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The Resistance: Battery Boardwalk's Opening Day
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The Announcer
The Announcer

May-24-2017 19:07

After years of anticipation, the Battery Boardwalk has finally opened its doors to the general public. The residents of Sleuthville come streaming in through the ticket booth--a line stretching as far as the eye can see. Among those gaining entry is a group of elite detectives with complimentary day passes to the attractions, invited specifically to keep an eye on things. A week prior to opening, the higher-ups at the Boardwalk had received anonymous threats of sabotage and murder if the Boardwalk was not torn down immediately. However, the proprietor was not one to submit to intimidation. Thus, on opening day, a group of highly-ranked detectives were tasked with keeping the park safe.

Unfortunately, there have been rumors floating around that some in the ranks of the elite had been approached by the mysterious threat-maker, and were now working for him to guarantee the day would end in disaster. It is said only those who turned to the dark side knew who the others were; everyone else had to eye each other with suspicion and make their own judgements. Although the team has been compromised, there is no time to vet and assemble another one on such short notice. Yet the day is young and there are plenty of opportunities to ensure opening day is a success.

The detectives’ job this fine day is to make the rounds of the park and keep an eye out for any suspicious or potentially dangerous activities. If opening day goes off without a hitch, the Boardwalk is sure to bring in millions, and the detectives would stand to receive a substantial cut for their services. But if it were to fail, then Sleuthville would be plunged into financial ruin and return to the days of never-ending guilty clients and exorbitant Shady fees. Oh no.

Will the Battery Boardwalk’s grand opening be an unparalleled success, or will it go down in flames accompanied by nothing but the screams of disappointed visitors? Stay tuned to find out in this installment of The Resistance.

Replies

The Announcer
The Announcer

May-30-2017 11:14

Mission 1, Team 2

Team Leader: Sal
Team Proposal: Sal and Bela

It is now time for the players to vote to either approve or reject this mission proposal. When you do vote, please send me a PM stating "Mission 1, Team 2: YES/NO." 24 hours.

Please feel free to discuss.

miss snopes
miss snopes
Demon of the Due Date

May-30-2017 18:22

It's so quiet....are you spies out spying?



Zara Bande
Zara Bande
Bounty Hunter

May-31-2017 00:50

Well, that was an interesting vote. I'm not sure that it leaves me any the wiser.

Looking at Sal's comments and choice of team I can see it two ways. On the one hand, me and miss snopes have contradicted each other so he might want to avoid a potential spy by eliminating both of us. Aspen K's 'yes' vote might seem to be a declaration of 'spy' - so again, a reason to avoid. That leaves Bela to select as team-mate.

However, if Sal is a spy - and I have to say I'm reasonably suspicious - and if the other is ms snopes (they were very matey during the last team proposal) then choosing Bela may be a way to avert suspicion.

As for Aspen K - hmm. It does seem odd that a spy would expose themselves so early on. Did she confuse the mission vote with the team vote? Or can we say, cut-and-dried, 'spy'?

I don't like being suspicious of so many people ...

Anyhow my vote is in.



miss snopes
miss snopes
Demon of the Due Date

May-31-2017 07:09

I have to wonder about the radio silence of Bela and AspenK. What does this mean? Is one of them the other spy and the other running surveillance? If one of those two IS the other spy, the silence is a pretty good tactic....especially if Bela is the one who is the spy.

Well, we have to out the spies somehow so I'm flipping a coin and sending my vote now.

Bela Talbot III
Bela Talbot III
Con Artist

May-31-2017 08:15

miss snopes, when I'm not on a *whole page* of posts, most people just thank their lucky stars and hope that I haven't noticed that I've been quiet for so long. :P I think this is a good team to go with, and I'd already indicated that in a previous post, so there wasn't any new stuff for me to add. I hope the Resistance votes YES to this team, and I'll definitely have my eye on the NO votes, whether or not it was based off a coin toss. ;D

The Announcer
The Announcer

May-31-2017 11:16

The results of the vote on Sal's MISSION 1 Proposal are in.

Sal proposed a team of
-Sal
-Bela

This mission proposal has been APPROVED by a vote of 3-1. The votes are as follows:

Zara Bande NO
Sal Iva YES
Bela Talbot III YES
AspenK *
miss snopes YES

*Deadline missed. Vote not counted.

The mission is now ready to proceed. Sal and Bela must PM me whether they vote to SUCCEED or whether they vote to SABOTAGE the mission.

**Resistance members must vote SUCCEED, while Spies may choose to vote either SUCCEED or SABOTAGE.**

You have 24 hours to get your votes in, or they will be randomized (SUCCEED/SABOTAGE) as applicable to your affiliation.

Zara Bande
Zara Bande
Bounty Hunter

May-31-2017 15:40

I have to agree with miss snopes that things seem a little quiet here . . .

My semi-suspicions re the proposed mission team don't appear to have been shared by others, so I'll try to look at it positively and hope for mission success.

My next vote is easy.

Zara Bande
Zara Bande
Bounty Hunter

Jun-1-2017 00:20

Ah it seems only the team members themselves vote on this one. My misunderstanding : )

The Announcer
The Announcer

Jun-1-2017 08:00

Mission 1 Result:

As Zara dashes toward the controls, her only thought is getting there as quickly as she can. The next second, however, she has stepped on something and suddenly she is flat on her back, staring at the cloudless sky. Winded, Zara curses internally, wondering what kind of fool just leaves a discarded canister lying on the ground.

Meanwhile, Bela is still sprinting towards the coaster, leaping with the dexterity of a rabbit. As she reaches the controls, she realizes they seem to be jammed. She frantically pulls at levers, but nothing gives. Sal, who has spotted the commotion from nearby, makes his way over to the panel and nonchalantly dumps the contents of his beverage cup all over it.

Sparks fizzle out of the panel. Overhead, the roller coaster car freezes in place, exactly 2 feet away from the end of the track. A collective sigh of relief rises from the crowd. The hard part is over; now they just have to get the passengers safely to the ground.

Mission 1 consisting of Sal and Bela was a SUCCESS.

The team members voted as follows:
???? SUCCESS
???? SUCCESS

Bela, leadership will now pass to you for the next mission.

Reminder of player order:
Zara Bande
Sal Iva
Bela Talbot III
AspenK
miss snopes

The Announcer
The Announcer

Jun-1-2017 08:14

Mission 2: Big Wheel Woes

Bela, contentedly snacking on some roasted peanuts one of the rescued riders gratefully bought for her, decides she deserves a break for her hard work. She eyes the Big Wheel, wondering if she can indeed see all of Sleuthville from atop it, as a large sign claims. After waiting in a ridiculously long queue, she manages to board the Understated Ulric. Her carriage begins to ascend.

Before she reaches the apex, an alarming grinding sound reaches her ears, and the entire ride begins to shudder violently. After a quick look around, Bela sees it: the mechanism holding the center of the Big Wheel in place is starting to detach! There cannot be more than a couple minutes left.

Bela throws open the door to her carriage and tries to catch the attention of two fellow detectives wandering down below. They look up as she gesticulates wildly, and quickly comprehend the situation. They take off at a run.

Mission 2 will consist of THREE team members.

Bela, the team leader, has been given one advantage to distribute to whomever she sees fit. It is:

TAKE RESPONSIBILITY: Whoever receives this can take an unused plot card from another player; this can be used at any time.

Bela, please assign this ability when you're ready, and then propose a team.

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