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cfm
cfm
Nomad

Apr-9-2006 22:34
(sticky post)


WARNING GAME SPOILER!!

If you wish to enjoy the adventure of figuring out this game on your own, DO NOT read the rest of this post.

If you are too lazy to read through a page or two of threads to see if your question has already been asked a zillion times, then PLEASE read this first!

Welcome to Sleuth, and your new addiction.  There is no cure, so just accept it and enjoy it! Here are a few tips and hints that you should find helpful, and are among the FAQ of the newbie boards.

First, a great place to FIND ANSWERS and cool history threads about Sleuth is in the Moderator Picks Board. The Mods have picked out their favorite bits and made them easy to find. In addition to personal favorites, try looking over the Newbie FAQ. This can be found on the bottom of most pages as a tiny little grey link. Also the Help file at the upper right of most screens is packed with little useful tidbits.

HOW DO I SOLVE a case? First off…we recommend that you try the tutorial found on the front of the case page. It won’t count against your daily caseload, and it will give you an idea of how the game works. It’s not set up to walk you through the most efficient course through the game, but to show you how the game works, leaving you to find your own strategy. The following formulas will help you find your murderer.

PE+Fake/"none of your business" Alibi=guilty
WE+Fake/"none of your business" Alibi=guilty
2 WE = guilty

PE=Physical Evidence WE=Witness Evidence

Having a clammed suspect that will not give you an alibi is not the same as a fake/none alibi.

PE+WE DOES NOT = Guilty



Replies

Paula Ekman
Paula Ekman

Aug-26-2006 14:19

Thank you, R. Anstett and cfm, both!

Paula Ekman
Paula Ekman

Aug-26-2006 19:01

Crunchpatty, I am not a person who watches Judge Judy! Right now, I'm in the process of reading "Crime Science:Methods of Forensic Detection."

crunchpatty
crunchpatty
Old Shoe

Aug-26-2006 23:47

Cool. I'm in the process of reading 'Jughead's double digest'.

The JJ thing was meant as a generalized comment, not to anyone in particular.





karletos
karletos

Aug-30-2006 06:25

i just wanna say n ask sumthn , i get online n i solve my three cases since dat am not Subscribed and i do my favour n if i have enough money i go to da detictive shop . . i wanted 2 start an agency but i dun have a clue wat is abt and wat r da requirments n stuff like dat and how i deal wid da poltices n stuff like dat and make contacts so plz if anyone of u got sumhtn dat could help n yea i noe dats a lot of ques but srryy ..

R Anstett
R Anstett

Aug-30-2006 06:32

Karletos, you need to be subscribed to join or start an agency.

For other questions there is the Newbie FAQ at the bottom of every page. Then come back and ask what ever questions you have remaining.

MacGilvery
MacGilvery

Aug-30-2006 11:46

How can I hope to solve the mystery if the most important clue won't be divulged through the tailor? I don't have the right skills to get him to talk, but is there something else I can do?

Trelane Rahl
Trelane Rahl

Aug-30-2006 18:20

At this point probably have no other option other than quitting. It's better to toss a case away so you may sleuth another day. Another thing to keep in mind that part of it comes from luck and part comes from skills you pick. Plust there are plenty of helpful tips in this thread.

Dex Con
Dex Con
Well-Connected

Aug-31-2006 01:52

i've been through this whole thread, I can't find anything about what Pick Pocketing does. Anyone help me out?

Greyling
Greyling

Aug-31-2006 02:02

Pick Pocketing ensure that you get paid even when your client turns out to be the guilty one :)

Dex Con
Dex Con
Well-Connected

Aug-31-2006 02:06

Ahh, I see, thanks. I'm looking at the different kinds of real estate, and I see there's something called "Crime Lab". What exactly does a crime lab let you do?

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