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RealEstate / Detective Agencies live
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Sleuth Admin
Sleuth Admin
Tale Spinner

Mar-29-2004 12:35

Detective Agencies are now live, meaning you can now go to the Real Estate office, rent headquarters, and form an agency with other players. I will continue working on this through the week, but there is a lot there already, so I would like people to start testing it.

NOTES:

1) If you want to join an agency make sure you have your popup blocker disabled. You need to be able to communicate with other members via private message. That can only happen if you aren't blocking popups.

2) Until all the features (including treasure hunts) are live, the game will not charge daily rent for headquarters. This is to encourage people to start testing now, even though not all the benefits of belonging to an agency are live.


THINGS THAT CURRENTLY WORK:
* Renting Property / Creating Agencyies
* Inviting new members
* resigning from agencies
* promoting/demoting members
* agency message boards
* depositing/withdrawing from office safe
* equipment locker

THINGS THAT DON'T WORK YET:
* Crime lab
* Case Files
* Moving/Upgrading Headquarters
* Treasure Hunts


- Have Fun

Replies

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-8-2004 15:32

OK, crime labs are live, for those agencies with properties that include a lab.

Let me know what you think about crime labs. They should make case files more useful.

That leaves Treasure Hunts as the only big agency feature left to implement.



sirgarr
sirgarr

Apr-11-2004 15:49

Has anyone been able to cooperate effectively on cases? I don't think our agency has yet. Usually what happens is someone works on a case until they're stuck, but when they pass it on, everyone's clammed up or there's missing physical evidence, etc.

(1) Any suggestions for how to cooperate better?

(2) Is there a way to re-program this a bit, so that people can look more closely for more physical evidence, or have another chance at loosening some people's lips, etc.?

reda
reda
Well-Connected

Apr-12-2004 02:36

i think we were able to solve 1 or 2 cases, but i do agree that when u take cases over every1 is clammed up. it would b nice if a new detective would have a chance to ask some more questions. also if a detective with pysical skill takes up a case why cant he see more stuff in crime scene?

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-12-2004 07:25

With a crime lab, you should often be able to make additional progress on the physical evidence.

I think adding a way to get another crack at some of the suspects makes sense. I want it to have it's limitations though, otherwise, you could just keep filing and re-opening cases files to get an infinite amount of cooperation from the suspects.


Montague Summers
Montague Summers

Apr-12-2004 07:44

The most frequent problem is when suspects clam up early and you can't find new suspects, as this info may not be obtained anywhere else and you can't even a take if you don't know most suspects. Maybe adding another function to the Crime lab would solve this, for example detectives with the research skill could do background checks on suspects to find who they know and thus gain more suspects? Another idea, it would be fun if you gained a little bit of exp when you work in the crime lab, it could be a very simple amount(5-10% of what the case is worth in exp) but it would be an alternate way of earning extra exp and would reward those who often help in the lab.

Montague Summers
Montague Summers

Apr-12-2004 07:46

Sorry for the typo, I meant (you can't even take a guess)...

Kitten
Kitten

Apr-12-2004 10:24

Rewarding people with exp for crime lab work is a nice idea, but at the moment it might be slightly unfair towards players without (many) smarts skills? We simply can't do anything helpful in the lab, much as we'd like to!

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-14-2004 11:39

I made a modification to what happens when you open a teammate's filed case. There is now a chance that you will notice something about one or more of the suspects, that will enable you to use your cooperation skills on them, even if the previous detective had already used Interrogation or Sweet Talking on them.

This only works on other people's files, and only works once with each mystery, so you can't just keep filing and reopening cases to get an infinite number of shots at the suspects.

Let me know if this makes case files more useful.

sirgarr
sirgarr

Apr-14-2004 12:55

with the two cases so far i've seen, one worked but helped me with someone useless, the other didn't. :(

could we maybe pay some money or get half the reward ("so much time has passed...") to be able to talk with more useful people?

and i guess people in an agency just also have to be more careful about making everyone clam up!

Panth
Panth

Apr-17-2004 07:05

I'm curious, if you open a case, can you re-search over the crime scene and find something new?


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