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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Dudgeon
Dudgeon

Aug-19-2004 19:34

Ben. I'm going to voice this now and see if anyone else agrees with me. I feel that it is VERY shady that Heaven's Gate Det. Agency won the last treasure hunt. The character "intra", (not ".intra" or "intra.",) seems to have joined their agency long enough to have gained the treasure, and then retired. Now, while I don't mind an agency getting a treasure, I DO mind when it looks like there was quite a bit of suspicious play around the gaining of it. I don't know whether the current directors of the HGDA made up new characters, paid for them, and then were trying to get rid of the evidence? Or if there were some "mercenary" character out there, who just picks random names out and solves cases for favors for a random reason. However, I must say I'm very displeased with this occurence. I don't know how much I can really do here other than to voice myself.

Chronestrian
Chronestrian

Aug-19-2004 19:57

I also wonder how a team with only 2 (TWO) agents has won 2 hunts in the last 2 days! I have nothing against Heaven Gate (in fact you will find in the recruiting postings I actually encouraged them to restart their agency), but this is totally beyond believability! In the attempts to 'level' the playing field, is THIS what was sought?

mrsholyfield1
mrsholyfield1

Aug-19-2004 22:30

i agree i think subscribing members should have unlimited cases - would also encourage more people to subscribe

Dudgeon
Dudgeon

Aug-20-2004 04:26

woah. that's not what i said at all...and i certaintly don't agree.

Jongy
Jongy

Aug-20-2004 14:28

I know there's been a fair amount of griping about this already, but I thought that I would voice my disent as well...concerning newer agency agents with low experience points not being able to use their contacts. I understand and agree that they should not be able to solve the cases, but I think they should be able to use their contacts. In a real detective agency, new agents may not be able to solve a case, but the agency would still use that person's contacts if necessary...and since this is an RPG, it would seem to make sense to have it this way in the game as well.

I also agree with someone else's statement that it discourages agencies from recruiting newbies.

Jojo
Jojo
Old Shoe

Aug-20-2004 14:46

Ummm Dudgeon, you might not want to hear this, but it is now 3 hunts in 3 days.

reda
reda
Well-Connected

Aug-22-2004 05:41

i agree with jongy

bigdoc
bigdoc
Nomad

Aug-22-2004 21:15

Is anything in the works to help us spend all the money we are accumulating? We've got enough now that its not much motivation to get more.

Maybe you could offer a drug habit that cost $1000 a day, but let you think much faster.

Or special treasure hunts that you need to spend $3000 per agent to send your folks to the Bahamas.

Or something more special in equipment to buy. Or better housing? Or furniture? Or charities that rasie your status? Or a hot tub for our office that relaxes us and gives us 'deep insights'?? Maybe you could charge a hookup fee for the new service of letting us see who's logged on in our agency? We are still scrambing to earn skill points but the money is sort of beside the point now.



Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Aug-24-2004 14:27

Is it possible to have the IM's show what you last typed to a person, so that when you get a response (and maybe you are logging in hours or *shudder* even days later) you know what they are talking about? Also would it be possible to have a chat lounge for the agency rather than just a message board? It would be more spontaneous than the board but include more people than the IM's - then we could have an agency "meeting" and brainstorm on things in real time.

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Aug-24-2004 14:37

Also, to respond to the official question (although last post is a kind of response to #2):

1. The game is REALLY fun for me. Especially subscribing and being in an agency. What I am not sure is about the longevity. Will I be obsessed for a while, and then will it pall as I discover I can, with the help of my colleagues, solve any case at all with ease?
2.Following from that, what I think would make the game more fun would be more complications. I have just discovered I can work hard enough cases that there can now be two people with no alibi that also have physical evidence against them and two separate accusations from other characters. This is good! But will there also be such things as even sneakier behavior on the part of the witnesses? Like two people working together to frame someone else, so saying they suspect him in concert but lying? Or corrupting the tailor to give false information, which however he won't do if he happens to be your contact? And so on... and then we'd need to have the tools to deal with those events. Like agencies needing all contacts so they could check for possible discrepancies and false testimony. Also I agree with the person who said that newer agency members should be allowed to use their contacts to help out even with cases that are above their level - that's more realistic. Just don't let them solve or get credit for the cases - that's more realistic, too!

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