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Secret_Squirrel
Secret_Squirrel
Safety Officer

Mar-4-2007 00:50

We all talk about game improvements we'd like to see, new items, clothes, twists mechanics etc

So I was wondering if Ben came to you and said "OK I will implement ONE thing; ONE thing that you think will improve yours (and others if you like) gaming experience on Sleuth right now."

What would it be?

[I'll make the proviso that it has to be about the 'game' and can't be about 'anyone' lol :p]

Mine is simple.

If I could have it right now, I'd ask for a better PM/Message system.

Replies

Ms Helen
Ms Helen
Con Artist

Apr-14-2007 05:16

Hey LRC good to see your still around :).

The code of conduct link is at the bottom of the page where the FAQ's etc are.

Lady Ruby Caplan
Lady Ruby Caplan
Well-Connected

Apr-14-2007 09:47

Cheers Helen, totally missed that one.

Sunniva
Sunniva
Nomad

Apr-15-2007 14:50

I think it would be fun to have clues in the introduction, not the curly/heavy/leftie type of clues but something more interesting. Or maybe having a location aside from the crime scene to investigate. Such as the victim's study, to see if there are any clues like: "You find Mr. E's journal and the day before his murder he wrote that he was afraid that Mr. Nicely Nets Finetly Jets, his bookie, was going to try to kill him." Which would give you a name of a suspect and a new type of evidence that is only good with an additional type of evidence. Maybe this could be available in more advanced cases, maybe appear randomly or perhaps be a skill. I also like the idea of suspects being each others alibis.

yoyofoshow
yoyofoshow
Old Shoe

Apr-16-2007 02:54

Sunniva, having suspect's have there alibis be other suspects would be a problem. I mean there are very few chances to ask questions, and having to verify alibis would take away from answering questions which could be used for finding WE.

Secret_Squirrel
Secret_Squirrel
Safety Officer

Apr-16-2007 04:10

I think the kind of clues that you want Sunniva probably do get covered somewhat in the Scripted / Feature Mysteries, where clues and plot lines don't have to follow the normal standard.

LauraVo
LauraVo
Battered Shoe

Apr-16-2007 09:57

Yoyofoshow, regarding what you responded to Sunniva, that's true about it taking away from the suspect questions but at the same time if you have three suspects who all have the tailor as an alibi and three threads and the tailor isn't a contact for you, or your in another city than your agency, then you run across the problem of the PE. (This happened to me today! Arghh!)

You know, I'm not sure how this would work, and it's probably totally whacky, how would having agency skills work? Perhaps fame could be spent on agency skills. I haven't seen this at all, and it may already exist in a dimension of this game heretofore hidden from me, but crime lab rentals for agencies traveling to another city. Sister agencies! (You can see that this is all going back to that tailor problem.)

I think I see what I really want...a new tailor! Maybe we need a haberdashery in the cities for the men to go to. So we could use the tailor for women and the haberdashery for men!



crunchpatty
crunchpatty
Old Shoe

Apr-17-2007 01:42

Yeah, changing direction here...

I dunno if this has been raised before - probably has, but I've got me the lazies right now- but you know what I think would be cool? Being able to quit treasure hunts your agency has opened to avoid burning favours on hunts that seem to be going nowhere instead of having them available for the hunts you really wanna be concentrating on.

Wrote the same thing in my princess canopy diary, honestly :P

not quite 'outbox' cool, but cool nonetheless...

yoyofoshow
yoyofoshow
Old Shoe

Apr-17-2007 05:12

In SS' mind nothing is cooler than outbox cool :)

Breitkat
Breitkat
Pinball Amateur

Apr-17-2007 15:19

Think I hear a new slogan coming from Squirrel...."Outbox Cool!! Outbox Cool!!" ;-)

Special_K
Special_K
Lucky Stiff

Apr-17-2007 21:36

Hell I'll listen to him chant anything thats not GOOO NUTS :)

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