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Resistance: Sans Story
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Yeti Face
Yeti Face
Pinball Amateur

Sep-5-2016 00:51

So, with the Olympics and the AB game out of the way I'm now going to be hosting a round of The Resistance. The Announcer has a set of rules and information about the game here:

http://noir.playsleuth.com/map/cityhall/post.spy?id=37191

We need 5-10 players to sign up. Ideally you need to be able to log in and take your actions here at least once every 24 hours. If after 24 hours you haven't taken a required action, any other player will be able to call time on you, and your vote will be randomised. In the case of proposing a team your team proposal will automatically fail if time is called, with the exception of the final mission proposal before spies win by default.

Replies

Sal Iva
Sal Iva
Little Monster

Sep-17-2016 02:37

Yeti, I want to inquire about the NO CONFIDENCE powers. How many NO CONFIDENCE powers are currently outstanding, I assume they carry over and can be used later. Or do they terminate with each round? Can two or more people hold that power simultaneously, and is that in fact, the situation. I would love to hear that situation explained clearly. Thanks.

Sal Iva
Sal Iva
Little Monster

Sep-17-2016 02:44

Okay, I know no one will listen, BUT

Spies: Riza/Molly/Sindy
Resistance: Devi/Ms Helen/Bela/Sal

Resistors must ALL vote down this team. Leadership will pass on and the next two teams will be picked by a Resistor (if necessary). If there are NO CONFIDENCE still out there (Riza should have one, at least) the holders of those NO CONFIDENCE could possibly vote down the two Resistor picked teams. That would bring us back to Molly, and again the Resistors would have to ALL vote NO. It would then come around to me and I would propose the team I suggest above in less than five team proposals.

Sal contemplates the last hair that he has pulled from his now bald head.

Sleuth Sindy
Sleuth Sindy
Pinball Wizard

Sep-17-2016 03:02

I believe Bela still has TAKE RESPONSIBILITY.

Riza and I both have NO CONFIDENCE cards.

DevilishWings
DevilishWings
Charioteer

Sep-17-2016 03:16

Can I use the Take Responsability card? Or is it too late?

Sal Iva
Sal Iva
Little Monster

Sep-17-2016 04:00

I thought so Sindy, but wasn't sure. I do thank you for that information.

I still would like to hear from Yeti, though. :)

Sleuth Sindy
Sleuth Sindy
Pinball Wizard

Sep-17-2016 04:50

I believe you can still use it Devi.
_______________________________
Sep-11-2016 07:59


Yeti, does TAKE RESPONSIBILITY have to be used immediately in this game?


Sep-11-2016 08:07

No, this game it can be held onto. I'm feeling wild. Restrictions are that you can not use it to snatch unassigned powers, and you can not use it to snatch powers that have already been declared to be used.


Sep-11-2016 10:05

Wy-ULD!

(Try the syllables. Yeah, sorry.)

Ms Helen
Ms Helen
Con Artist

Sep-17-2016 08:21

Well clearly Riza and Sindy are spies after that last round so all resistance need to vote Sindy's plan down or we're screwed.

Yeti Face
Yeti Face
Pinball Amateur

Sep-17-2016 09:24

Right, powers.

Devi and Bela have TAKE RESPONSIBILITY.
Sindy and Riza have NO CONFIDENCE.

Bela Talbot III
Bela Talbot III
Con Artist

Sep-17-2016 09:43

I am such an idiot - I was just thinking about how nice it would be to have NO CONFIDENCE but I'd forgotten that I could actually take it!

I'd like to use TAKE RESPONSIBILITY to take Riza's NO CONFIDENCE card, Yeti.

DW, could you use yours to take Sindy's? We're going to vote down this team anyway, and Helen's the next leader so she can propose a clean team (DW, Helen, Sal, and me!) but it'd be nice if the spies didn't drag it out by vetoing that proposal. They've done so already for as long as they could, but now they're done.

Yeti Face
Yeti Face
Pinball Amateur

Sep-17-2016 09:48

All right. Riza, you no longer have NO CONFIDENCE. Bela has acquired it for herself.

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