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Changes To Agency Case Files
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Sleuth Admin
Sleuth Admin
Tale Spinner

Aug-16-2004 13:06

I've made a few updates to agency case files today. This only effects people who are members of an agency. Let me know what you think of these changes, and if you run into any problems relating to case files.

1) Favors can now be stored as private case files. Previously, you could not store favors at all. Now, they can be stored as private files.

2) You can now see whether or not your files are marked as private.

3) Detectives cannot open case files if their experience is not high enough to start that file on their own. So, a detective with less than 400 experience will not be allowed to open a "Really Hard" case file.

Replies

Athena NYC
Athena NYC
Well-Connected

Aug-18-2004 14:48

Thanks Ben, I think you made a good decision!

Sir James
Sir James

Aug-18-2004 15:57

Dear Ben,

In playing for favours today I found to my horror that the number of cases you had to solve before getting to play a favour were drastically changed. I solved eight cases to get to a favour. Now, I ascribed this all to the changes made and was wondering if, now that these changes have been rechanged and nullified, the number of solved cases needed to play a favour were also restored to the good old days.
Please let me know.

James

Bella Luna
Bella Luna

Aug-18-2004 15:57

I see that the saving favour cases has been reversed, and am not surprised that hunts were completed at a rapid rate. This would not be much fun I agree. However, there was an excitement that it created and a whole knew way of thinking that was very stimulating for all our members. And It was great to see other small agencys do so well. I think it may have been an idea to repeat the same one or two townies in each hunt. It was given to the banker who gave to the barber who gave it back to the banker so on. That way hunts would still take time. Any way Sleuth is great and these new ideas you come up with are to, Thanks Ben.

Sleuth Admin
Sleuth Admin
Tale Spinner

Aug-18-2004 17:35

James, I'm not sure why some of you were experiencing longer waits between recieving favors, but i may have had to do with the case file changes. Let me know if the problem persists.

reda
reda
Well-Connected

Aug-19-2004 02:07

i didnt get a favor for really long time but since i was on vacation, then here, then gone again im not sure how many cases i acctually solved.
so i might be experiencing the same problem as james or i might not ;)

elvenwonder
elvenwonder

Aug-19-2004 15:14

As far as change number 3, I really like the idea of removing the accuse option, but allowing newer players to help. I have been on only 8 days, and just joined an agency today. Since I cannot bring my contact to help with the harder cases, I feel totally useless to my agency.

I also don't think it is fair to have one agent start a ridiculously hard case to be solved by a newbie just to get experience. I like that I have earned every point I have! Through playing you build your experience, skills, and items.

Elf

Akano
Akano
Old Shoe

Aug-19-2004 16:01

I reference to Chronestrian's reply, I didn't really think about how it could be used to get favors... I guess that's because I'm still building up...

Dr. Falco Maltese
Dr. Falco Maltese
Well-Connected

Aug-24-2004 14:45

Change #3:

Let newer agents assist with the case but not solve them. They can use their contacts, feel useful, support the agency, but not get ahead unfairly that way.

reda
reda
Well-Connected

Aug-24-2004 14:49

i totaly agree with dr. falco

jldcat
jldcat

Aug-27-2004 10:41

Can't say that I like #3. I do all the cases in each level first and can't help someone out with a contact withing my agency with such a low experience. Oh well, not like I can do anything about it right.

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