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Heigh Leigh Irregulars
Heigh Leigh Irregulars

Jun-14-2009 13:30

Everyone has suggestions for new things they would like to see in Sleuth. Well, this is a thread for those ideas. Just post a one or two line synopsis of your concept(s), with a small additional informational blurb if two lines is not enough to capture it. Discussions regarding specific ideas will take place in a separate thread, to keep this one running smoothly. Please do not include complaints, critiques, or other discussion on this thread, for purposes of flow. Anything that is not specifically done for the purpose of outlining an idea will be deleted.

All ideas will be considered; even if no discussion thread for them is immediately started, don't lose heart. Ready, get set, post!

Replies

Sleuth Sindy
Sleuth Sindy
Pinball Wizard

Jun-17-2009 15:21

In response to 2):

I think the price of being pirated being so drastically reduced is what negated the point of picking Negotiation.

Perhaps you could make the number of traps/dead ends in the pyramids/caves/cargohold smaller thus increasing a detective's chance of making a find without Trap Detection?

Lady Zeugirdor
Lady Zeugirdor
Pinball Amateur

Jun-17-2009 15:30

My fellow agency mates and I would really like to see a mass message system, kind of like the one on Shades. It can be so much easier for hunts and genreal annoucments that the agency/players need to make without having to copy and paste the message over and over to each player.

nicnic
nicnic
Battered Shoe

This reply has been deleted by a Moderator

Vampiric Smile
Vampiric Smile
Safety Officer

Jun-18-2009 11:23

1. Posibility to have appartments all over the Sleuthworld. If we are able to escape Shady ...we have money to afford a 4 (even 5) room appartment in all cities
2. A force favor kind skill for advanced detectives who have skill points for nothing. Make it expensive ...something like 100 skill points . Generally speaking just find something to do with our skill points
3. Factions and THs in Cairo
4. Motives to get hi in the standing of a faction
5. Cpncerning the ship i will have to agree with SS ...it is like it is left unfinished. What about THs on the ship?

Abdur Rahman Ahmad
Abdur Rahman Ahmad

Jun-18-2009 15:15

How about a DETERMINATION skill. The detective can determine to whom does the piece of evidence belongs to.
It should be like a detective can only use the skill once per day which means that out of 5 or 16 cases per day, the detective can only use the skill in one case to determine one PE. There remains a large probability that the PE you try to determine is not the one pointing at the guilty suspect.

Lolita Marinez
Lolita Marinez
Sleuth About Town

Jun-18-2009 21:42

I was going to suggest that a similar thing to the crime lab be applied to townies where we can get a townie to examine our evidence but I think I like Abdur's idea better. It was disappointing to find all of my smart skills only applied to finding the evidence instead of dertermining the evidence like it does in Shades.

Jojo
Jojo
Old Shoe

This reply has been deleted by a Moderator

Lolita Marinez
Lolita Marinez
Sleuth About Town

Jun-19-2009 07:25

How to write this without a spoiler.

When you become Consigliere or Little Sister etc could it also apply to townies? Or maybe a random choice of Townies or Suspects like the randomness between Judge of Character.

I hope I worded that so at least someone can understand me. LOL

topkebab
topkebab
Lucky Stiff

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Mai Capome
Mai Capome
Old Shoe

Jun-20-2009 00:19


Been trawling the boards, as alot of very good ideas have been mentioned before and may now stand a chance :).

This thread was started by Breitkat and has some really really good ideas worth taking a look at.

noir.playsleuth.com/map/cityhall/post.spy?id=28701, or just type in 'Brainstorming' .




noir.playsleuth.com/map/cityhall/post.spy?id=28701

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