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The Resistance: Return to Paranoia
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The Announcer
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Jan-20-2017 08:24
Hello everyone. It's been some time since we've had a game of Resistance, so I'll be hosting one (without story) for everyone to enjoy. If you've never played before, feel free to jump right into the world of uncertainty and lies. I promise lots of fun. :)
The game takes place over a series of 5 "missions." The Resistance is trying to complete 3 missions successfully, while the spies are attempting to sabotage 3 missions. First one to 3 wins.
I will serve as game master. Once we get enough people to play (5-10 total), I will PM everyone their allegiance (either "Resistance" or "Spy"). If you are a "Spy," I will also PM you the names of your co-conspirators.
A "leader" will be chosen at random for the first mission. The leader has 2 important functions:
1) The leader will assign various "role" abilities to players. These are one-shot special powers a player can use to learn more information about someone.
2) The leader will assign players to the "team" for that mission.
Missions will have a varying number of players who are selected; the leader picks a team, then every player will vote on whether or not they approve the team by PMing me. Once all the votes are cast, I will post the voting results. If a majority approves the team, the mission starts. If not, the mission does not start, and the next player in line becomes the new "leader" for that round. This continues until either a mission is approved, or 5 consecutive mission teams are rejected (in which case the spies win automatically.)
Once a mission team is approved, those players will PM me their choice of action during that mission. Resistance players will ALWAYS choose to have the mission succeed by sending "Success," while spies have a choice: they can either elect to have the mission succeed (to throw off suspicion), or they can "Sabotage" the mission.
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Replies |
Cathy Rose
Lucky Stiff
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Feb-5-2017 04:34
I think I just believed him to be smarter than he actually is XD
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Cathy Rose
Lucky Stiff
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Feb-5-2017 04:57
Just kidding :) it was actually a strategy I thought I could use in case I became a spy before the game began. So that's why I thought Yeti had used it too. :)
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Yeti Face
Pinball Amateur
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Feb-5-2017 06:31
Sometimes I think I'm smarter than I am too. :-(
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Lou Hoyle
Babelfish
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Feb-5-2017 08:40
I voted yes, it's our only hope to win, Yeti gave Devi the power to end the game and give the spies the win if we don't approve this team, however if it's approved and there's no spy on it, she'd have to use one of her cards or give the resistance a win.
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Cathy Rose
Lucky Stiff
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Feb-5-2017 08:47
If Devi is a spy, why would she pick other spi(es) to go on her team? :)
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Sleuth Sindy
Pinball Wizard
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Feb-5-2017 09:57
Because it would be unexpected - just like a spy outing himself/herself to a resistance player. :P
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Sleuth Sindy
Pinball Wizard
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Feb-5-2017 09:59
Yeti, we all stand in awe of your mental processes.
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Cathy Rose
Lucky Stiff
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Feb-5-2017 10:07
I don't know about awe but I definitely think he lacks not in that department.
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The Announcer
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Feb-5-2017 10:26
The results of the vote on Jintan's MISSION 3 Proposal are in.
Jintan proposed a team of
-Jintan
-Lou
-Autumn
-Cathy
This mission proposal has been REJECTED by a vote of 4-4. The votes are as follows:
DevilishWings NO
Bela Talbot III YES*
Sleuth Sindy NO
Lou Hoyle YES
Autumnsprings NO
Yeti Face YES
Cathy Rose NO
Jintan YES
* = vote randomized
Leadership has moved on to Devi. Devi, please propose a team of four people.
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Fatima Blusch
Assistant Postman
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Feb-5-2017 10:41
I always wondered what happened if there was a tie...
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