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Looking for Ideas
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Heigh Leigh Irregulars
Heigh Leigh Irregulars

Jun-14-2009 13:30

Everyone has suggestions for new things they would like to see in Sleuth. Well, this is a thread for those ideas. Just post a one or two line synopsis of your concept(s), with a small additional informational blurb if two lines is not enough to capture it. Discussions regarding specific ideas will take place in a separate thread, to keep this one running smoothly. Please do not include complaints, critiques, or other discussion on this thread, for purposes of flow. Anything that is not specifically done for the purpose of outlining an idea will be deleted.

All ideas will be considered; even if no discussion thread for them is immediately started, don't lose heart. Ready, get set, post!

Replies

turtledove
turtledove
Gopher to the Sleuth Gods

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ctown28
ctown28
Huntsman

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Vulkie3
Vulkie3
Haynes

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Anais Nin
Anais Nin
Thespian

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Charlie Cain
Charlie Cain
Thespian

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Makensie Brewer
Makensie Brewer
Super Steeper

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Secret_Squirrel
Secret_Squirrel
Safety Officer

Oct-21-2009 15:42

i like the idea of just having one, for continuity sake. the idea of an arch-nemesis isn't someone who causes you trouble just 'once', but who you're in continual turmoil with. having them escape periodically sounds like a good idea, even if the reward might reduce back down to somewhat less than the original prize.

Secret_Squirrel
Secret_Squirrel
Safety Officer

Oct-21-2009 15:43

* even if subsequent rewards might reduce...

Heigh Leigh Irregulars
Heigh Leigh Irregulars

Oct-21-2009 18:41

The Heigh Leigh Irregulars would like to apologize for our prolonged absence. Unfortunately, the 'top secret' mission on which we were sent came to naught. After scouring the world over, we have come to the terrible conclusion that, although it is possible to find a leopard-print fez, none are available with a neon pink tassel - not even for special order.

Now that we have (thankfully) returned from said mission, it's time to jump into the ideas pool with both feet. Listed in the next post are the ideas HLI has collected for consideration, and we hope to have an answering post up within the next few days.

In the meantime, we would like to remind people that this thread is for the expression of ideas only. If people wish to discuss the merits of an idea further, it would be appreciated if they began a new topic for it within 'Sleuth Talk'.

Thank you.

Heigh Leigh Irregulars
Heigh Leigh Irregulars

Oct-21-2009 18:42

#1 Old cars- Cars could be used to save cases between cities and/or have an extra slot for an item (the trunk).
#2 Facebook game app
#3 More ways to get books, and more books to get.
#4 Code books/puzzles
#5 Harder cases or harder favours
#6 New lists on the high score boards
#7 New townies: doorman at the apartment houses, tied in to factions to give information
#8 Field in case file to tell the name of the suspect uncovered by Research
#9 More detail in case files
#10 Clients shouldn't clam up
#11 Reputation points, affected by bribes, quit cases, quitting a faction, solving favors. Good reputation could add a bonus to the reward.
#12 Contacts only: instead of asking each alibi individually, contact townie will tell all at once.
#13 New field on detective page that tells how many experience points necessary to receive the next skill point.
#14 Gold star on detective page when a detective wins a treasure for an agency
#15 Single-city treasure hunts geared for solo detective work
#16 A way to pay agency rent while all agents are out of town
#17 A way to see how much money is in the agency safe while in a sattelite office
#18 Option to store favor items in apartment instead of agency locker
#19 Ability to pay to dump a contact
#20 Postal system to mail items to other sleuths, instead of having to switch agencies to trade equipment
#21 Detective shop: pay a small fee to have access to favor items and items sold by other detectives.
#22 Another use for hostage negotiation: use negotiation to get another lead on a new map once the old map is no longer good.
#23 Crime labs in apartments
#24 Marketing team
#25 Option for agencies to open another branch in the same or a different city
#26 Have the suspect crossed out after they are checked against PE
#27 Sleuthetania: cases in progress go into temporary storage so the player can finish the case if they reboard the ship before it leaves the docks
#28 Arch-villain nemeses, and a nemesis hunt

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