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Jack Dervish
Jack Dervish

Feb-7-2006 14:58

As a real life private investigator, I've noticed that a great deal of the duties that come with the profession aren't listed. I know this game tries to stick with the whole film noir theme (and does a great job of it), but I think for the sake of investigators who want to make some chump change to pay their sketchy bar character tab, there should be alternative cases to the standard murder investigation. I'd like to see more cases about cheating spouses, thieves, tracking down information about people for clients, and perhaps some surveilence jobs. At the moment I only have a free account, so I'm not aware what other types of jobs are available to subscribed members; but I still think it would be nice if the cases had a bit more variety.

After all, how many of these poor NPC's have to die each year? ;)

Replies

Greyling
Greyling

Feb-8-2006 03:23

Well, the subscribers do have the chance to do a couple of odd jobs in London and Delhi, but it would be fun to see maybe a small expansion of the mission options to include some other the other detective line things you mention :)

BadAss
BadAss
Charioteer

Feb-8-2006 07:05

Maybe an alternative for treasure hunts would be nice also. Besides those treasures you could also trace down serial killers that jump from city to city. Meanwhile you can gather all sort of hints and pieces of evidence that fill in the profile of your killer. Treasure hunts can be nice but sometimes look too much like a lottery, meaning you have to be lucky that a particular witness wants a favor from you. Going after a serial killer could be designed in a way that it involves more skills and thinkwork.

Marmalade3
Marmalade3

Feb-8-2006 10:21

Serial Killers sound cool!

Marmalade3
Marmalade3

Feb-8-2006 10:21

I just realisd how wrong that sounded but you know what I mean!

ajwells
ajwells

Feb-11-2006 03:11

This would be an awsome idea! I would love it if you could also choose what type of case to go out on.

Maybe if they get enough people signed up they could fund a whole new game design, one that is very non-linear.

BadAss
BadAss
Charioteer

Feb-15-2006 15:20

*bump* as a matter of courtesy to Makensie...

Makensie Brewer
Makensie Brewer
Super Steeper

Feb-15-2006 15:28

Thank u hehe I like the idea of having different scanerios to cases. This was Bad's idea. I think it's a good idea if we could do "little jobs" for Clients ,besides the usual cases. I know we do favors for townies, little jobs for factions, but how about something different, for Clients? Chase a serial killer, etc. He can explain it better Im sure lol but its a neat idea to add something different to the game. Not that there is anything wrong with it now, ofcourse :)

BadAss
BadAss
Charioteer

Feb-15-2006 15:51

Thanks for your support to this Makensie...I believed I said it somewhere that is game is already pretty advanced and I pity those who still are stuck with some other RPG that's not even close to the variety and level of Sleuth! Well, ignorance is bliss:)

It's my firm belief however that everybody involved in this game loves to see detective work as "real" as it can possibly be. That doesn't necessarily mean that everything there is right now has to be thrown away. Solving cases and treasure hunts are part of the design of Sleuth....

However there are already some elements that might be interesting if they could be combined one way or the other. So far we can only do favors for townies....how about favors for clients or suspects (what the heck! we could even throw in Shady...). The main objective here could be the search fo serial killers. like treasure hunts they could also be single of multiple-city hunts. The factor "luck" could also be involved here but also other things like questioning, profile-development and "little jobs". What I like personally about these little jobs is the fact that you owe it completely to yourself when they're messed up.

I'm still not sure of the hunt for serial killers has to be the result of group-effort or by the effort of every individual detective. I think there are pro's and con's for both cases. What would also increase the attraction of this new possibility is the fact that you don't have to be in an agency to participate. Needless to say that a hall of fame for the most succesfull bounty-hunters will only add to the fun.

Waiting for some feedback...

Makensie Brewer
Makensie Brewer
Super Steeper

Feb-15-2006 16:03

Speaking of Shady, and favors....how about, if we have 2 falses, when we have to go to shady. How about the choice to either pay him the money or do a favor for him,to clear the falses? As long as the fav wasn't too easy to do. I mean, want to make it some-what difficult....and if u accuse wrong on that particular fav for him, you wont get another false, you will just end up having to pay him the money anyways. (he could say something like "Nice try "detective name" now pay up" ) Ok so maybe I just owe him more than i can afford, and trying to find a different way out LOL ;)

Anyways..back to Bad's ideas.....that just made me think of that when he mentioned Shady :)

Solve A Lot2
Solve A Lot2
Assistant Postman

Feb-15-2006 17:32

I think searching for a serial killer would be fun. I also like the option of doing a favor for shady or paying up; His fees seem to rise faster than I can make money. For instance, I worked on a Ridiculously Hard case worth $750; That does not include paying townie bribes, after solving the case I actually made $250. At my level a false accusation = $25k

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