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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

rmjhilik
rmjhilik

Dec-21-2004 11:22

by the way ben has made the change that solves my prob. if i ask the townpeople if they know anything and they give me a name, then that name will appear in the suspect list. thanks so much ben.

giulianar
giulianar

Dec-21-2004 19:58

I really like Mycroft's suggestions from his 1st two posts. I didn't realize you had this thread about suggestions, etc. otherwise I would have answered sooner. I also like reda's suggestion.

1. It's fun.
2. If I didn't have to go back and forth between screens the asking questions page and the answers page or to get info from the case page, I would be very grateful.
3. I wish all cases were harder in the sense that I have to read everything carefully for clues. As far as clamming, etc. it's just right.

giulianar
giulianar

Dec-21-2004 21:48

I forgot a few things for #2. I like Madame Tbird's suggestion about shoes, etc and having upto 5 or 6 items. Scarves are worn around the neck for example, not carried in your hand.

To pinpoint a few things Mycroft said, I really like the suggestion of having all new suspects at the bottom of the list, not randomly placed among other suspects. I keep a written list as I solve each case. having new ones in the middle or beginning messes with my current list. If I use the case file page, I have to click back and forth each time to get the alibi for the next suspect. Mycrofts alternative to the case page would be great!
Under the question "Did you hear or see something suspicious about a someone" could you please just list all suspects discovered? That would be so much nicer than a link to ask about a certain person. It would mean a lot less clicking and going back and forth between pages.
If an answer to a question would appear under or next to it instead of going to a new page, I would also really dig that.

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Dec-22-2004 15:59

Okay. About the equipment lockers. I know there's been a lot of talk about hangers, outfits, etc.

But what if the things you used most recently went to the top of the list? Then they'd be right there when you went back for them, rather than having to look through the whole darn list again and scroll down.

I admit it's not a perfect solution, but it might be an easy one for the interim?

Jojo
Jojo
Old Shoe

Dec-22-2004 16:03

Yes! I like it! No more hunting!

(Even though my locker is practically empty!)

giulianar
giulianar

Dec-23-2004 22:43

My agency has multiples of the same item. Could we just have it say ie "3 umbrellas" instead of listing them 1 by 1? It would make the list more compact and easier to find the items people are looking for.

reda
reda
Well-Connected

Dec-24-2004 03:50

yoohoo! I broke the monopoly and became head of OS! Thanks Ben for making changes possible.

Wayne Williams Jr.
Wayne Williams Jr.
Well-Connected

Dec-24-2004 05:11

Congratulations, reda! :)

Kassy
Kassy

Dec-30-2004 22:44

1. really fun
2. i will think on that
3. the people clam up to fast

Akano
Akano
Old Shoe

Jan-3-2005 07:30

I think I have an idea on another way of how people in agencies could team up on cases. Once a day there could be a team mystery. Each agency would register their detectives as filling some function. ie You could have some working on collecting evidence, some working on suspects and some working on getting information from witnesses, some possibly doing infiltration etc... Perhaps if you wanted to extend those types of mysteries you could limit how many people a person can talk to or how much info from evidence you can get a day.

I know this wouldn't be an easy thing to implement but it might be a welcome change of pace

I've heard some complain about not not having anything to spend their skill points once they've bought all of their skills. It might add to the customizability of characters if they could spend skill points on permanent adjustments(limited of course) that stay on even if the clothing is taken off.

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