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CONTEST: Survivor Sleuthville
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Heimlich VonVictor
Heimlich VonVictor
Vigilante

Oct-1-2009 22:03

Do you have what it takes to outlast all others? Do you think you can rise above the rest and stand out as the ultimate contender? Welcome Ladies and Gentlemen to Survivor: Sleuthville!

10 Detectives enter, face off against each other in a different challenge every week, and the last left standing will be crowned Sleuth Noir Survivor! The winner will walk away with a one-year subscription to Sleuth Noir and bragging rights over the entire community. The rules are simple:

1. The first ten Detectives to post an entry will be entered and placed on two teams of five.

2. It's advisable to be subscribed. Some of the challenges may require travel, and if you can't participate, it's likely your team will vote you off at elimination. I won't bar anyone based on this, but it's your call.

3. The losing team at the end of each event will have to vote off one member. To do that each team member will submit a PM to me, which will remain anonymous with the name of the person he or she is voting for, and a short reason why. It can be as simple as-

Name: Heimlich VonVictor
Why: He didn't write any of the poem. It's no wonder we lost!

4. Challenges will be one week long and a winner will be announced at the end, in the event of a tie, a coin will be flipped.

5. Anyone may enter including mods, editors, or even Ben and Sunny themselves if they so choose.

6. The contest will begin when all ten detectives have entered and been placed on teams. It will conclude after nine weeks of elimination challenges.

That's all! Get out there and outwit, outplay, and outlast!

Replies

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-16-2009 18:20

The Lenape Tribe Proposal

Main Proposal:

We, the Lenape tribe, have created this proposal on how to keep older players active and interested in the game - Sleuth Noir. It is also our hope to entice those who have left to return. We believe it is important to listen to the veteran players' opinions on what is important to them, and have asked some of them for their advice. After various discussions and creative brain storming sessions, this is a summary of the ideas we have assembled.

1. Emailing the vets with a semiannual / annual newsletter about the updates to entice them back. We can write the email; all Ben needs to do is to send it to the players who have submitted their email addresses. Of course, if he is too busy or has reservations in doing it, we still have amongst ourselves various email addresses/Facebook accounts of the vets whom we can reach as a group. Here is the suggested opening for the short and sweet newsletter:

"Hey gumshoe, ever wonder what you've missed? Remember the good old days when (insert oldtimer names) were still here and you all messed around in barchat and had fun on the boards? Why not pop in when you have a spare sec and see what new advances have been made to the game, what nice new people have joined, and reconnect yourself with the community you once loved? (list new features as stated in the next idea here below) Be sure to drop by soon; the bar and the streets of Sleuthville miss your presence.

2. To create an ongoing thread with updates on what's been changed/advanced. This is to help returnees keep track of the new features that have come out since they last played. Listed here are some of the new features/updates:
- the avatar self-uploading feature
- Sleuth mail checkboxes
- the auto contact questioning feature
- the Battery Boardwalk currently 'under-construction' in New York
- new suspect names and new AI case equipment
- apartments now available in Cairo
- ctown's discovery of secret #1, etc.

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-16-2009 18:21

3. Sleuth Talk Radio: A new featured segment called the Vets Sound Off will be introduced, where vets will be interviewed for their advice and experience, perhaps stumping them with tough questions.

4. RP Stage: Threads similar to Leg-end that vets will find interesting.

5. Competitions and other creative challenges. The key is to have various challenges, from the serious crime solving ones to simple fun races, for players with various interests, such as--
The beard tourney: a VH tournament where the vets teaches the 'newbies' how to villain hunt, by kicking their asses. ("hey crusty people, we young bucks are gonna kick your asses in VHing! Try and catch us!")
Challenging treasure hunts: Making treasure hunts competitive again would be enticing for the old timers; it was a hugely fun time in Noir's history. TH tournaments where agencies need to collect a particular set of treasures (ie. 2 cups, 1 necklace + a book) would help make both old and new timers scurrying around Sleuthville.
The beauty pageant: (currently being hosted by Molly Maltese) with the new self-help avatar this will become very interesting (must keep within sleuth regulations on avatar selection)
The mole game: Set up a scene where all dets gather together and people start dying (and one of the participants is actually the killer) Can be played via the RP stage. We later found out that there was a mole game once on Sleuth Noir and it was very popular at the time, a bit like Heimlich's contest now.
Clue/cluedo contest: Another once popular game that can be revived.

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-16-2009 18:22

6. Sleuth Con - organized by players
We find that some old timers stick to Sleuth after participating in prior Sleuth Cons, since it really helps us when we get to meet fellow players in RL. Since they're held in the USA, people in other parts of the world may not be able to join in. This can be amended by holding international online chats during Sleuth Con. The next Sleuth Con is scheduled to be held in central Ohio, with the possibility of having concurrent ones in Europe and in Asia. The rest of the people who cannot make it can webcam. They will only be announced when places are booked, so it is more likely that it will happen and that people will show up.


Game suggestions:

As a side note, we have included some suggestions to improving the Game Programming, things which the vets will find enticing. We acknowledge that these ideas are the combination of both our brains and those of the rest of the sleuth community. Of course, we understand that these are subject to Ben's approval and timing, but we would like to point them out, as we know this would help some grey beards returning to the game:

A. Re-occuring Arch villains - previous villains whom the player has caught have broken out of jail and you must catch him/her again. The game play can be a bit different from the regular AVH as well)
B. Story based treasure/villain hunts - similar to a scripted mystery where you'd go to different suspects/townies to advance the story, except you'd need more people to participate in it and you’d need to travel to various locations and complete different tasks in order to find your target.
C. Larger apartments with more features, such as a secret passage to go to another city with less turns.
D. Cars - it can take up a gear spot, and help reduce the number of cases between favor cases by 1, or whatever practical use that would make more sense.
E. Secret #3 (if it's not out already, which I am sure it is. Secret #4 then...)

