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ocean liner
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hannah blue
hannah blue

Aug-9-2007 14:58

there should be an ocean liner that one could get on ( a substitute for a city ) and one could solve a mystery around the ship ( the grand salon, the kitchen, the boiler room, the cabin, etc. ) and a computer game of 21 could be in the grand salon. one could stay on the ship to solve mysteries but the ship would not have any treasure hunts and one could not buy an apartment on the ship. from time to time the ship would dock in shainghai, and everybody would be kicked off the ship and find themselves in shaingahi..the ship would stay in shainghai for say 3 days and fill up again ( perhaps a limit of 20 players only ) and then sail off so to speak to arrive in london two weeks later..then everybody would get kicked off and one could get back on to be the next 20...the deal is when the ship leaves port you do not know to which city it will travel next..you
take your chances and every two weeks it kicks you off...perhaps one could limit 20 players from always staying on the ship by either charging a higher and higher fee to get on if you kept getting on all the time to stay on the ship or perhaps the computer would just let the first 20 on or perhaps the computer would take the last 20 who just got off and not allow them to get back on in the next 3 days at all....it could be called "the sleuthetania"...


Replies

Secret_Squirrel
Secret_Squirrel
Safety Officer

Aug-17-2007 22:26

Seems to me that the reason Shangri La and Cairo aren't being used is that not every subscribed player has access to them.

This way a wider range of players get access to a game feature? You know, there's no 'I can't get good gear coz I don't do VH's kind of thing. Maybe? [Well it kind of makes sense in my head.]

I suppose you could have different tiers. Ships for those who can and those who can't but that sounds overly complicated. Depends whether the Ship/Train is considered a tier above Shangri La and Cairo for old timers or just 'something else' for 'everyone'. I prefer the second option personally.

lol and I like the sounds of the 'Ringold Express' Rosa. :)

Lady Emerald Devon
Lady Emerald Devon
Nomad

Aug-18-2007 05:58

I would like to see this a little less time consuming than the AVH. And a little less frustrating.
Maybe the hardest cases you would have to do would be IH...
Once you know the game it's not so much a challenge as much as luck.
And I don't play Sleuth to get all frustrated because I get the same clue repeated 7 times in a row.
I'd like to see this as something fun and doable for everyone.
So, if we end up having to do AIs or something crazy like that, it would take all the fun out of it for me.


Stooby
Stooby
Well-Connected

Aug-18-2007 13:26

I think it needs to be either as challenging as AI's or a mix. No point setting the whole thing easier as we'd all soon grow out of it.

The mix of difficulty would be more fair.

Also lets not make access to cheap, there should be a challenge for getting on board to.

AmazingAmanda253
AmazingAmanda253
Well-Connected

Aug-18-2007 16:26

However, unlike villian hunts, how about letting people have access to SM's? It would be a great new setting for mysterys, all those suspects crammed into a ship, no way off unless they want to swim with the fishes...

Anikka
Anikka
Babelfish

Aug-18-2007 18:05

How about a mix of mystery levels? That way people who want constant challenge can have it, and people who want to be a little more laid back can have it.

Face it, not everyone is going to want the same thing, and that is fairly obvious. A lot of people seem to feel that this cruise ship and/or train is something that all subbed people have access to. And, face it, not all subbed people have access to AI's; also, not all who do have that access want to do AI's all the time.

Variety is the spice of life.

And I agree with Amanda. Some ship/train specific SMs would be awesome.

Secret_Squirrel
Secret_Squirrel
Safety Officer

Aug-18-2007 20:50

I think the point I was trying to make was that if it was going to happen (irregardless of case level mechanics) it should be considered as just a regular part of the game and not another top tier ie there's not a prerequisite of having had to go to Cairo/Shangri La in order to be able to participate.

lol and I like idea of some good ship SM's. Someone ask John Hale to pop on a pirate's hat and get scribbling.

yoyofoshow
yoyofoshow
Old Shoe

Aug-18-2007 22:01

Can I just say (12 daily cases+ favors)*20= No more passengers left on the ship/ train :P.
Maybe have a single person treasure hunt where the treasure is the villain but you don't do favors to get the clues you do regular cases, like an AV.
Basically a single city AV against other det's but with a time limit.


Dan Morihiko
Dan Morihiko

Aug-20-2007 09:34

I don't know if this could be done. Since the cruise will have limited number of passengers (players) on a trip. Can we have a major case for the trip?

I mean one big case that everybody on board can work together. Each player can sleuth only a few of evidents, suspects, and witnesses. There'll be no other way to solve the case than work together.

We could make Ship Lounge as chat room that only passengers can access. Detective will talk here and exchange info. But for accusing part, i have no idea yet. Like who can accuse suspect? and from which condition?

BTW since not everyone may enjoy this, you can choose to play it or not. But you can only choose to involve at the beginning of the trip.

AmazingAmanda253
AmazingAmanda253
Well-Connected

Aug-20-2007 12:53

Now that would be cool. I love that idea Dan Morihiko. It would really be nice to work with people outside you agency. That way the train and ocean liner would be different than villian hunts. Instead of being isolated, you can work in a group to solve one case. Fantastic idea Dan.

Lady Jas
Lady Jas
The Chosen One

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