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Thin recruitment pool
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jstkdn
jstkdn
Well-Connected

May-5-2005 03:35

I noticed a few people saying that recruitment seems to be harder then ever.

Any ideas as to how to solve this.

Here are my two cents of possibilities.
1. For someone with more imagination then me to come up with an idea how to get more people to this site. :)
2. Of course the first thing you think off, is that the number of agencies around should be held to a maximum. But that is not really fair.
But there are other ways that starting a new agency can be harder:
- Can only be started by people whom have been more then X days in the game and/or over X experience. This would require most new joins to train somewhere else temporarily. And also could prevent some initial start up headache for both new director, and new person to this agency. So many new agencies have initial issues, password swapping problems or go bankrupt etc.
- Or there is a waiting list for a new agency when it can be started. Based on how many people enter this game. For each X amount of new people subscribing, the first agency on the list can start up.
- It is a lot more expensive to start an agency.
- An agency can not be started, until someone has found X members to join first. People would be more inclined to join an exisiting agency. And only people that are really serious about the work, can start a new one.

I know what I wrote above is not really fair. But I think I could bring it out there, as I am not recruiting. Though definitely not fair, but having a bigger recruitment pool does add to the fun of the game and community.

Also I think that many new players, do not know what they are in to in terms of recruiting. And 3 people sitting in an agency desperately trying to get new members, may also having more fun to join someone else. Instead of giving up and go bankrupt.



Replies

cfm
cfm
Nomad

May-14-2005 17:25

Ichiban, I still do not understand what change it is that you want to occur, or why we would need contracts? As long as you follow the 48 hour guidelines set forth by Ben, and you can find another agency willing to let you join temporarily, you can change agencies back and forth.

please ref. http://newyork.hypoware.com/map/cityhall/post.spy?id=3794

I'm sorry ichiban, but again, I have to disagree. I do not think making a minimum requirement for agency members is a good idea either. There are a lot of small agencies, started by single detecitives for the sole purpose of locker use. If a detective wishes to have an agency, for whatever purpose, why should we try to dictate what they can or cannot use it for? Part of what makes Sleuth so great is that there is a place for everyone here. It is just a matter of finding it sometimes. I'd hate to have a bunch of cookie cutter agencies around here, all striving for the same goals.

Carrie, you are exactly right! Anyone with the dedication and desire to make number can get there. It is not going to happen overnight, but it is not impossible. Mojo is not that old, 5 months, actually, and look! :)


jstkdn
jstkdn
Well-Connected

May-15-2005 04:59

I don't think a contract will give much added value. As people can leave an agency whenever they want to. With or without a contract, the scenario will stay the same. Those that want to leave will leave, those that don't won't.

I think with every new addition we ask for, it at least has to make a difference. As I am not exactly clear how it would change this community, or resolve the thin recruitment pool. Perhaps you can explain a bit more, what would be the different outcome with the change of adding contracts. You have explained, that people who want to stay can stay, and those that want to leave can leave. Which they can now. But so far, I am really clear what added changes ti resolve the recruitment problem you feel it will bring.

I disagree that the top agencies will always stay the top agency. There are several agencies in the top 10, that compared to the past, hardly play anymore. Any agency that wants to play as many games for a lot of months in a row, as they once did, can make it to that spot.
Any agency that doesn't want to put in that kind of work, won't make it to that spot. And that is only fair.



reda
reda
Well-Connected

May-19-2005 02:42

I too have a problem with recruiting. Its very hard to find new detectives. i thought about limiting the no of agencies in the past, but I never suggested it cause it is unfair. I acctually dont have anything smart to add... LOL I hope someone would come with a great idea though.

Reverend
Reverend

May-19-2005 14:52

As far as competing in the treasure hunts, it would be wise on consider the hunting ground your on. Shainghai is packed with great hunting agency. Find a hole in the cities where it will be easyier to complete a hunt. Right now I'd say Dehli would be the best to move an agency that wants to advance in the placing. There are only 2 agencies that you will really be competing with. Not like the crowded Shainghai where you are competing with 5-6 other good agency.
(Thats Sun-Tsu: knowing your earth)
Sleuth can be like poker, where no matter what cards you are dealt you can win the hand. It just matters what you deside to do about it.
(Keep working, it will work out)

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