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-16-2009 18:22

Many veterans have said that they stayed because of the great community we have here. Therefore, the key is to have a lively, ongoing and tighter knit community, to keep long time players interested in Sleuth Noir. We can utilize the message boards to create community based activities which would help keep people interested in returning. As mentioned above, we can host hunts, pageants, games and interesting contests such as the current one Heimlich is hosting. We should have a variety of activities for various types of players (as we are all different), such as writing contests, brainy contests, and some mindless fun ones. Having games and various active message boards is how to keep community spirit alive. If possible, further development on the game itself would also help old timers continue their interests in the game, but as this would require heavy involvement by Sleuth Admin, we have only included this part as game suggestions only.

As a team, we are incorporating and planning many of the suggestions in this proposal into the community as we are writing it. We know as well that it is a matter of what we can do as a community, and need everyone's involvement and input. We welcome everyone reading this proposal to apply some of the suggestion here, or even create more as it inspires you, so that the Sleuth community can benefit from all our contributions as a whole. Thank you for your time in reading this proposal.


Sincerely, the Lenape Tribe:
Anais Nin
ctown28
Joseph Zeo
Ms Helen
Riza Hawkeye

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-16-2009 18:27

You may also view the presentations with "all the frills" at the following links :)

Comanche: http://jump.fm/CNULE

Lenape: http://jump.fm/QUUUK

Joseph Zeo
Joseph Zeo
Tale Spinner

Nov-16-2009 18:47

Whew, we just made it to the deadline. Thanks to all Lenape tribe members. Couldn't have made it without everyone's wonderful contributions. Especially like to thank Ms. Helen for the background and idea with the Avatars. I hope you all like the proposal and help make Sleuth Noir a great place as it is :)

Sleuth Sindy
Sleuth Sindy
Pinball Wizard

Nov-18-2009 16:01

I guess I've had my head up my a** for the past month and a half. I just now saw this thread and wanted to give a shoutout to Von Victor for an awesome contest!

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-18-2009 18:23

Thank you Sleuth Sindy! :)

The results are in! While it was once again not unanimous, we do have a winner. The judges have decided to award this challenge to the Lenape Tribe. Here are some snippets from their reasoning:

-Hard as it is, because I would really want Comanche to win this challenge, I still find the Lenape proposal better. Not only did they have more different ideas to put in, but they realize two important points:
1) various players are all different, and therefore have different needs.
2) as a community there is a lot of things we can do to actually make a difference, without having to put all the responsibility on Ben.

- I still miss from both of the tribes something to help catch up and find people who might be different or that might "fall out" on an earlier stage.

-The Lenape's proposal seemed to focus on already gone veterans not HOW to keep current veterans OR on things that are attainable in the game already.

-The Comanche's actually address a way for the community to keep the veterans active, by coming up with the Contest Moderator/Organizer to keep the contests/games current each year.

- The idea of a secret society is interesting, but when listing the “rules”, [Comanche] go on telling it’s going to be an exclusive club for 10 mill+ exp detectives, and that they would like to have benefits that Ben mostly has denied people in the game.

-Competitions are not for everyone, but the fact that [Lenape] want variations to the competitions is great. It will perhaps bring/enable competitions that less competitive people might find interesting as well.

-The main reason I didn't cast my vote for the Comanche Tribe is the Secret Society Agency. This new Agency will deter away from the ones that have already worked hard to get their gate key and no longer need to do the puzzle. Also it will deter away from the ones that work hard everyday to be head faction leader to unclam one suspect.

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-18-2009 18:29

-I am not too keen on having a Moderator be in charge of contests that are held. I think each individual that puts a contest on should be responsible and mature enough to take whatever criticism they get and the mods are there if things get out of hand.

-The Lenapes, incorporate a lot of great ideas, and without handing things to people. They people still have to work hard for what they want.

-I love [Lenape's] idea of sending out emails to all the vets/old players that have left. And it shouldn't be too hard for ben to send an automated email out, as everyone gives their email when signing up. This will, for a fact entice the oldies to come back and pop in and see the happenings of the game and who is still here and who is new.

-I do like the comanche idea that a mod should play social co-ordinator. [There] should at least be a bit of a plan about when comps are going to come up. Some sort of calendar.

- I'm particularly enamoured with the idea that someone should get off their ass and produce this newsletter.

-I think Lenapes generally came up with more, even if they have kind of cherry-picked the HLI thread.

Great ideas everyone! When I read the proposals, I even said that I'm glad I wasn't judging this week, because I absolutely loved both proposals. Comanche, please PM me your votes within 24 hours.

Stay tuned for a special announcement.

Heimlich VonVictor
Heimlich VonVictor
Vigilante

Nov-19-2009 19:56

Welcome Comanche tribe to your fourth elimination. I was really hoping that you would be able to pull it off this week, but it looks like it was not to be. The votes have been tallied. The person who will leave the island tonight is... miss snopes.

miss snopes, it looks like you've fallen prey to our mysterious contestant kidnapper as well, and your fellow contestants noticed. We wish you the best and hope everything is alright. Miss snopes, the tribe has spoken, and it looks like you're being sent home. So we'll give you a little traveling music. This one's for you:

http://www.youtube.com/watch?v=pfi3SSJPG9Y

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