After helping the archaeologist recover the missing piece of the map, the distant prospect of exploring one of the world's most distinguished landmarks has finally come.
This old maze was reminiscent of the corridors in Shangri La. The fun ended when I walked into a surprisingly victim friendly pirate trap. Undeterred, I waltzed back in for another lift or three. My success in finding the Tea Steepers was made easy with graphing paper for a map I composed as I explored. Likewise, the same would surely work here...or so I optimistically surmised.
"I carefully made my way towards the light and leaned around a corner to see two pirates digging a small object out of the wall. To my dismay, I realized that I had arrived at my destination a few minutes too late. My run-ins with the Pirates' traps must have alerted them to my presence. The map I had worked so hard to complete was useless."
Naturally I was devastated. I don't know how glorious a bunch relics could possibly be, but those skill points took me a lot of work to earn. The higher one ascends in experience, the more of it is needed in earning another skill point. The next four will take a lot more effort. They could have been put to something better.
I still feel cheated, and I'm sure that everyone else this happened to agrees. Aren't there enough harsh panalties in this game to rival real life? A warning would have been really nice!