towards the ride. The roller coaster hasn’t stopped, and the riders’ screams of joy have turned into screams of terror. They are quickly approaching the destroyed section, mere seconds away from falling to their death if nothing is done. Zara sees another of the elite detectives nearby and signals for them to help. Together, the two dash towards the ride’s controls as fast as their legs will carry them. Will they make it on time?
Zara is the leader for Mission 1.
Mission 1 will consist of TWO team members.
The first team leader has been given one advantage to distribute to whomever she sees fit. It is:
OVERHEARD CONVERSATION: Owner of this card learns the allegiance of either the player above/below him/her on the player list via PM from the game master. (They player may share this information on the game board if they so wish, but are not required to tell the truth.)
Zara, please assign this ability when you’re ready. Keeping the ability for yourself is also acceptable.
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Zara Bande
Bounty Hunter
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May-28-2017 14:43
Thank you Mr Announcer. And I'm sorry about the cotton candy.
OVERHEARD CONVERSATION: I'm going to keep this ability for myself in order to understand how everything works on this, our very first, mission.
If I understand correctly, this means I learn the allegiance of either Sal Iva or miss snopes. Do I have to specify which one?
I look forward to receiving your PM
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Zara Bande
Bounty Hunter
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May-28-2017 14:48
Also, should I select the other team member now - or after receiving your PM?
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The Announcer
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May-28-2017 15:18
Yes Zara, that's correct. You may learn the allegiance of either Sal Iva or miss snopes. Please state here on the boards whose allegiance you would like to know, and I will PM you with that info.
Afterwards, you'll have to propose a team of two people for the first mission.
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Bela Talbot III
Con Artist
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May-28-2017 23:43
So you have to say publicly who you're planning to use your power on, and the Announcer will PM you with that person's allegiance. Everything the Announcer says is true. Nobody is allowed to PM each other about the game; communication by PM between a player and the Announcer is permitted. It's then up to you whether you want to tell us (on this board) what you learnt. We don't know if you're with the Resistance or the Spies, so we'll take what you say with a grain of salt. You will also have to propose a team for this mission, and then everybody votes on whether or not they approve of this team to go on this mission. If approved by a majority, your team goes on the mission, and the people on the team PM their SUCCESS/SABOTAGE votes to the Announcer. If not approved by a majority, leadership passes to the next person on the list (here, Sal) and it'll be his turn to propose a team for the same mission. The voting results for a team proposal will be posted on the boards by the Announcer. Once a team is sent on a mission, though, we will not know who voted what, only what the votes were. Why am I repeating all this stuff, you ask? I'm just excited to play! :D
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