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Small Update Suggestions
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Yeti Face
Yeti Face
Pinball Amateur

May-13-2015 23:42

I've started work on the next update for Sleuth, and as promised it's going to be a content update. However, it's going to take a while before any of you see it, at least two months, potentially far longer than that.

Now I would hate to leave you all in the Sleuth wilderness, totally devoid of changes, so every one to two weeks I'll create an update from the suggestions you give here. An example of a small update (from the desk of Bela Talbot III) would be including your most recent fortune telling in the case file so long as you haven't discovered any new suspects since then.

Whilst this is going on I'll also fix up the small bugs lying around the game. For example, there's a certain accessory devouring fox that needs reining in, and possibly relocating. So don't worry about suggesting bug fixes here. Keep it to small things you'd like to see, or small annoyances you'd like changed.

Replies

Real McCoy
Real McCoy
Nomad

Mar-31-2016 10:58

Well, a lot is possible of course. Like losing the skill for a certain limited time. And other rewards/penalties I didn't mention such as getting rid of a false accusation for free or at a discount.

The main idea is to get the factions connected to the villain hunts (or nemesis hunts? or Sleuthetania?). The rewards and penalties can always be up for more and better suggestions of course.

Yeti Face
Yeti Face
Pinball Amateur

Mar-31-2016 14:00

Absolutely. Well, here's the current big update schedule for the next however long it takes me:

1) The current mysterious update that's perpetually meant to be out in the next month or two.
2) Updating the site so it works properly on mobile browsers, potentially introducing a dedicated app alongside it.
3) Revamping the Sleuthetania to be completely different to the standard murder mystery aspect it's got going on at the moment.

At my current rate it may well take a year to do all of that. So whilst I do intend to try and spruce up the factions at some point, I have no idea when I'll actually be able to do it. What I can do, hopefully, though I've failed miserably at it so far, is introduce smaller updates like, for example, a tick list for apartment equipment.

shell marple
shell marple
Con Artist

Apr-2-2016 10:21

How about a high score list for detectives who have never subscribed. I've seen several logged on an am impressed with their scores. I'm sure they would love to know their standing in that very exclusive group.

Yeti Face
Yeti Face
Pinball Amateur

Apr-2-2016 10:28

Wouldn't that encourage them to continue not subscribing?

shell marple
shell marple
Con Artist

Apr-2-2016 11:44

I suppose so, then again after 2000 + days age , I don't suppose they are going to subscribe anytime soon.
Also I guess being on the top of that score board wouldn't be enough to keep me from subscribing. After all there is a lot of content they miss out on just to be a leader on a unsubbed high score list.


Solve A Lot
Solve A Lot
Old Shoe

Apr-3-2016 13:15

I'd like to see a new skill created that would unclam a townie that has already been bribed and is still needed.


Secret_Squirrel
Secret_Squirrel
Safety Officer

Apr-3-2016 23:09

Speaking of clammy (albeit permanently) suspects... Shades has "necromancy", and OK it's been broken for as long as I can remember, however I'd like to have a similar (but un-broken) skill in Noir, for reviving suspects who die mid-case, accessed via the fortune teller. Call it a 'neutral' skill, neither involving smarts, charm or tough, to save working out which archetype it belongs to. One question answered from beyond the grave... woooooooooooo < appropriate ghost noise.

Kent Brooks
Kent Brooks

Apr-17-2016 13:28

Hey, i have now an suggestion. To bribe suspects for one more question. I will have to quit now one case because there's no way to arrest the killer. I found the killer, but i cannot arrest without knowing motive. And i don't know the motive (found her because of a townie), the other four suspects are one client, two not accepting interrogation and one dead.

Or, at least, we can try to do this necromancy thing.

BadAss
BadAss
Charioteer

May-4-2016 21:42

Just brain storming, no need for immediate implementation :)

We agreed it would great to get the factions more involved. The factions already provide unique skills and items. Having the highest standing with a faction could also come with a unique perk. That perk of course will be gone once you don't have the highest standing anymore. Here's some suggestions and keep in mind they're only suggestions;

La Cosa Nostra - unclam an unwilling suspect once a day
Eastern Triads - unclam an unwilling townie once a day
Circle of Light - question a dead suspect once a day
Dies Arcanum - all worn gear worth +1
Green Hand - townies can be bribed for only half the price
Order of Socrates - research eliminates two suspect in one case a day

Some perks may seem more worthy than others. Then again the fight for the highest standing with that faction will also be more intense.

Breitkat
Breitkat
Pinball Amateur

May-10-2016 16:12

Kent, there are a couple things you can do to get a suspect's motive after you've had people clam on you. The easiest one is to subscribe and sign up for an Agency. That way, your colleagues can help you out with your cases. A second approach is to acquire a skill that's available overseas, which again, needs a subscription.There's prob'ly two or three more that I can't remember at the moment, but those 2 are the most common. Hope that helps a bit. ;-)

Breit

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