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A Few Ideas I Hope To See
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Synesence
Synesence
Vigilante

Aug-24-2011 12:06

I've been playing and,after a while,began to think of a few ideas to incooperate.

WE Contacts:Truth be told,I know they're useful for runaway suspects and hints to which suspect may know who the killer is,but honestly,I feel like they could be of more use.One difficulty I have with suspects is the clamming:There is nothing worse than having high charm/tough and seeing 'You were not able to persuade him/her to be more cooperative.'I tear my hair out everytime I see that,especially on the first question.I feel like the WE contacts should get an ability like...Personal Favor:Your WE contact will go and try to persuade your chosen suspect to become more cooperative.It might make it unfair,but honestly,it's horrible having low smarts/high charm or tough and not being able to analyze the evidence,or having higher smarts/low charm or tough and having a sea of clams in your face.Just give the WE contacts a small chance to persuade your chosen contact.I know Surveillance is there,but Surveillance requires Smarts,and by increasing that,once again,sea of clams.You could make it that the WE contact can only persuade anyone who claims to have an alibi with them.

Cities:I think it would be nice to have a few more cities,maybe 1 or 2 more,that's it.Would be nice to see either Moscow or Tokyo.I mean Shanghai is nice,but I would LOVE to see Tokyo or Osaka.Even another African city,like Cape Town.

Replies

Night Queen
Night Queen
Old Shoe

Sep-5-2011 08:41

I would like to share an idea...

Wouldn't it be nice to exchange skill points for getting a favor? I have over 200 unspent skill points and nowhere to spend them.

Secret_Squirrel
Secret_Squirrel
Safety Officer

Sep-5-2011 17:17

mmm might make the TH's a bit 'tippy' towards more experienced agencies with members with Skill Points to burn. But certainly there's a case to be made for the skill points that time forgot being used for something meaningful.

Night Queen
Night Queen
Old Shoe

Sep-6-2011 23:20

While it is true the more experienced agencies would have an advantage initially, those skill points would get spent quickly. Then things would balance once those points got spent.

Right now, you can be wildly successful with TH's just solving Easy cases (except for the favors). Being able to spend skill points would encourage members to lean more toward AI cases since you would only get 1 point every 40,000 points.

I think it would be better to reward those solving tougher cases, AND enable a way to spend those points, AND the balance would still be preserved.

Jesse Hunter
Jesse Hunter
Bibliophile

Sep-10-2011 13:49

Well, SOMETHING ought to be done with skill points, and that seems as good an idea as any other I've seen.

As a green green GREEN sleuth, one of my first posts here was about there not being enough places to dump surplus money. Now as a much more experienced detective I know that surplus cash as less of a problem than surplus skill points (although I still have waaay to much cash lying around).

I'd love to see more opportunities to spend both cash and skill points. Exchanging skill points for favors or even just extra daily cases sounds great to me.

Lady Jas
Lady Jas
The Chosen One

Sep-11-2011 16:17

Keeping on subject of posting what you'd like to see....

I hear ya Night Queen, I have 822 unspent skill points and I've already got all the women's shoes from Cairo hehe ;)

Maybe we can get something along the lines of how the shoes were...maybe accessories or something to buy/collect with our skill points?!?

Secret_Squirrel
Secret_Squirrel
Safety Officer

Sep-11-2011 18:15

822? eesh.

Sammy Spade
Sammy Spade
Assistant Postman

This reply has been deleted by a Moderator

Synesence
Synesence
Vigilante

Sep-24-2011 05:10

I think a good addition to the game is a safe in the apartment, or an account in the bank. I'd love to be able to put some money away when I need to, cause if someone has to reactivate themselves after 3 FA's, it would be nice to save the money away in the apartment/bank instead of losing most of it.

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