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RealEstate / Detective Agencies live
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Sleuth Admin
Sleuth Admin
Tale Spinner

Mar-29-2004 12:35

Detective Agencies are now live, meaning you can now go to the Real Estate office, rent headquarters, and form an agency with other players. I will continue working on this through the week, but there is a lot there already, so I would like people to start testing it.

NOTES:

1) If you want to join an agency make sure you have your popup blocker disabled. You need to be able to communicate with other members via private message. That can only happen if you aren't blocking popups.

2) Until all the features (including treasure hunts) are live, the game will not charge daily rent for headquarters. This is to encourage people to start testing now, even though not all the benefits of belonging to an agency are live.


THINGS THAT CURRENTLY WORK:
* Renting Property / Creating Agencyies
* Inviting new members
* resigning from agencies
* promoting/demoting members
* agency message boards
* depositing/withdrawing from office safe
* equipment locker

THINGS THAT DON'T WORK YET:
* Crime lab
* Case Files
* Moving/Upgrading Headquarters
* Treasure Hunts


- Have Fun

Replies

Seven
Seven

Apr-2-2004 11:39

Yes, the agency help page is in the agency headquarters. Let me see if I can post some of that information.

Seven
Seven

Apr-2-2004 11:41

Rookies Agents Officers Directors

Deposit Money in Safe Yes Yes Yes Yes
Access Case Files Yes Yes Yes Yes
Use Crime Lab Yes Yes Yes Yes
Use Item Locker No Yes Yes Yes
Invite New Members No No Yes Yes
Promote/Demote Members* No No Yes Yes
Remove Money from Safe No No No Yes
Kick Out Member** No No No Yes
Move Headquarters No No No Yes* Officers cannot demote or promote other officers. Directors can demote themselves, but cannot demote other Directors.
** Directors cannot kick out other Directors.


Seven
Seven

Apr-2-2004 12:57

I have a question, how does the agency gain fame? Is it based on the agents experience?

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-3-2004 02:05

Right now, the only way to gain agency fame is for members to solve mysteries. When I add treasure hunts, solving one of those will add a great deal of fame to the successful agency. Probably in the range of a couple hundred per treasure.


Kitten
Kitten

Apr-3-2004 07:37

A thought: all agencies have the great and very useful private message boards. Should directors not have means of controlling those boards (deleting dated threads/messages etc)? Otherwise I think it will unavoidably become a mess at some point.

Fat Chuck
Fat Chuck

Apr-3-2004 10:49

Hi Ben,
It might also be useful if the Agency Headquarters page showed Fame (and any other relevant stats). Looks like now the only way to see your Fame is by the high score list?

I like all the Agency features so far.
Thanks for adding this huge build.

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-8-2004 15:32

OK, crime labs are live, for those agencies with properties that include a lab.

Let me know what you think about crime labs. They should make case files more useful.

That leaves Treasure Hunts as the only big agency feature left to implement.



sirgarr
sirgarr

Apr-11-2004 15:49

Has anyone been able to cooperate effectively on cases? I don't think our agency has yet. Usually what happens is someone works on a case until they're stuck, but when they pass it on, everyone's clammed up or there's missing physical evidence, etc.

(1) Any suggestions for how to cooperate better?

(2) Is there a way to re-program this a bit, so that people can look more closely for more physical evidence, or have another chance at loosening some people's lips, etc.?

reda
reda
Well-Connected

Apr-12-2004 02:36

i think we were able to solve 1 or 2 cases, but i do agree that when u take cases over every1 is clammed up. it would b nice if a new detective would have a chance to ask some more questions. also if a detective with pysical skill takes up a case why cant he see more stuff in crime scene?

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-12-2004 07:25

With a crime lab, you should often be able to make additional progress on the physical evidence.

I think adding a way to get another crack at some of the suspects makes sense. I want it to have it's limitations though, otherwise, you could just keep filing and re-opening cases files to get an infinite amount of cooperation from the suspects.


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