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XP and another question
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Ray Kowalski
Ray Kowalski

Apr-8-2006 17:52

I just started this game yesterday and did a couple of beginner cases. You get experience points and skill points for solved cases, is that right? At the end of a case it'll say ... you got 1 skill point and 10 (0r so) experience points. Now, are those two separate or is it basically telling me that I got 10 exp and that equalled 1 skill point?

Also - I attempted a favor case for the fortune teller and (becasuse I think it was harder than my skills/stats allowed), I pissed off the availible sources of information before I could get all the suspects named/motived. I abandoned the case because it looked like a dead end - is there some way around that problem or what?

Replies

Dogberta
Dogberta
Nomad

Apr-8-2006 18:59

Favors start at Intermediate level, so they are very hard for beginners at first. Get good interrogation skills (either tough or charming - NOT both). That will make it much easier to interview suspects and witnesses, so it gets easier. A little gear to augment that can be a good investment for a beginning sleuth.

Your skill points come fast in the beginning so spend them very wisely. They will slow down too soon. there is probably a thread in mod pics on what order to get skills in. My advice for starters is - get your basic evidence skills first. (you are born with basic handwriting and footprint, but need to askfor/buy basic thread and hair. Then pick either tough or charming, and get either interrogation/intimidation or sweettalking/rulebending - through intermediate & even advanced. Then for for research and lockpicking. Other folks might use other combos,but the above worked well for me. Good luck.

cfm
cfm
Nomad

Apr-8-2006 19:01

Actually exp and skill points are somewhat dependent on eachother.

The more exp you have the more exp it takes to gain a new skill point. Many of us old folks around here have to gain 50K exp before gaining a single skill point anymore. So spend them wisely!!

R Anstett
R Anstett

Apr-8-2006 19:42

One minor point not brought up here.

XP controls what level of case you can open up.

You will not be able to open the beginniner cases after a certain point. And as you go up you will have tougher and tougher cases available to you, until you hit the 100,000 mark and can open up Almost Impossible cases.

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