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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Moonshh
Moonshh
Well-Connected

Aug-28-2004 22:39

Suggestions:

In the case files, could there be some sort of "originating agent" label that doesn't go away? Sometimes when I am helping someone, I forget whose file it is. Now I am trying to write it down, but it would be great if it were just on there.

Also re: case files, it would be great if I am working on someone's case and finish my part if I could put it back in their five allotted case slots (assuming they have an open slot). Otherwise when agents are logged off, my files can be overtaken by theirs and then I can't work on other people's cases or store my own.

I've thought this would be good for the equipment locker, too - not so that we can't share items, just so if someone leaves, that person, along with everyone else in the agency, knows what's fair for that person to take.

Also re: the equipment locker, have you been following the discussion about the "hanger" concept?

Would it be possible to list the suspects in an unchanging order - ie, not insert new ones into the middle but add new ones onto the end so that for those of us who take notes we have an easier time making our order match that on the screen?

And along with that, it would be nice to have numbers next to the suspects so that we don't have to keep counting them over and over on the higher levels to make sure we've got the complete list.

I love the game as it is; I just think all these things would make the experience even more enjoyable.

Thanks!

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Sep-1-2004 12:02

We are really excited in The Underground for having begun to get the knack of the treasure hunts. Everyone is working very hard on this. Would it be possible to show all the people who helped on the display in the trophy room, not just the last person? I've been the last person twice, and while I enjoy the glory, I think the others should partake of the glory as well :)

deleted_detective23186
deleted_detective23186

Sep-3-2004 12:57


I'm a newb but still

1. It is fun, would we be here if it wasnt?

2. I'd like maybe 5 mysteries a day or something, 3 is an awful time to have to stop but it's your game etc. so I cant really complain.

3. Not too hard or easy, challenging I suppose but not in a horrible way, in an enjoyable way.

Kepp up the good work.

Shwelds
Shwelds

Sep-3-2004 22:29

ok, of course this game is fun. More fun...well I loved these ideas, mentioned previously,
Town Gossiper idea is great! So was the buy a drink or something and overhear info. Maybe combine the two with buy the town gossiper a drink...
Early repetition does bore, more storyline bases. I started a week ago and am bored stiff with the same 'ol, I have noticed it starts to change as you advance, but I almost thought this game was going to get really boring fast because of the repitition.
One last thing, for the newbies, you should put in the help file that to "logout" is to save your game for next time...I was scared to quit in the middle of a game for fear of being marked as quitting or something.
One more last thing, maybe some duhduhduh daaaa music for sudden scary parts...
One more one more last thing...add PST or CST or EST or Zulu (sorry can't spell) times to message boards so we can figure out when the last message really was posted.

elvenwonder
elvenwonder

Sep-4-2004 06:04

Shwelds, All times are Sleuthville standard time, or Mountain (USA) If you visit City Hall the current time is listed and you can do the math from there. Hope that helps!

M. Zane
M. Zane

Sep-4-2004 15:31

Great job. I love the setup, however I think some agencies have ahcked the system. Might want to look into that. Think it is a challenge, which we should all want as agents.

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Sep-4-2004 18:12

In regards to Shwelds comments, I assume I am far from unique in totally ignoring the storylines?

I only pay attention to the affiliation information if it is in the case, and of course one can't ignore the text in the featured mysteries.

Otherwise, it is basically a logic puzzle with lots of clicking - the logic I enjoy, the clicking not so much...although it does sort of give the feeling of going from place to place.

Re: featured mysteries, is there a way for sleuths to submit them to you? I bet there would be more that way, and I bet lots of the folks on here would be good at writing them (though I'm not sure I would be...)

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Sep-5-2004 00:57

Responding to self:

Am now informed that there /is/ a way to submit mysteries.....

If that's so, I think it would be great to put that information out there where it's easy to find - maybe on the Featured Mysteries FAQ?

Shwelds
Shwelds

Sep-6-2004 22:05

ok, thanks elvenwonder. No Dr.I am sure you are not the only ones who skip the storylines. You are right, it's the puzzle that get's us going, but the story lines add something too. They give the element that I am not solving the same story with the characters rotated. Anyhow, they were just my share of comments:)


Jojo
Jojo
Old Shoe

Sep-7-2004 15:09

Dr. Falco Maltese,

I wrote a mystery. It's great fun writing it, but be warned, what you think will be 2 or 3 pages on a word processor, WILL turn out to be 9 or 10. Otherwise, I hope to see your mystery soon!

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