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Detective Agencies
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Sleuth Admin
Sleuth Admin
Tale Spinner

Mar-8-2004 08:46

I'm working on an update that will allow players to create agencies (teams) with other detectives. I want to try to make the game a little more community oriented and working towards common goals would be a way to do that.

My dilema is, if I make it too advantageous to be in an agency, then hard-core players will probably just create a bunch of detectives, make their own agency, and then dominate the agency rankings because it's easier for one person to coordinate their own actions, than it is for a bunch of strangers to do so.

So, here's my questions:

1. Would you bother joining an agency under any circumstances?

B. Would you join an agency if there was minimal in-game advantage to doing so?

III. Would you join if there were larger, agency wide goals to acheive, and compete with other agencies for?

Yahtzee. Should teammates be able to help each other on their individual cases, or should they only be able to work towards larger goals together?

Hmm?

Replies

Mike Stoodley
Mike Stoodley

Mar-29-2004 04:25

I think that 'multiples' working on the same case is a great idea...

Don't know if this is a *good* idea, but what about that certain people only respond to certain detectives, so the detectives Can't actually solve the case by themselves...

Sleuth Admin
Sleuth Admin
Tale Spinner

Mar-29-2004 08:06

Well, to some extent that is already the case. If you do enough favors, you will eventually win contacts among the various shop-keepers, etc. Those people will answer an unlimited amount of questions, where other ones clam up.

On the higher level of difficulty, those characters tend to clam up very quickly (sometimes, before you ask your first question). So, when working on really hard cases, it would be very useful to have access to more than the maximum 2 contacts per detective.

Anyway, that's the theory.


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