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The Resistance: Back to Basics
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The Announcer
The Announcer

Aug-1-2016 14:07

As Miss Hawkeye will be quite busy doing background work on the Olympics, this round of Resistance will return to its original format. There will be no story to accompany the missions, but everything else will work the same as usual.

The game takes place over a series of 5 "missions." The Resistance is trying to complete 3 missions successfully, while the spies are attempting to sabotage 3 missions. First one to 3 wins.

I will serve as game master. Once we get enough people to play (5-10 total), I will PM everyone their allegiance (either "Resistance" or "Spy"). If you are a "Spy," I will also PM you the names of your co-conspirators.

A "leader" will be chosen at random for the first mission. The leader has 2 important functions:
1) The leader will assign various "role" abilities to players. These are one-shot special powers a player can use to learn more information about someone.
2) The leader will assign players to the "team" for that mission.

Missions will have a varying number of players who are selected; the leader picks a team, then every player will vote on whether or not they approve the team by PMing me. Once all the votes are cast, I will post the voting results. If a majority approves the team, the mission starts. If not, the mission does not start, and the next player in line becomes the new "leader" for that round. This continues until either a mission is approved, or 5 consecutive mission teams are rejected (in which case the spies win automatically.)

Once a mission team is approved, those players will PM me their choice of action during that mission. Resistance players will ALWAYS choose to have the mission succeed by sending "Success," while spies have a choice: they can either elect to have the mission succeed (to throw off suspicion), or they can "Sabotage" the mission.

Replies

DevilishWings
DevilishWings
Charioteer

Aug-2-2016 04:00

Come on, Sindy. It doesn't take that long to play this game, checking in once or twice a day and voting when necessary. You'll be logged on for the Olympics anyway.

The Announcer
The Announcer

Aug-2-2016 11:07

We'll be starting on Thursday at around noon-ish Sleuth time. Anyone who signs up before then is in.

I see you, lurkers. :)

Autumnsprings
Autumnsprings
Con Artist

Aug-2-2016 11:38

sindy, i'm in the same boat!!

i want to play but but but !!!!


Yeti Face
Yeti Face
Pinball Amateur

Aug-3-2016 09:14

Where is everyone?

Bela Talbot III
Bela Talbot III
Con Artist

Aug-3-2016 10:15

Clearly they don't feel the electric pull that a Resistance game with Molly and Bela obviously has :( I think everybody else is busy with the Olympics - they'll have loads of stuff going on. Oh well. If anybody else can be tempted to sign up, consider yourself PM-bombed by me with requests and give in already ;P Otherwise I guess we'll just kick off with a small game in between games :)

And I don't know what I did to become such a celebrity, but I can live with it :D

Wait; Molly, are you around?

Yeti Face
Yeti Face
Pinball Amateur

Aug-3-2016 14:41

Six is still a fine number of players. :-)

Riza Hawkeye
Riza Hawkeye
First Nomad

Aug-4-2016 10:47

I am pleased to announce that the eminent Sal Iva will be joining us.

I will start sending out allegiances in about an hour.

The Announcer
The Announcer

Aug-4-2016 12:01

There are seven players in this game: THREE spies and FOUR resistance operatives.

The mission details are as follows:
Mission 1: Two Team Members
Mission 2: Three Team Members
Mission 3: Three Team Members
Mission 4: Four Team Members**
Mission 5: Four Team Members

**This mission requires TWO sabotage votes for the mission to fail.

The player order is:
Yeti Face
DevilishWings
Sal Iva
Molly Maltese
Joseph Zeo
jreopel
Bela Talbot III

I will now send out your allegiances via PM. DO NOT talk to ANYONE about this game outside of this thread.

The Announcer
The Announcer

Aug-4-2016 12:01

MISSION 1

Yeti Face is the leader for Mission 1.

Mission 1 will consist of TWO team members.

The first team leader has been given two advantages to distribute to whomever he sees fit. They are:

IN THE SPOTLIGHT: Whoever receives this can force a team member on any mission to post his/her action ("Success" or "Sabotage") publicly on the thread, rather than via PM. This can be used one time, on any player, for any mission in the game.

OVERHEARD CONVERSATION: Owner of this card learns the allegiance of either the player above/below him/her on the player list via PM from the game master. (The player may share this information on the game board if they so wish, but are not required to tell the truth.)

Yeti, please assign these abilities when you're ready. Keeping an ability for yourself is also acceptable.

Molly Maltese
Molly Maltese
Old Shoe

Aug-4-2016 12:39

Happy to play with all y'all fine folks again, it's been a minute!!

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