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Big Stinking Sack O' Ideas
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Serges
Serges
Vigilante

Sep-7-2006 17:57

***DISCLAIMER***

I know Sleuth just undertook a HUGE expansion 2 weeks ago. This is by no means whining or complaining.

I just happened to be rolling around ideas in my head recently about things that would make Sleuthville even better.

1.) Slight modification to the travel system for Villain hunts. Currently, it takes X amount of cases to travel to a new city. If you do not have X cases left, you can't go. Pretty good system, except in the case of Villain hunts. Hypothetically, one could have 25% of one's caseload available for the day (3 cases out of 12) and not be able to do anything at all case-wise because the next leg of the hunt is in a 4-turn-travel city. Those 3 cases become completely useless. I suggest that the travel system change slightly, so that a detective can use their remaining cases to initiate travel, and the travel completes upon server reset, with the remainder automatically subtracted from that day's caseload. The only real addition would have to be a Ship/Train page where the detective is essentially in limbo for the rest of the day.

2.) Villain-counter for agencies. Similar to the areas where you can see how many treasures an agency has collected. Either count hunts for the agency a detective is a member of at the time of completion, or have a running total of all villains caught by all current agency members.

3.) A new useful "twist". This twist would involve a Larry-the-toe-type character, who would offer to put in a "good word" with a random townie if you solve the case. This "good word" is optional at end of case, and results in the next available favor going to that townie. An interesting shake-up for treasure hunts, plus an extra useful twist... (Continued)

Replies

Lady Ruby Caplan
Lady Ruby Caplan
Well-Connected

Sep-8-2006 12:29

That's a smart idea Bill :)

Bill Oakes
Bill Oakes

Sep-8-2006 12:31

*Blushes* well, I do try!

AndreaX
AndreaX
Thespian

Sep-8-2006 12:32

Bill, that is very clever, and I have not thought about it. I will say this though: villain hunting has been, for me at least, VERY expensive. I had to give out quite a bit in bribes and most times I was loosing money. Add to that my Shady bill, and I was broke!. Your way works, of course, but it IS more expensive.

Bill Oakes
Bill Oakes

Sep-8-2006 12:35

Aha, but I have that covered too. By travelling to one city then another, it would cost you about an extra $1000. This would be made up by doing the extra case(s) you would get by doing this method. Also, it might get you the vital clue you need to catch the villain!

Serges
Serges
Vigilante

Sep-8-2006 13:13

I suppose with the use of a travel kit that system would work, Bill. At least you'd be able to do something constructive with those leftover cases. Good point, I never thought about going about it that way! :)

Priss
Priss

Sep-8-2006 13:32

This really doesn't have anything to do with the changes that you all are requesting, but there is something I would love to see. It would be really, really nice to be able to mark out a suspect if you have decided they are no longer a suspect, just to keep confusion down. You know, like it crosses out a person if you walk in and find them dead. Something that you can choose who you want to mark off. It would be soooooo nice. What do you think??

Makensie Brewer
Makensie Brewer
Super Steeper

Sep-8-2006 13:48

That's a good idea but if you take notes, like I do, you can mark them off yourself :)

Bill Oakes
Bill Oakes

Sep-8-2006 15:00

*Thrusts hand into air*

"Sir sir, I know sir"

Page numbers on these threads would be great. Some of these threads were started nearly two years ago and are still going. Better yet, what about a search featuure so we could find what we need?

Tz_BG
Tz_BG
Well-Connected

Sep-8-2006 15:08

I have an interesting idea. I think that once your detective has a PE contact the detective would spend less effort on identifying evidence that goes with their contact. They could apply the extra effort to identifying the other evidence. Obviously, if none of the evidence is for your PE contact, then the current approach would be in effect (i.e. random checks on each).

*understands that from a technical viewpoint this could be a nightmare*

Bill Oakes
Bill Oakes

Sep-8-2006 15:09

Once you get a PE contact, rather than having to ask after every person, just let it say "who does this (evidence) belong to?"

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