Sleuth Home - Message Boards - Sleuth Talk


0 0
Help!!!
  <<First Page  |  <Previous  

Dogberta
Dogberta
Nomad

Dec-16-2004 16:44

I just noticed Ben has cut all our moorings on the harder cases, when I logged on to do a favor (Inc hard) and got 9 suspects so far (and then read his message about changes).

I don't remember hearing any major complaints that the harder levels were too easy - anybody else bummed out by this?

Replies

cfmdec
cfmdec

Dec-16-2004 20:17

How about a way to drop a level on the favors too. This is rediculous. I like the suspect number change, even if it will take a bit to get used to, but this new clamming problem is a bit much. I used to at least be able to count on the men, even they are clamming up now and I've dropped 2 levels.

jstkdn
jstkdn
Well-Connected

Dec-17-2004 06:11

I don't like the new changes so much. But I already posted about my thoughts in the game announcements.

jstkdn
jstkdn
Well-Connected

Dec-17-2004 07:34

Real life example: I am a tough and smart arch type. I was wearing a zoot suit, tommy gun, zoot hat, studded bracelent. The client gave one suspect. I ask the suspect for motive. She clams instantly.

I have been speaking with a few others long termers high experienced folks. No one seems to like this at all. I have a feeling that a few people have been complaining about the game being too easy, what they should have done is play higher level cases. As those playing on rediculously previously, with all skills, and all great clothes....aren't too happy.

Unfortunately, some of them think it is no use to post here. Still I am though.

jstkdn
jstkdn
Well-Connected

Dec-17-2004 07:36

The townspeople, pfft. In all honesty, making the game harder this way, didn't make it more interesting, just more tedious spending double the amount of time on a case.

  <<First Page  |  <Previous  

[ You must login to reply ]