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Detective Shop
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Lady Emerald Devon
Lady Emerald Devon
Nomad

Jul-8-2007 05:34

Now that we have a post for trading and selling items and it's a part of the game, could the detective shop be used for this instead?

As it is right now, it's pretty redundant, the stuff in there is pretty much a waste of money too buy even for a new player.

It would make more sense and be so much easier if you could just use the Detective to buy, sell and trade.

I realise this would take some time and work to implement and it wouldn't be easy, but it seem nuts people having to leave their agencies and join another one to buy, sell and trade when there is a shop.

It would also mean that a newbie player who keeps getting Gold Bangles could trade anohter Newbie for the Chemistry sets they keep getting.

I know there was some opposition to this idea before and justified opposition but this is all going on now anyway.
And this will just make the whole process fairer and more open to everyone.




Replies

Lady Emerald Devon
Lady Emerald Devon
Nomad

Jul-9-2007 03:37

Also, it makes sense that you can use your Sleuth money to buy stuff other than apartments and paying off Shady. I think this could be a fun way to spend your money. As I stated earlier, the Detective Shop is supposed to provide gear but is redundant as the gear is either pretty crap or too expensive for new players. By the time they can afford stuff, they've usually gotten better.
This will take out the redundancy of the Detective and add some actual value to the economy. For example, why I thought of this was that in the locker with equipment list, it gives a value of everything including AV gear.
I was like, that is really stupid... why not put the REAL value on it.. it's not like you can sell it for that price.. you can only sell it for half price.
The shop would actually start to give a "real" value to things.

''This topic was discussed for the new game and we know there will be inventories, and other ways of dealing with this choices in that platform. ''

Well, I wasn't there so I know nothing about this :)
But I am talking about for this.. and I don't see how even if there is a new SLeuth how that means this can't be improved. Unless of course, the new Sleuth is supposed to take over this one.. I don't know anything about this at all so I can't really comment.

Lady Emerald Devon
Lady Emerald Devon
Nomad

Jul-9-2007 03:38

*really wishes the boards had an edit option*

roamie
roamie
Well-Connected

Jul-9-2007 05:18

I play another online game (not nearly as wonderful as sleuth though) and people can list their items at any price they want and if someone buys it the money goes to the person who sold it automatically. I dont thingk programming would be that big of a deal if this other site does it, its a really simple game. But I'm not a programmer so I really dont know what I am talking about! :-)

AND I dont see how a detective shop can be anything like an agency. Its a store.

Paranoid_Android
Paranoid_Android
Story Teller

Jul-9-2007 06:00

Firstly, let's get this out of the way... Let's not confuse Sleuth Noir the game we are playing now, with Sleuth II. They are two completely different things. Game advancement discussions for Sleuth II should be held on the Sleuth II Forum boards. :D Oh wait there isn't one of those yet... so... (if Ben tells us he's shutting down Noir when Sleuth II begins, all bets are off of course :p)

Now... Auction House for Sleuth. Having spent a few hours on the evil WoW recently I can see how having an open Market economy could work for Sleuth.

As long as ... people aren't going to get bent out of shape when somebody on 200XP (not 200,000 but 200) has full AV gear after a few days, coz their Director decided to kit them out.

There'll be some havoc on the scoreboards to be sure with fully kitted agency players flying along as opposed to the lone wolf newbie, or the relatively 'poor' new agency. It will kind of distort the tenous level playing field we still cling to.

Therein lies a justification for *coughs* another WoW like feature, setting levels for items. ie over 100,00k before you can wear AV gear. That's just a thought.

Otherwise don't see a problem with it. If I can make 'actual' cost of, what is it? $120,000 as opposed to $48,000 on AV gear that's great for me, who usually has AV gear to burn.

And it really won't change the market price for AI case gear, as those things come out a dime a dozen. But some favour gear, for the Shangri La faction favours, and like the white lab coat (still one of the best 'low' pieces of equipment going about) might sell well.

