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Need More Cases
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MystieBlue
MystieBlue
Red-Nosed

Jun-17-2008 06:53

I know this has been discussed on some other thread but I can't find it so I'm posting here. I love playing Sleuth Noir but I find there are not enough cases per day. I don't know if the majority of you out there in Sleuthville think the same but 12 cases is not enough, especially when you lose some to travelling and of course those darn pirates. SOM has 30 cases per day. Is there a reason that players are allowed more cases there than in Noir?

Please Ben, make our day and give us more cases.

Replies

nicnic
nicnic
Battered Shoe

Jun-21-2008 18:31

Also, at least when I was here in Noir, the High Scores list is a big deal. With only a limited number of cases a day, those lists show the players that are possibly the best at and most serious about the game, not necessarily who have the most free time on their hands. Noir is a lot more competitive on that front than Shades; it seems more important over there to post 30 messages on the boards a day, than to solve 30 cases. But for those that would like to see themselves on top of the high scores list, it can be a little discouraging because if you have any semblence of a real life, you cannot sit there and play Sleuth for 10 hours every day. And there are some that do. *pictures college kid who blows off homework and class to Sleuth nonstop all day every day*

Along the same lines, THs would become somewhat uncompetitive if the case limit was bumped up in Noir. In SOM you are actually capped at 3 favors a day. (But I would imagine this would take a significant re-write in Noir to code it that way, and then I'm sure people would be complaining about that as well). If the daily case number was increased significantly, it would really come down to which agencies were online and playing the most during a hunt, rather than working together over multiple days to manage the cases and corresponding favors as a team. It would change the whole strategy. You wouldn't have to hold favors because there would be a lot more coming to you. So again, the wins would come down to who has more time, not necessarily who was using the best strategy.

And think about the little heart-pounding feeling you get when doing an AVH when you only have 2 cases left for the day, and you need that last clue... I could go on and on...

I am officially rambling, but I guess my point is twofold. One, Shades and Noir are very different games and really cannot be compared. And two, more isn't necessarily better.

*done with deep thoughts for the day*

ctown28
ctown28
Huntsman

Jun-22-2008 00:35

Thanks nic, that was what I was initially going for, the careful what you wish for thing! You summed it up perfectly, especially from the standpoint of Shades! :-D

Oh and Sophie, waht if I don't lile apples or oranges? Can I be a plum? ;-)

Sophie4
Sophie4
Gopher to the Sleuth Gods

Jun-22-2008 08:15

You're a peach, Ctown ;)

MystieBlue
MystieBlue
Red-Nosed

Jun-22-2008 14:32

Thanks nicnic. Your "deep thoughts for the day" make a lot of sense. I enjoyed reading it and I thank you for taking the time to think of and write all this without being condescending and opinionated. Your answer has cleared up a lot of my questions :))))

Brasco De Gama
Brasco De Gama
Old Shoe

Jun-23-2008 07:32

*Brasco reads through the thread trying hard not to move his lips while he’s doing it…

. o 0 (What’s this… LilAngel giving tips on how use hobbies to help beat Sleuth addiction…)

*He frowns at the thought that there may be more to life than Sleuth… is there a law against blasphemy in Sleuthville?

. o 0 (blah… blah… What?! Sophie deducing that Turtledove doesn’t play AI cases through the algebraic use of fruit…)

*He sits back and reflects on the time he captured an Arch Villain using only a sharpened mango.

. o 0 (Mmmm… Mango)


GraceAnn
GraceAnn
Well-Connected

Jun-23-2008 14:12

Why don't cases just add on? Sure, if you're on vacation or something you'd have a billion, but there could be a maximum, like thirty or something. It doesn't exactly solve the "need more cases" problem, but you can be relieved to know that you're not wasting cases if you miss a day of cases because you were busy.

Speaking of busy, most detectives have made some good points on this thread, like keeping busy with hobbies. I'm still in school, we'll, almost done....... Anyway, I think there have been good ideas and points, and Ben has the final call anyway, so we are somewhat powerless in way.......

Bela Talbot III
Bela Talbot III
Con Artist

Sep-18-2013 09:29

I love this last idea...and a limit would probably be good :) Maybe it's just me, and I'm at this point where I have a mini-heart attack when I miss cases...these are our cases anyway, so. It's like, when the Clients have heard so much about your reputation, they're willing to wait a max of three days before giving up and going to another detective...and don't say, please, none of us are worth that! :)

Secret_Squirrel
Secret_Squirrel
Safety Officer

Sep-19-2013 20:28

I like the idea of a rolling cut off, not sure how it would effect things like an AVH competition, but that might be beside the point.

Guiltfinder
Guiltfinder
Battered Shoe

Sep-19-2013 22:10

hehe old posts come alive again...like real vamps!
My opinion is that Sleuth is an expensive game to play (very expensive in comparison with other games that offer much much more complexity) so the number of cases per day should have been unlimited (at least never less than the brother sleuth game)

Bela Talbot III
Bela Talbot III
Con Artist

Sep-21-2013 20:13

Aren't most opinions exactly the opposite there?? But then, you aren't most people :)

I can understand somebody not doing cases for 3 days, and then suddenly taking off on an AVH, and finishing it in a single day (if they're lucky), but this would save cases if you're not able to play for a couple of days. BUT, maybe, on an AVH, you'd have to finish all your "old" cases before beginning...the cases could be marked (ingame, or visible-to-us-like) as yesterday's, today's, etc., and if we don't log in for days on end, it could still save cases, the limit still being 30 (or whatever), by losing old cases to make way for the newer ones, as the disgruntled Clients stalk off, all ""three day wait time; just who does s/he think s/he is??"" But it would mean a lot of work...

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