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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Paxton
Paxton

Sep-7-2004 22:58

I'd have to agree with Moonshh here. I think its a rather novel and creative idea that keeps us in the illusion of the slueth world, and aliviates many of the gripes and problems of smarts gear, and the time it /really/ does take to put it on. Take if off. Put it on again, etc.

Lisa Carol Freemont
Lisa Carol Freemont
Well-Connected

Sep-8-2004 15:59

I think it's a brilliant idea, what do you reckon Ben?

Sleuth Admin
Sleuth Admin
Tale Spinner

Sep-9-2004 09:40

I'm not sure I understand how the experts would relate to a detective's own smarts skills? You wouldn't be able to get any help from them that you couldn't get for yourself? I definitely don't want to do anything that makes certain skills useless or redundant.


Moonshh
Moonshh
Well-Connected

Sep-9-2004 10:08

I think the skills we have would be just as useful if we were able to hire the forensics expert to wear the smarts gear and check the scene, but to read the forensics report, as Orbitrux says, we would need our own evidence skills - the report would not reveal more than we would find at the crime scene ourselves, the difference would be that we could click once to send the expert to the scene, rather than changing into all the smarts gear ourselves. We would get the benefit of whatever smarts equipment our agency could and chose to put on the forensics expert, but we would use our own evidence skills. Does this clarify?

The benefit to the agents would be less danger of logging off in the smarts gear that everyone in the agency shares and less clicking to go through to search cases.

Deayts
Deayts
Well-Connected

Sep-10-2004 10:54

I am not sure if a 'clerk' and 'forensic expert' are supposed to be real people, or just characters we can click on to do our dirty work.. like a virtual person. i am going to play detective and suspect that they are virtual people because I cannot see how a real player would just want to be a forensics expert. Go to the scene, click analyse and walk away. So based on that I am going to presume you are tlaking virtual.. (pardon my ignorance but I have not had exposure to the clerks yet.. I am only relatively new).

i think the concept of a virtual forensics expert is interesting, but on its own it does reduce the use of smarts. Some things that spring to mind are would there be 'better quality' forensic experts than others, if so how do they become better? experience at analysing scenes or what? The other thing with this is that every player would get the same level forensics whether they were a rookie or a big gun.. (ie everything cos the big guns would have juiced the forensics person up). I know it can be done now by starting a case, saving it, big gun do the analysis and save it, newbie continue on.. but honestly who would go to the trouble.. ?

As for the forensics reports, i do not even know how to look at one, so my smarts arent being used well are they?? hahaha

I personally would be happy if it were easier to to get all gear as I mentioned in another thread (which Moonsh led me to here) using check boxes to get them all at once or put them all back at once.

I think a prompt to ask if someone wants to log off with gear is better than not allowing them to, cos if someone is retrieving gear from a locker when they leave an agency they wouldnt be allowed to take it.

I have typed enough, and one of you buggers has probably finished the hunt i am working on.. lol



Sleuth Admin
Sleuth Admin
Tale Spinner

Sep-10-2004 11:00

There really isn't anyway to force people to not logoff anyway. I myself rarely click on the logoff button, and just close the browser or go whereever I'm headed next.

Deayts
Deayts
Well-Connected

Sep-10-2004 11:39

yep i was right.. the hunt ended while i as in here.. lol


Greyling
Greyling

Sep-10-2004 15:59

Something else for the wish list (hope I'm posting in the right section here):

It's just that - well what can I say - it's just plain old curiosity. Unlike detectives it's not possible to do a search for agencies, and although the highscore list is quite enjoyable to read, there are now about 13 agencies which are practically impossible to find unless one should accidently stumble upon one of their members :D
So I was wondering if it might be possible to have a link somewhere (not exactly sure where it would fit in, though) to a kind of agency directory where one could see all the active agencies listed (fex. in alphabetical order or something)? :)

Orbitrux
Orbitrux
Well-Connected

Sep-10-2004 16:05

That would be nice. I wonder, would it be easiest to just have the high scores board show all of the agencies in their ranking? (more than 20)

Jojo
Jojo
Old Shoe

Sep-10-2004 17:00

Yes, I can see only the top 20 agencies, not all of them. Maybe you could include a screen with ALL of the agencies?

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