Squirrel out.

Lady Emerald Devon
Lady Emerald Devon
Nomad

Jul-9-2007 07:04

''As long as ... people aren't going to get bent out of shape when somebody on 200XP (not 200,000 but 200) has full AV gear after a few days, coz their Director decided to kit them out. ''

While some might have a problem with this, I think it has always been like this and does occur now. Some agencies do buy lots of good gear from Factions so that everyone in their agency can wear the best, and agencies that have Directors or anyone really, who does a lot of AVH can already dress their members up.

Also, no one has to play as a lone wolf or as a small agency and even if they want to, their are always players that will help them out if they want it or need it. For example, I've offered both LED and LRC to little agencies or lone wolf agencies to help them out with cases and do AIs for them to gain gear. Most don't want too because they're happy gaining the gear themselves.

While it is a valid point that some people may be upset or jealous, I really don't see how it is different to anything that is already or that already can happen today.

''There'll be some havoc on the scoreboards to be sure with fully kitted agency players flying along as opposed to the lone wolf newbie, or the relatively 'poor' new agency. It will kind of distort the tenous level playing field we still cling to. ''

Once again, I don't see how this will really change things. Old Agencies that have money/experienced players ect are usually going to do better than a lone wolf new agency. However, it doesn't take long for any agency to be number one if they're willing to put in the time and work.
Look at ERF or Hitchhikers or SMRT.

For one thing, I donät think there is level playing field, there never will be and quite frankly their shouldn't be. We all started in this game as Newbies and had to work our way up.

In fact, this way could actually help newbies, as I said, they could swap or sell their numerous amount of gold bangles for something useful.


Lady Emerald Devon
Lady Emerald Devon
Nomad

Jul-9-2007 07:08

However, I don't have a problem at all with putting a 100 000 experience level (or whatever) on items, in fact I think this is a great idea.
If you have to be at 100 000 to hunt, then you should be at 100 000 to wear the gear.

And yeah, I really don't see people ever making $120 000 on AV gear as lots of people have dbl ups but there should be the chance to make more money on items by selling them to individuals than auto selling. :)

Secret_Squirrel
Secret_Squirrel
Safety Officer

Jul-9-2007 08:03

Yeah, you're right kiwi :) I know that people already do all of this, coz I have sold AV gear to lowbies, coz I figure why detective house it when someone else might actually 'want' it. But I also realised after I did this that maybe it wasn't the most kosher thing to do... which is why I think the XP limitation on certain items is a goer.

I think you're idea is great!

Lady Ruby Caplan
Lady Ruby Caplan
Well-Connected

Jul-9-2007 08:36

Heh, I just logged back into to say,
'Well, I don't really know about all those Lone Wolves but maybe they should consider joining the rodent family 'cause we all know what Lone Squirrels are capable of!' :D



Lady Ruby Caplan
Lady Ruby Caplan
Well-Connected

Jul-9-2007 08:39

Ohh, speaking of squirrels, I saw my first (and only) one the other day. It was so exciting, it was all frolicing (is that spelt right) on the ground, leaping around from rock to rock, being all cute and squirrel like. I think we watched it for about 5 or 10 minutes.

Man, squirrels are cool!

R Anstett
R Anstett

Jul-9-2007 09:02

I do like LRC's idea of a trade button in the new Mail system. That would work well, you pick one item on your person to trade to that other detective, they pick one and click trade.

That is the most simple and elegant way of solving it, rather than totally revamping the Detective Store.

I also like the idea of XP limits for gear. Similar to agency rankings to be able to use certain section of the locker.

The other ideas of the auction house and pool of good into the store are all nice but I do think that the FLOOD of items from detectives into the store would distort values and frustrate people.

Sorry to confuse the issue earlier with the mention of SLeuth II. We do know from Admin that this game Sleuth: Noir will continue, and the new one will run concurrently. I was only mentioning that as some of the concepts there are very different than what we have here.

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